📄 queue.h
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#if !defined(AFX_QUEUE_H__A4C5CB34_0039_4869_938B_E331A7C9DD04__INCLUDED_)
#define AFX_QUEUE_H__A4C5CB34_0039_4869_938B_E331A7C9DD04__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Queue.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CQueue command target
class CQueue : public CSocket
{
// Attributes
public:
// Operations
public:
CQueue();
virtual ~CQueue();
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CQueue)
public:
virtual void OnAccept(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CQueue)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_QUEUE_H__A4C5CB34_0039_4869_938B_E331A7C9DD04__INCLUDED_)
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