📄 chunk_list.h
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// libTorrent - BitTorrent library// Copyright (C) 2005-2006, Jari Sundell//// This program is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.// // This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA//// In addition, as a special exception, the copyright holders give// permission to link the code of portions of this program with the// OpenSSL library under certain conditions as described in each// individual source file, and distribute linked combinations// including the two.//// You must obey the GNU General Public License in all respects for// all of the code used other than OpenSSL. If you modify file(s)// with this exception, you may extend this exception to your version// of the file(s), but you are not obligated to do so. If you do not// wish to do so, delete this exception statement from your version.// If you delete this exception statement from all source files in the// program, then also delete it here.//// Contact: Jari Sundell <jaris@ifi.uio.no>//// Skomakerveien 33// 3185 Skoppum, NORWAY#ifndef LIBTORRENT_DATA_CHUNK_LIST_H#define LIBTORRENT_DATA_CHUNK_LIST_H#include <vector>#include <rak/error_number.h>#include <rak/functional.h>#include "chunk_handle.h"#include "chunk_list_node.h"namespace torrent {class ChunkManager;class Content;class DownloadWrapper;class EntryList;class ChunkList : private std::vector<ChunkListNode> {public: typedef uint32_t size_type; typedef std::vector<ChunkListNode> base_type; typedef std::pair<Chunk*,rak::error_number> CreateChunk; typedef std::vector<ChunkListNode*> Queue; typedef rak::mem_fun2<Content, CreateChunk, uint32_t, bool> SlotCreateChunk; typedef rak::const_mem_fun0<EntryList, uint64_t> SlotFreeDiskspace; typedef rak::mem_fun1<DownloadWrapper, void, const std::string&> SlotStorageError; using base_type::value_type; using base_type::reference; using base_type::difference_type; using base_type::iterator; using base_type::reverse_iterator; using base_type::size; using base_type::empty; static const int sync_all = (1 << 0); static const int sync_force = (1 << 1); static const int sync_safe = (1 << 2); static const int sync_sloppy = (1 << 3); static const int sync_use_timeout = (1 << 4); static const int sync_ignore_error = (1 << 5); ChunkList() : m_manager(NULL) {} ~ChunkList() { clear(); } void set_manager(ChunkManager* manager) { m_manager = manager; } bool has_chunk(size_type index, int prot) const; void resize(size_type s); void clear(); ChunkHandle get(size_type index, bool writable); void release(ChunkHandle* handle); size_type queue_size() const { return m_queue.size(); } // Replace use_timeout with something like performance related // keyword. Then use that flag to decide if we should skip // non-continious regions. // Returns the number of failed syncs. uint32_t sync_chunks(int flags); void slot_storage_error(SlotStorageError s) { m_slotStorageError = s; } void slot_create_chunk(SlotCreateChunk s) { m_slotCreateChunk = s; } void slot_free_diskspace(SlotFreeDiskspace s) { m_slotFreeDiskspace = s; }private: inline bool is_queued(ChunkListNode* node); inline void clear_chunk(ChunkListNode* node); inline bool sync_chunk(ChunkListNode* node, std::pair<int,bool> options); Queue::iterator partition_optimize(Queue::iterator first, Queue::iterator last, int weight, int maxDistance, bool dontSkip); inline Queue::iterator seek_range(Queue::iterator first, Queue::iterator last); inline bool check_node(ChunkListNode* node); std::pair<int,bool> sync_options(ChunkListNode* node, int flags); ChunkManager* m_manager; Queue m_queue; SlotStorageError m_slotStorageError; SlotCreateChunk m_slotCreateChunk; SlotFreeDiskspace m_slotFreeDiskspace;};}#endif
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