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📄 dlgotherteam.cpp

📁 一个类似与浩方的战网平台源代码
💻 CPP
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// DlgOtherTeam.cpp : implementation file
//

#include "stdafx.h"
#include "LinKGameEx.h"
#include "DlgOtherTeam.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDlgOtherTeam dialog

CDlgOtherTeam::CDlgOtherTeam(CWnd* pParent /*=NULL*/)
	: CDialog(CDlgOtherTeam::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDlgOtherTeam)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}

void CDlgOtherTeam::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDlgOtherTeam)
	DDX_Control(pDX, IDC_OTHERTREE, m_OtherTree);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CDlgOtherTeam, CDialog)
	//{{AFX_MSG_MAP(CDlgOtherTeam)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDlgOtherTeam message handlers

BOOL CDlgOtherTeam::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	CRect m_Rect(0, 0, 0, 0);
	GetParent()->GetClientRect(&m_Rect);
	((CTabCtrl*)GetParent())->AdjustRect(false, &m_Rect); 
	MoveWindow(&m_Rect);

	// 初始化控件
	this->m_hItem = this->m_OtherTree.InsertItem( "Other_Team", TVI_ROOT); //在根结点上添加 "棋牌游戏"
	this->m_OnehItem = this->m_OtherTree.InsertItem( "CS1.5_Team", m_hItem); //在根结点上添加 "棋牌游戏"
	  this->m_TwohItem = this->m_OtherTree.InsertItem( "JHL_Team", this->m_OnehItem);
	    this->m_ThreehItem = this->m_OtherTree.InsertItem( "Member_A",  this->m_TwohItem);
		this->m_ThreehItem = this->m_OtherTree.InsertItem( "Member_B",  this->m_TwohItem);
	  this->m_TwohItem = this->m_OtherTree.InsertItem( "WT_Team", this->m_OnehItem);
	    this->m_ThreehItem = this->m_OtherTree.InsertItem( "Member_A",  this->m_TwohItem);
		this->m_ThreehItem = this->m_OtherTree.InsertItem( "Member_B",  this->m_TwohItem);

	this->m_OnehItem = this->m_OtherTree.InsertItem( "流星蝴蝶剑_Team", m_hItem); //在根结点上添加 "棋牌游戏"
	  this->m_TwohItem = this->m_OtherTree.InsertItem( "JHL_Team", this->m_OnehItem);
	    this->m_ThreehItem = this->m_OtherTree.InsertItem( "Member_A",  this->m_TwohItem);
		this->m_ThreehItem = this->m_OtherTree.InsertItem( "Member_B",  this->m_TwohItem);
	  this->m_TwohItem = this->m_OtherTree.InsertItem( "WT_Team", this->m_OnehItem);
	    this->m_ThreehItem = this->m_OtherTree.InsertItem( "Member_A",  this->m_TwohItem);
		this->m_ThreehItem = this->m_OtherTree.InsertItem( "Member_B",  this->m_TwohItem);

	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CDlgOtherTeam::InitControl()
{

}

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