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📄 snapframe.java

📁 里面是关于jmf编程的例子,希望能给初学者带来一些帮助
💻 JAVA
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/* * @(#)SnapFrame.java	1.1 00/02/10 * * Copyright (c) 1999 Sun Microsystems, Inc. All Rights Reserved. * * Sun grants you ("Licensee") a non-exclusive, royalty free, license to use, * modify and redistribute this software in source and binary code form, * provided that i) this copyright notice and license appear on all copies of * the software; and ii) Licensee does not utilize the software in a manner * which is disparaging to Sun. * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY * IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE * LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING * OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS * LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, * INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER * CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF * OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * This software is not designed or intended for use in on-line control of * aircraft, air traffic, aircraft navigation or aircraft communications; or in * the design, construction, operation or maintenance of any nuclear * facility. Licensee represents and warrants that it will not use or * redistribute the Software for such purposes. */package jmapps.ui;import java.awt.*;import java.awt.event.*;public class SnapFrame extends JMFrame {    private Dimension   dimImage;    private Canvas      canvasImage;    private Image       image;    public SnapFrame ( Image image ) {        this ( image, null );    }    public SnapFrame ( Image image, Frame frameOwner ) {        super ( frameOwner );        setLayout ( new BorderLayout() );        canvasImage = new Canvas() {            public Dimension getPreferredSize () {                return ( dimImage );            }            public void paint ( Graphics g ) {                super.paint ( g );                g.drawImage ( getImage(), 0, 0, this );            }        };        add ( canvasImage, BorderLayout.CENTER );        setImage ( image );    }    public void setImage ( Image image ) {        this.image = image;        dimImage = new Dimension ( image.getWidth(this), image.getHeight(this) );	    pack();        setVisible(true);	    canvasImage.repaint();    }    public Image getImage () {        return ( image );    }    public void windowClosing ( WindowEvent event ) {        this.setVisible ( false );
    }

}

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