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📄 pixelator.java

📁 这是我编写的第一个J2ME程序
💻 JAVA
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/* * Copyright (c) 2002, 2003 Sun Microsystems, Inc. All Rights Reserved. * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * Neither the name of Sun Microsystems, Inc., 'Java', 'Java'-based * names, or the names of contributors may be used to endorse or promote * products derived from this software without specific prior written * permission. * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or maintenance * of any nuclear facility. $Id: Pixelator.java,v 1.1 2003/05/16 00:16:01 zull Exp $ */package com.sun.j2me.blueprints.slugs.client;import com.sun.j2me.blueprints.slugs.shared.*;import java.util.Hashtable;import javax.microedition.lcdui.Image;import javax.microedition.lcdui.Graphics;public class Pixelator {    private static String color_key;    private static int[] color_value;    private static Hashtable images;    static {        images = new Hashtable();    }     /**     * Set up the color table for the pixelator. color_key is a string of     * color keys, a list of characters, where each character represents     * one color. Keys should be unique, if you pick 'g' for green, you     * should use something else for gray. color_value is an array of     * the actual RGB values for the colors. The lengths of color_key and     * color_value need to be equal. color_value[0] holds the RGB value     * for color_key[0], and so forth.     */    public static void setColors(String color_key, int[] color_value) {        if (color_key.length() != color_value.length) {            throw new RuntimeException("mismatched length for color keys and values");        }         // be defensive, make copies of the values        // that are being passed in        Pixelator.color_key = new String(color_key);        Pixelator.color_value = new int[color_value.length];        for (int i = 0; i < color_value.length; i++) {            Pixelator.color_value[i] = color_value[i];        }     }     /**     * Create an image based on a description in 'pattern'. Please note that     * setColors() needs to be called at least once before the first call     * to this method, to intialize the color table. 'pattern' is a list     * of color keys (these keys need to match the ones you set with setColors()),     * 'image_width' is the width of the image in pixels. The pixelator has an     * internal image cache, from which it will first try to retrieve the image.     * If the image is not already defined, it will be created here, and stored     * in the cache for future reference. To better visualize the image you are     * creating, you might want to format your source as shown below:     * <p><code>     *      * String pattern = ""     * + "..........."     * + "....XXX...."     * + "..XXXXXXX.."     * + ".X.X.X.X.X."     * + "XX.X.X.X.XX"     * + ".X.X.X.X.X."     * + "..XXXXXXX.."     * + "....XXX...."     * + "...........";     *      * Pixelator.setColors(".X", new int[] {0x000000, 0x0xffff00});     * Image img = Pixelator.createImage(pattern, 11);     *      * <p></code>     */    public static Image createImage(String pattern, int image_width) {        Image img;        int x, y, n, len;        if (color_key == null) {            throw new RuntimeException("colors not set up");        }         img = (Image) images.get(pattern);        if (img != null) {            return img;        }         len = pattern.length();        img = Image.createImage(image_width, len / image_width);        Graphics g = img.getGraphics();        for (y = 0; y < len / image_width; y++) {            for (x = 0; x < image_width; x++) {                n = color_key.indexOf(pattern.charAt(y * image_width + x));                if (n < 0) {                    throw new RuntimeException("illegal color");                }                 g.setColor(color_value[n]);                g.drawLine(x, y, x, y);            }         }         images.put(pattern, img);        return img;    } }

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