📄 waveout_palmos.c
字号:
p->BufferTick = -1;
p->Buffer.ReadPos = p->Buffer.WritePos = 0;
p->BenchSpeed = SPEED_ONE;
p->BenchLeft = 0;
return ERR_NONE;
}
static int Done(waveout_palm* p)
{
Flush(p);
if (p->Stream)
{
// Tungsten T1 seems to still use one or two callbacks after stopping
SndStreamSetVolume(p->Stream,0);
ManualSleep(100);
SndStreamDelete(p->Stream);
p->Stream = 0;
}
BufferClear(&p->Buffer);
PCMRelease(p->PCMCopy);
p->PCMCopy = NULL;
PCMRelease(p->Base.PCM);
p->Base.PCM = NULL;
return ERR_NONE;
}
static const int32_t VolDb[201] = { //pow(10,(50+N)/49.828)
10,10,11,11,12,12,13,13,14,15,
16,16,17,18,19,20,21,22,23,24,
25,26,27,29,30,32,33,35,36,38,
40,42,44,46,48,50,53,55,58,61,
64,67,70,73,76,80,84,88,92,97,
101,106,111,116,122,128,134,140,147,154,
161,168,176,185,194,203,212,222,233,244,
256,268,280,294,308,322,337,353,370,388,
406,425,445,466,488,512,536,561,588,616,
645,675,707,741,776,812,851,891,933,977,
1024,1072,1123,1176,1232,1290,1351,1415,1482,1552,
1625,1702,1783,1867,1955,2048,2145,2246,2352,2464,
2580,2702,2830,2964,3104,3251,3405,3566,3734,3911,
4096,4290,4493,4705,4928,5161,5405,5661,5928,6209,
6503,6810,7132,7470,7823,8193,8580,8986,9411,9856,
10323,10811,11322,11858,12418,13006,13621,14265,14940,15646,
16386,17161,17973,18823,19713,20646,21622,22645,23716,24838,
26012,27243,28531,29881,31294,32774,34324,35947,37647,39428,
41293,43246,45291,47433,49676,52026,54486,57063,59762,62589,
65549,68649,71896,75296,78857,82587,86493,90584,94868,99355,
104054};
static int UpdateVolume(waveout_palm* p)
{
if (p->Stream)
{
if (p->Mute || p->Volume<0)
p->Vol = 0;
else
{
int PreAmp = p->PreAmp+100;
if (PreAmp<0) PreAmp=0;
if (PreAmp>200) PreAmp=200;
p->Vol = Scale(p->Volume,VolDb[PreAmp],100);
if (p->Vol > VOLLIMIT)
p->Vol = VOLLIMIT;
}
SndStreamSetVolume(p->Stream,p->Vol);
}
return ERR_NONE;
}
static int UpdatePan(waveout_palm* p)
{
if (p->Stream)
SndStreamSetPan(p->Stream,(p->Pan*1024)/100);
return ERR_NONE;
}
static NOINLINE int UpdateSpeed(waveout_palm* p)
{
p->SpeedTime = p->Speed;
p->SpeedTime.Num *= TICKSPERSEC;
p->SpeedTime.Den *= GetTimeFreq();
if (!p->Speed.Num)
p->CopySpeed = 0; //benchmark mode
else
p->CopySpeed = Scale(SPEED_ONE,p->Speed.Num,p->Speed.Den);
p->SpeedBytePerSec = Scale(p->BytePerSec,p->Speed.Den,p->Speed.Num);
p->DrvBufferSize = 0;
p->DrvBufferDelay = 0;
return ERR_NONE;
}
static int CreateStream(waveout_palm* p)
{
SndSampleType Type;
SndStreamWidth Width;
#if defined(_M_IX86)
// this mess is all about avoiding simulator error message (no clue why the orginal pointer is invalid)
static uint8_t CallbackJmp[] = {0xB8,0,0,0,0,0xFF,0xE0};
SndStreamBufferCallback CallbackPtr = (SndStreamBufferCallback)CallbackJmp;
*(SndStreamBufferCallback*)(CallbackJmp+1) = (SndStreamBufferCallback)Callback;
if (!p->Native)
CallbackPtr = (SndStreamBufferCallback)m68kCallBack(p->CallBack,(NativeFuncType*)T("tcpmp.dll\0WaveOutCallBack"));
#else
SndStreamBufferCallback CallbackPtr = (SndStreamBufferCallback)Callback;
if (!p->Native)
CallbackPtr = (SndStreamBufferCallback)m68kCallBack(p->CallBack,WaveOutCallBack);
#endif
if (p->Base.Output.Format.Audio.Bits==16)
{
if (p->Base.Output.Format.Audio.Flags & PCM_SWAPEDBYTES)
Type = sndInt16Big;
else
Type = sndInt16Little;
}
else
if (p->Base.Output.Format.Audio.Bits==8)
{
if (p->Base.Output.Format.Audio.Flags & PCM_UNSIGNED)
Type = sndUInt8;
else
Type = sndInt8;
}
else
return ERR_NOT_SUPPORTED;
switch (p->Base.Output.Format.Audio.Channels)
{
case 1: Width = sndMono; break;
case 2: Width = sndStereo; break;
default:
return ERR_NOT_SUPPORTED;
}
SaveSysRegs(&p->SysRegs);
if (SndStreamCreate(&p->Stream,sndOutput,p->Base.Output.Format.Audio.SampleRate,Type,
Width,CallbackPtr,p,DRVBUFFER,p->Native) != errNone)
return ERR_DEVICE_ERROR;
UpdateVolume(p);
UpdatePan(p);
return ERR_NONE;
}
static void Force16Bits(waveout_palm* p)
{
if (p->Base.Output.Format.Audio.Bits<16)
{
p->Base.Output.Format.Audio.Flags &= ~PCM_UNSIGNED;
p->Base.Output.Format.Audio.Bits = 16;
p->Base.Output.Format.Audio.FracBits = 15;
}
}
static int Init(waveout_palm* p)
{
int Model = QueryPlatform(PLATFORM_MODEL);
int InputRate;
int Result;
if (p->Force16Bits)
Force16Bits(p); // NX80v with MCA2 doesn't like 8bit output?
