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📄 init.vcp

📁 一个播放器 使用了evc 大家可以参考下 哦
💻 VCP
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DEP_CPP_INIT_=\
	".\init.h"\
	".\stdafx.h"\
	
NODEP_CPP_INIT_=\
	".\ipapi.h"\
	".\x.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE SH3) Debug"

DEP_CPP_INIT_=\
	".\init.h"\
	".\stdafx.h"\
	
NODEP_CPP_INIT_=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE ARM) Release"

DEP_CPP_INIT_=\
	".\init.h"\
	".\stdafx.h"\
	
NODEP_CPP_INIT_=\
	".\ibrate.h"\
	".\ipapi.h"\
	".\x.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE ARM) Debug"

DEP_CPP_INIT_=\
	".\init.h"\
	".\stdafx.h"\
	
NODEP_CPP_INIT_=\
	".\ipapi.h"\
	".\x.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE x86em) Release"

DEP_CPP_INIT_=\
	".\init.h"\
	".\stdafx.h"\
	
NODEP_CPP_INIT_=\
	".\ipapi.h"\
	".\x.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE x86em) Debug"

DEP_CPP_INIT_=\
	".\init.h"\
	".\stdafx.h"\
	
NODEP_CPP_INIT_=\
	".\ipapi.h"\
	".\x.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE ARM) Release HPC"

DEP_CPP_INIT_=\
	".\init.h"\
	".\stdafx.h"\
	
NODEP_CPP_INIT_=\
	".\ipapi.h"\
	".\x.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE SH3) Release HPC"

DEP_CPP_INIT_=\
	".\init.h"\
	".\stdafx.h"\
	
NODEP_CPP_INIT_=\
	".\ipapi.h"\
	".\x.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE MIPS) Release E100"

DEP_CPP_INIT_=\
	".\init.h"\
	".\stdafx.h"\
	
NODEP_CPP_INIT_=\
	".\gx.h"\
	".\ipapi.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE x86) Debug"

DEP_CPP_INIT_=\
	".\init.h"\
	".\stdafx.h"\
	
NODEP_CPP_INIT_=\
	".\gx.h"\
	".\ipapi.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Init.def
# End Source File
# Begin Source File

SOURCE=.\Init.rc

!IF  "$(CFG)" == "Init - Win32 (WCE MIPS) Release"

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE MIPS) Debug"

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE SH3) Release"

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE SH3) Debug"

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE ARM) Release"

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE ARM) Debug"

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE x86em) Release"

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE x86em) Debug"

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE ARM) Release HPC"

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE SH3) Release HPC"

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE MIPS) Release E100"

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE x86) Debug"

# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "Init - Win32 (WCE MIPS) Release"

DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE MIPS) Debug"

DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE SH3) Release"

DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE SH3) Debug"

DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE ARM) Release"

DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE ARM) Debug"

DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE x86em) Release"

DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE x86em) Debug"

DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE ARM) Release HPC"

DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE SH3) Release HPC"

DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE MIPS) Release E100"

DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!ELSEIF  "$(CFG)" == "Init - Win32 (WCE x86) Debug"

DEP_CPP_STDAF=\
	".\stdafx.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

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