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📄 acomcl.c

📁 linux thread programe
💻 C
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/* acomcln.c *  * Created by Brad Nichols, 9/1/93 * * The communications package used by Automated Teller Machine (ATM) * example program. * * Client Side * * A simple implementation using UNIX doamin (local IPC) sockets * to allow multiple clients to connect to a server over multiple  * channels and transfer character buffers in a request/response  * format. */#include <sys/types.h>#include <sys/socket.h>#include <sys/un.h>#include <errno.h>#include <stdio.h>#include "acom.h"static struct sockaddr_un sock_name;static int sock_name_len;static int    client_sock;static int    cln_comm_inited=FALSE;/**************************************************************************  * Initialize client communications with the server over a socket. **************************************************************************/void client_comm_init(void){  /* Create the socket */  if ((client_sock = socket(AF_UNIX, SOCK_STREAM, 0)) < 0) {    perror("creating socket");    exit(1);  }  /* Make connection to the named server socket */  sock_name.sun_family = AF_UNIX;  strcpy(sock_name.sun_path, SOCKET_NAME);  if (connect(client_sock, (struct sockaddr *)&sock_name, sizeof(struct sockaddr_un)) < 0) {    /* allow one retry */    if (errno ==  ECONNREFUSED) {      sleep(1);      if (connect(client_sock, (struct sockaddr *)&sock_name, sizeof(struct sockaddr_un)) < 0) {	perror("connecting socket second try");	exit(1);      }    } else {      perror("connecting socket");      exit(1);    }  }    sock_name_len = sizeof(sock_name);  cln_comm_inited = TRUE;}/**************************************************************************  * Send a request buffer to the server. **************************************************************************/void client_comm_send_request(char *req_buf){  int bw = 0;  if (!cln_comm_inited)    client_comm_init();  if ((bw = write(client_sock, req_buf, COMM_BUF_SIZE)) != COMM_BUF_SIZE) {    perror("write incomplete on send request");     exit (1);  }}/**************************************************************************  * Get a response buffer from the connection to the server. **************************************************************************/void client_comm_get_response(char *resp_buf){  int br = 0;  if (!cln_comm_inited)    client_comm_init();  if ((br = read(client_sock, resp_buf, COMM_BUF_SIZE)) != COMM_BUF_SIZE) {    perror("read incomplete on get response\n");    exit (1);  }}/**************************************************************************  * Shutdown client communications **************************************************************************/void client_comm_shutdown(void){  if (!cln_comm_inited)    client_comm_init();  if (close(client_sock)) {    perror ("socket close");    exit (1);  }}

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