if (Model == MODEL_LIFEDRIVE)
p->Base.Output.Format.Audio.Flags |= PCM_LIFEDRIVE_FIX;
if (Model == MODEL_TUNGSTEN_T || Model == MODEL_TUNGSTEN_T2 || Model == MODEL_TUNGSTEN_T3)
{
if (Model != MODEL_TUNGSTEN_T3 && p->Base.Output.Format.Audio.SampleRate > 44100) //48000hz unstable on T|T and T2
p->Base.Output.Format.Audio.SampleRate = 44100;
// on my T3 (updated ROM) 24000hz crashes almost always
if (p->Base.Output.Format.Audio.SampleRate > 22050 && p->Base.Output.Format.Audio.SampleRate < 32000)
p->Base.Output.Format.Audio.SampleRate = 32000;
if (p->Base.Output.Format.Audio.SampleRate > 16000 && p->Base.Output.Format.Audio.SampleRate < 22050)
p->Base.Output.Format.Audio.SampleRate = 22050;
if (p->Base.Output.Format.Audio.SampleRate > 11025 && p->Base.Output.Format.Audio.SampleRate < 16000)
p->Base.Output.Format.Audio.SampleRate = 16000;
}
if (Model == MODEL_ZODIAC)
{
// it seems Zodiac doesn't support 48000Hz
if (p->Base.Output.Format.Audio.SampleRate > 44100)
p->Base.Output.Format.Audio.SampleRate = 44100;
}
// in general for digital camera movies:
if (p->Base.Output.Format.Audio.SampleRate > 8000 && p->Base.Output.Format.Audio.SampleRate < 11025)
{
p->Base.Output.Format.Audio.SampleRate = 11025;
Force16Bits(p);
}
if (p->Base.Output.Format.Audio.SampleRate <= 8000)
{
p->Base.Output.Format.Audio.SampleRate = 8000;
Force16Bits(p);
}
InputRate = (p->Base.Input.Format.Audio.Bits/8)*p->Base.Input.Format.Audio.SampleRate;
if (!(p->Base.Input.Format.Audio.Flags & PCM_PLANES))
InputRate *= p->Base.Input.Format.Audio.Channels;
if (!InputRate)
return ERR_NOT_SUPPORTED;
Result = CreateStream(p);
if (Result != ERR_NONE)
return Result;
p->BufferMode = 1;
p->TimeRef = GetTimeTick();
p->BytePerSample = (p->Base.Output.Format.Audio.Bits * p->Base.Output.Format.Audio.Channels)/8;
p->BytePerSec = p->Base.Output.Format.Audio.SampleRate * p->BytePerSample;
p->Ratio = (256 * p->BytePerSec + InputRate - 1) / InputRate;
WaveOutPCM(&p->Base);
p->PCMCopy = PCMCreate(&p->Base.Output.Format.Audio,&p->Base.Output.Format.Audio,0,0);
if (!p->PCMCopy || !p->Base.PCM)
return ERR_OUT_OF_MEMORY;
if (UpdateBufferMode(p) != ERR_NONE)
return ERR_OUT_OF_MEMORY;
UpdateSpeed(p);
return ERR_NONE;
}
static int UpdatePlay(waveout_palm* p)
{
if (p->Play)
{
p->TimeRef = GetTimeTick();
Start(p,p->Tick);
}
else
{
//tick_t Adjust = p->DrvBufferDelay; can be too big jump into the future, which is disturbing at pause
int Tick = GetTimeTick();
Stop(p);
p->Tick += Scale(Tick-p->TimeRef,p->SpeedTime.Num,p->SpeedTime.Den);// + Adjust;
}
return ERR_NONE;
}
static int TimerGet(void* pt, int No, void* Data, int Size)
{
waveout_palm* p = WAVEOUT(pt);
int Result = ERR_INVALID_PARAM;
switch (No)
{
case TIMER_PLAY: GETVALUE(p->Play,bool_t); break;
case TIMER_SPEED: GETVALUE(p->Speed,fraction); break;
case TIMER_TIME:
assert(Size == sizeof(tick_t));
if (p->Speed.Num==0)
*(tick_t*)Data = TIME_BENCH;
else
if (p->Play)
