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📄 delegator.cc

📁 LibTorrent is a BitTorrent library written in C++ for *nix, with a focus on high performance and goo
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// libTorrent - BitTorrent library// Copyright (C) 2005-2006, Jari Sundell//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA//// In addition, as a special exception, the copyright holders give// permission to link the code of portions of this program with the// OpenSSL library under certain conditions as described in each// individual source file, and distribute linked combinations// including the two.//// You must obey the GNU General Public License in all respects for// all of the code used other than OpenSSL.  If you modify file(s)// with this exception, you may extend this exception to your version// of the file(s), but you are not obligated to do so.  If you do not// wish to do so, delete this exception statement from your version.// If you delete this exception statement from all source files in the// program, then also delete it here.//// Contact:  Jari Sundell <jaris@ifi.uio.no>////           Skomakerveien 33//           3185 Skoppum, NORWAY// Fucked up ugly piece of hack, this code.#include "config.h"#include <inttypes.h>#include "torrent/exceptions.h"#include "torrent/bitfield.h"#include "torrent/block.h"#include "torrent/block_list.h"#include "torrent/block_transfer.h"#include "protocol/peer_chunks.h"#include "delegator.h"namespace torrent {struct DelegatorCheckAffinity {  DelegatorCheckAffinity(Delegator* delegator, Block** target, unsigned int index, const PeerInfo* peerInfo) :    m_delegator(delegator), m_target(target), m_index(index), m_peerInfo(peerInfo) {}  bool operator () (BlockList* d) {    return m_index == d->index() && (*m_target = m_delegator->delegate_piece(d, m_peerInfo)) != NULL;  }  Delegator*          m_delegator;  Block**             m_target;  unsigned int        m_index;  const PeerInfo*     m_peerInfo;};struct DelegatorCheckSeeder {  DelegatorCheckSeeder(Delegator* delegator, Block** target, const PeerInfo* peerInfo) :    m_delegator(delegator), m_target(target), m_peerInfo(peerInfo) {}  bool operator () (BlockList* d) {    return d->by_seeder() && (*m_target = m_delegator->delegate_piece(d, m_peerInfo)) != NULL;  }  Delegator*          m_delegator;  Block**             m_target;  const PeerInfo*     m_peerInfo;};struct DelegatorCheckPriority {  DelegatorCheckPriority(Delegator* delegator, Block** target, priority_t p, const PeerChunks* peerChunks) :    m_delegator(delegator), m_target(target), m_priority(p), m_peerChunks(peerChunks) {}  bool operator () (BlockList* d) {    return      m_priority == d->priority() &&      m_peerChunks->bitfield()->get(d->index()) &&      (*m_target = m_delegator->delegate_piece(d, m_peerChunks->peer_info())) != NULL;  }  Delegator*          m_delegator;  Block**             m_target;  priority_t          m_priority;  const PeerChunks*   m_peerChunks;};// TODO: Should this ensure we don't download pieces that are priority off?struct DelegatorCheckAggressive {  DelegatorCheckAggressive(Delegator* delegator, Block** target, uint16_t* o, const PeerChunks* peerChunks) :    m_delegator(delegator), m_target(target), m_overlapp(o), m_peerChunks(peerChunks) {}  bool operator () (BlockList* d) {    Block* tmp;    if (!m_peerChunks->bitfield()->get(d->index()) ||        d->priority() == PRIORITY_OFF ||        (tmp = m_delegator->delegate_aggressive(d, m_overlapp, m_peerChunks->peer_info())) == NULL)      return false;    *m_target = tmp;    return m_overlapp == 0;  }  Delegator*          m_delegator;  Block**             m_target;  uint16_t*           m_overlapp;  const PeerChunks*   m_peerChunks;};BlockTransfer*Delegator::delegate(PeerChunks* peerChunks, int affinity) {  // TODO: Make sure we don't queue the same piece several time on the same peer when  // it timeout cancels them.  Block* target = NULL;  // Find piece with same index as affinity. This affinity should ensure that we  // never start another piece while the chunk this peer used to download is still  // in progress.  //  // TODO: What if the hash failed? Don't want data from that peer again.  if (affinity >= 0 &&       std::find_if(m_transfers.begin(), m_transfers.end(), DelegatorCheckAffinity(this, &target, affinity, peerChunks->peer_info()))      != m_transfers.end())    return target->insert(peerChunks->peer_info());  if (peerChunks->is_seeder() && (target = delegate_seeder(peerChunks)) != NULL)    return target->insert(peerChunks->peer_info());  // High priority pieces.  if (std::find_if(m_transfers.begin(), m_transfers.end(), DelegatorCheckPriority(this, &target, PRIORITY_HIGH, peerChunks))      != m_transfers.end())    return target->insert(peerChunks->peer_info());  // Find normal priority pieces.  if ((target = new_chunk(peerChunks, true)))    return target->insert(peerChunks->peer_info());  // Normal priority pieces.  if (std::find_if(m_transfers.begin(), m_transfers.end(), DelegatorCheckPriority(this, &target, PRIORITY_NORMAL, peerChunks))      != m_transfers.end())    return target->insert(peerChunks->peer_info());  if ((target = new_chunk(peerChunks, false)))    return target->insert(peerChunks->peer_info());  if (!m_aggressive)    return NULL;  // Aggressive mode, look for possible downloads that already have  // one or more queued.  // No more than 4 per piece.  uint16_t overlapped = 5;  std::find_if(m_transfers.begin(), m_transfers.end(), DelegatorCheckAggressive(this, &target, &overlapped, peerChunks));  return target ? target->insert(peerChunks->peer_info()) : NULL;}  Block*Delegator::delegate_seeder(PeerChunks* peerChunks) {  Block* target = NULL;  if (std::find_if(m_transfers.begin(), m_transfers.end(), DelegatorCheckSeeder(this, &target, peerChunks->peer_info()))      != m_transfers.end())    return target;  if ((target = new_chunk(peerChunks, true)))    return target;    if ((target = new_chunk(peerChunks, false)))    return target;  return NULL;}Block*Delegator::new_chunk(PeerChunks* pc, bool highPriority) {  uint32_t index = m_slotChunkFind(pc, highPriority);  if (index == ~(uint32_t)0)    return NULL;  TransferList::iterator itr = m_transfers.insert(Piece(index, 0, m_slotChunkSize(index)), block_size);  (*itr)->set_by_seeder(pc->is_seeder());  if (highPriority)    (*itr)->set_priority(PRIORITY_HIGH);  else    (*itr)->set_priority(PRIORITY_NORMAL);  return &*(*itr)->begin();}Block*Delegator::delegate_piece(BlockList* c, const PeerInfo* peerInfo) {  Block* p = NULL;  for (BlockList::iterator i = c->begin(); i != c->end(); ++i) {    if (i->is_finished() || !i->is_stalled())      continue;    if (i->size_all() == 0) {      // No one is downloading this, assign.      return &*i;    } else if (p == NULL && i->find(peerInfo) == NULL) {      // Stalled but we really want to finish this piece. Check 'p' so      // that we don't end up queuing the pieces in reverse.      p = &*i;    }  }        return p;}Block*Delegator::delegate_aggressive(BlockList* c, uint16_t* overlapped, const PeerInfo* peerInfo) {  Block* p = NULL;  for (BlockList::iterator i = c->begin(); i != c->end() && *overlapped != 0; ++i)    if (!i->is_finished() && i->size_not_stalled() < *overlapped && i->find(peerInfo) == NULL) {      p = &*i;      *overlapped = i->size_not_stalled();    }        return p;}} // namespace torrent

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