📄 scoreboard.h
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/** * @file scoreboard.h * @author Chris Green <cmg@sourcefire.com> * @date Thu Jun 5 09:46:58 2003 * * @brief implementation of a autorecovery scoreboard * * Right now, there are two tables and memory is shared between them * both. In the future, they should really share the same memory pool * and the free lists should have some method for figuring out which * one a node belongs in. * * @todo add a list of the last nodes I've talked to */#ifndef _SCOREBOARD_H#define _SCOREBOARD_H#include "flowps.h"#include "sfxhash.h"#define PSENTRY_NEW 0x0001#define PSENTRY_SLIDING 0x0002/** * this is the data for an individual tracker * * currenly, all score board items have a score and 2 time's that may * be used for the time scale. */int scoreboard_init(SCOREBOARD *sbp, char *description, TRACKER_POSITION kind, unsigned int rows, int memcap);int scoreboard_destroy(SCOREBOARD *sbp);int scoreboard_add(SCOREBOARD *sbp, u_int32_t *address, SCORE_ENTRY **sepp);int scoreboard_find(SCOREBOARD *sbp, u_int32_t *address, SCORE_ENTRY **sepp);int scoreboard_remove(SCOREBOARD *sbp, u_int32_t *address);int scoreboard_move(SCOREBOARD *dst, SCOREBOARD *src, u_int32_t *address);int scoreboard_memcap(SCOREBOARD *sbp);int scoreboard_row_count(SCOREBOARD *sbp);int scoreboard_overhead_bytes(SCOREBOARD *sbp);void scoreboard_stats(SCOREBOARD *sbp, int dumpall);#endif /* _SCOREBOARD_H */
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