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📄 msmpeg.h

📁 一个播放器 使用了evc 大家可以参考下 哦
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// The following ifdef block is the standard way of creating macros which make exporting 
// from a DLL simpler. All files within this DLL are compiled with the MSMPEG_EXPORTS
// symbol defined on the command line. this symbol should not be defined on any project
// that uses this DLL. This way any other project whose source files include this file see 
// MSMPEG_API functions as being imported from a DLL, wheras this DLL sees symbols
// defined with this macro as being exported.
#ifdef MSMPEG_EXPORTS
#define MSMPEG_API __declspec(dllexport)
#else
#define MSMPEG_API __declspec(dllimport)
#endif

// This class is exported from the msmpeg.dll
class MSMPEG_API CMsmpeg {
public:
	CMsmpeg(void);
	// TODO: add your methods here.
};

/**
 *
**/

// decore options
#define DEC_OPT_INIT		0x00008000
#define DEC_OPT_RELEASE 0x00010000
#define DEC_OPT_SETPP		0x00020000 // set postprocessing mode
#define DEC_OPT_SETOUT  0x00040000 // set output mode

// decore return values
#define DEC_OK					0
#define DEC_MEMORY			1
#define DEC_BAD_FORMAT	2

// supported output formats
#define YUV12		1
#define RGB32		2
#define RGB24		3
#define RGB555	4
#define RGB565  5
#define YUV2    6
#define RGB565R  7
#define RGB565Z  8
#define RGB565RZ  9
#define RGB565ZPP  10

/**
 *
**/

typedef struct _DEC_PARAM_ 
{
	int x_dim; // x dimension of the frames to be decoded
	int y_dim; // y dimension of the frames to be decoded
	unsigned long color_depth; // leaved for compatibility (new value must be NULL)
	int output_format;
	int dither;
} DEC_PARAM;

typedef struct _DEC_FRAME_
{
	void *bmp; // the 24-bit decoded bitmap 
	void *bitstream; // the decoder buffer
	long length; // the lenght of the decoder stream
	int render_flag;
} DEC_FRAME;

typedef struct _DEC_SET_
{
	int postproc_level; // valid interval are [0..100]
} DEC_SET;

/**
 *
**/
// the prototype of the decore() - main decore engine entrance
//
MSMPEG_API int decore_frame(unsigned char *stream, int length, unsigned char *bmp,int flag, int Extra);
//int decore_dropframe(unsigned char *stream, int length, unsigned char *bmp);

MSMPEG_API int decore(
			unsigned long handle,	// handle	- the handle of the calling entity, must be unique
			unsigned long dec_opt, // dec_opt - the option for docoding, see below
			void *param1,	// param1	- the parameter 1 (it's actually meaning depends on dec_opt
			void *param2);	// param2	- the parameter 2 (it's actually meaning depends on dec_opt




 void divxinit(int width, int height);
 void divxdecode(UINT8* inbuf_ptr, int size, unsigned char* rgbbuff, int show, int rgbstep);

 void divxdeinit();

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