📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by PictureGame.rc
//
#define IDM_ABOUTBOX 0x0010
#define IDD_ABOUTBOX 100
#define IDS_ABOUTBOX 101
#define IDD_PICTUREGAME_DIALOG 102
#define IDR_MAINFRAME 128
#define IDR_MENU1 129
#define IDB_BITMAP1 130
#define IDB_BITMAP2 131
#define IDB_BITMAP5 134
#define IDB_BITMAP3 135
#define IDB_BITMAP4 136
#define IDC_STATIC1 1001
#define IDC_STATIC2 1002
#define IDC_STATIC3 1003
#define IDC_STATIC4 1004
#define IDC_STATIC5 1005
#define IDC_STATIC6 1006
#define IDC_STATIC7 1007
#define IDC_STATIC8 1008
#define IDC_STATIC9 1009
#define IDC_STATIC10 1010
#define IDC_STATIC11 1011
#define IDC_STATIC12 1012
#define IDC_STATIC13 1013
#define IDC_STATIC14 1014
#define IDC_STATIC15 1015
#define IDC_STATIC16 1016
#define IDC_RECT 1017
#define IDC_PREVIEW 1018
#define IDC_HIDE 1019
#define IDC_ENDHELP 1020
#define IDC_DLGABOUT 1021
#define IDC_VERSION 1022
#define IDC_WIN 1023
#define ID_RESET 32771
#define ID_EASY 32772
#define ID_HARD 32773
#define ID_EXIT 32774
#define ID_3D 32775
#define ID_FLAT 32776
#define ID_ABOUT 32777
#define ID_PICTURE1 32778
#define ID_PICTURE3 32779
#define ID_PICTURE4 32780
#define ID_PICTURE2 32781
#define ID_OWNER 32782
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 137
#define _APS_NEXT_COMMAND_VALUE 32784
#define _APS_NEXT_CONTROL_VALUE 1024
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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