*(tick_t*)Data = p->Tick + Scale(GetTimeTick()-p->TimeRef,p->SpeedTime.Num,p->SpeedTime.Den);
else
*(tick_t*)Data = p->Tick;
Result = ERR_NONE;
break;
}
return Result;
}
static int TimerSet(void* pt, int No, const void* Data, int Size)
{
waveout_palm* p = WAVEOUT(pt);
int Result = ERR_INVALID_PARAM;
switch (No)
{
case TIMER_PLAY: SETVALUECMP(p->Play,bool_t,UpdatePlay(p),EqBool); break;
case TIMER_SPEED: SETVALUECMP(p->Speed,fraction,UpdateSpeed(p),EqFrac); break;
case TIMER_TIME:
assert(Size == sizeof(tick_t));
p->Tick = *(tick_t*)Data;
p->TimeRef = GetTimeTick();
Result = ERR_NONE;
break;
}
return Result;
}
static int Get(waveout_palm* p, int No, void* Data, int Size)
{
int Result = WaveOutBaseGet(&p->Base,No,Data,Size);
switch (No)
{
case AOUT_VOLUME: GETVALUE(p->Volume,int); break;
case AOUT_MUTE: GETVALUE(p->Mute,bool_t); break;
case AOUT_PREAMP: GETVALUE(p->PreAmp,int); break;
case AOUT_PAN: GETVALUE(p->Pan,int); break;
case AOUT_MODE: GETVALUE(p->BufferMode,bool_t); break;
}
return Result;
}
static int Set(waveout_palm* p, int No, const void* Data, int Size){ int Result = WaveOutBaseSet(&p->Base,No,Data,Size); switch (No) { case AOUT_VOLUME: SETVALUECMP(p->Volume,int,UpdateVolume(p),EqInt); break; case AOUT_MUTE: SETVALUECMP(p->Mute,bool_t,UpdateVolume(p),EqBool); break;
case AOUT_PREAMP: SETVALUECMP(p->PreAmp,int,UpdateVolume(p),EqInt); break;
case AOUT_PAN: SETVALUECMP(p->Pan,int,UpdatePan(p),EqInt); break;
case AOUT_MODE: SETVALUECMP(p->BufferMode,bool_t,UpdateBufferMode(p),EqBool); break;
case FLOW_FLUSH:
Result = Flush(p);
break;
} return Result;}
static int Create(waveout_palm* p)
{
int Model = QueryPlatform(PLATFORM_MODEL);
UInt32 CompanyID;
UInt32 Version;
if (Model!=MODEL_TUNGSTEN_T && (FtrGet(sysFileCSoundMgr, sndFtrIDVersion, &Version)!=errNone || Version<100))
return ERR_NOT_SUPPORTED;
p->Base.Init = (nodefunc)Init;
p->Base.Done = (nodefunc)Done;
p->Base.Process = (packetprocess)Process;
p->Base.Node.Get = (nodeget)Get;
p->Base.Node.Set = (nodeset)Set;
p->Base.Timer.Class = TIMER_CLASS;
p->Base.Timer.Enum = TimerEnum;
p->Base.Timer.Get = TimerGet;
p->Base.Timer.Set = TimerSet;
p->Base.Quality = 2;
p->Speed.Num = 1;
p->Speed.Den = 1;
FtrGet(sysFtrCreator, sysFtrNumOEMCompanyID, &CompanyID);
FtrGet(sysFtrCreator, sysFtrNumROMVersion, &Version);
// I think MCA2 doesn't like more stop and start sequences. Stream has to deleted and recreated
p->AlwaysClose = CompanyID == 'sony' && sysGetROMVerMajor(Version)==5 && sysGetROMVerMinor(Version)<2;
p->Force16Bits = sysGetROMVerMajor(Version)==5 && sysGetROMVerMinor(Version)<2;
p->Native = 1;
if (Model==MODEL_QDA700)
p->Native = 0; // crashes with ARM callback(?)
return ERR_NONE;
}
static const nodedef WaveOut =
{
sizeof(waveout_palm)|CF_GLOBAL,
WAVEOUT_ID,
AOUT_CLASS,
PRI_DEFAULT,
(nodecreate)Create,
};
void WaveOut_Init(){ NodeRegisterClass(&WaveOut);
}void WaveOut_Done(){ NodeUnRegisterClass(WAVEOUT_ID);}#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -