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📄 server~1.cpp

📁 visual c++ 时尚编程百例 全部源代码
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// ServerDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Server.h"
#include "ServerDlg.h"
#include"PortDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CServerDlg dialog

CServerDlg::CServerDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CServerDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CServerDlg)
	m_receive = _T("");
	m_send = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CServerDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CServerDlg)
	DDX_Text(pDX, IDC_RECEIVE, m_receive);
	DDX_Text(pDX, IDC_SEND, m_send);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CServerDlg, CDialog)
	//{{AFX_MSG_MAP(CServerDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_CLEANRECEIVE, OnCleanreceive)
	ON_BN_CLICKED(IDC_CLEANSEND, OnCleansend)
	ON_BN_CLICKED(IDC_OK, OnOk)
	ON_BN_CLICKED(IDC_SETPORT, OnSetport)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CServerDlg message handlers

BOOL CServerDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);
	// Set small icon
	
	// TODO: Add extra initialization here
	OnSetport();
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CServerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CServerDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CServerDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CServerDlg::OnCleanreceive() 
{
	m_receive.Empty();
	UpdateData(FALSE);

	// TODO: Add your control notification handler code here
	
}

void CServerDlg::OnCleansend() 
{
	m_send.Empty();
	UpdateData(FALSE);

	// TODO: Add your control notification handler code here
	
}

void CServerDlg::OnOk() 
{
	if(!m_SocketList.IsEmpty())
	{
		UpdateData();
		POSITION pos;
		CClientSocket*pSocket=(CClientSocket*)m_SocketList.GetHead();
		for(pos=m_SocketList.GetHeadPosition();pos!=NULL;)
		{
			pSocket=(CClientSocket*)m_SocketList.GetNext(pos);
			pSocket->Send(LPCTSTR(m_send),m_send.GetLength());

		}
	}
	else
		MessageBox("Unable to send message");

	// TODO: Add your control notification handler code here
	
}

void CServerDlg::OnSetport() 
{
	CPortDlg dlg;
	if(dlg.DoModal()==IDOK)
	{
		m_pSocket=new CQueue();
		if(m_pSocket->Create(dlg.m_port))
		{
			if(!m_pSocket->Listen())
			{
				MessageBox("Failed to set Port");
			}
		}
	}
	
		else 
			MessageBox("Successful to set port");
	
	
	// TODO: Add your control notification handler code here
	
}
void CServerDlg::GetSocketMsg(CClientSocket*pSocket)
{
	bool MsgEnd=false;
	CString str;
	char MsgBuf[100];
	int bufsize=100;
	str.Empty();
	do
	{
		strcpy(MsgBuf,"");
		int left=pSocket->Receive(MsgBuf,bufsize);
		if(left<100&&left>0)
		{
			MsgEnd=true;
		}
		MsgBuf[left]=0;
		str+=MsgBuf;
	}
	while(!MsgBuf);
	MessageBox("Receive client message");
	m_receive+=str;
	UpdateData(FALSE);
}

void CServerDlg::OnCancel() 
{
if(m_pSocket)
{
	delete m_pSocket;
}
m_SocketList.RemoveAll();
	CDialog::OnCancel();
}

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