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📄 matrixdlg.cpp

📁 这是我学习《数值分析》所编写的一个程序
💻 CPP
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// MatrixDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Matrix.h"
#include "MatrixDlg.h"
#include "math.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMatrixDlg dialog

CMatrixDlg::CMatrixDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMatrixDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMatrixDlg)
	m_a11 = 0.0f;
	m_a21 = 0.0f;
	m_a23 = 0.0f;
	m_a12 = 0.0f;
	m_a13 = 0.0f;
	m_a22 = 0.0f;
	m_a31 = 0.0f;
	m_a32 = 0.0f;
	m_a33 = 0.0f;
	m_b11 = 0.0f;
	m_b12 = 0.0f;
	m_b13 = 0.0f;
	m_val = 0.0;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CMatrixDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMatrixDlg)
	DDX_Control(pDX, IDC_EDIT14, m_result);
	DDX_Control(pDX, IDC_LIST1, m_strList);
	DDX_Text(pDX, IDC_EDIT1, m_a11);
	DDX_Text(pDX, IDC_EDIT4, m_a21);
	DDX_Text(pDX, IDC_EDIT6, m_a23);
	DDX_Text(pDX, IDC_EDIT2, m_a12);
	DDX_Text(pDX, IDC_EDIT3, m_a13);
	DDX_Text(pDX, IDC_EDIT5, m_a22);
	DDX_Text(pDX, IDC_EDIT7, m_a31);
	DDX_Text(pDX, IDC_EDIT8, m_a32);
	DDX_Text(pDX, IDC_EDIT9, m_a33);
	DDX_Text(pDX, IDC_EDIT10, m_b11);
	DDX_Text(pDX, IDC_EDIT11, m_b12);
	DDX_Text(pDX, IDC_EDIT12, m_b13);
	DDX_Text(pDX, IDC_EDIT13, m_val);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMatrixDlg, CDialog)
	//{{AFX_MSG_MAP(CMatrixDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMatrixDlg message handlers

BOOL CMatrixDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here


	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CMatrixDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMatrixDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMatrixDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}


void CMatrixDlg::OnButton1() 
{
	// TODO: Add your control notification handler code here
	UpdateData(TRUE);
	m_strList.AddString("k           x1[k]           x2[k]            x3[k]");
	m_strList.AddString("0         0.000000         0.000000         0.000000");
	float *x1=new float [1000];
    float *x2=new float [1000];
	float *x3=new float [1000];
	int k=0;
	x1[0]=x2[0]=x3[0]=0;
	while(TRUE)
	{
     float sum1,sum2,sum3;
	 sum1=-(m_a12*x2[k]+m_a13*x3[k]);
	 sum2=-(m_a21*x1[k]+m_a23*x3[k]);
	 sum3=-(m_a31*x1[k]+m_a32*x2[k]);
	 k++;
     x1[k]=(sum1+m_b11)/m_a11;
	 x2[k]=(sum2+m_b12)/m_a22;
	 x3[k]=(sum3+m_b13)/m_a33;
	 float sub1,sub2,sub3;
	 sub1=fabs(x1[k]-x1[k-1]);
	 sub2=fabs(x2[k]-x2[k-1]);
	 sub3=fabs(x3[k]-x3[k-1]);
	 float temp=sub1;
	 if(temp<sub2)temp=sub2;
	 if(temp<sub3)temp=sub3;
	 CString str,str1,str2,str3;
	 str.Format("%d",k);
	 str1.Format("         %f",x1[k]);
	 str2.Format("        %f",x2[k]);
	 str3.Format("        %f",x3[k]);
	 m_strList.AddString(str+str1+str2+str3);
	 CString data;
	 data="x1="+str1;
	 data+="\r\n";
	 data+="x2="+str2;
	 data+="\r\n";
	 data+="x3="+str3;
	 if(temp<=m_val)
	 {
       m_result.SetWindowText(data);
	   return;
	 }
	}
}



void CMatrixDlg::OnButton3() 
{
	// TODO: Add your control notification handler code here
	OnOK();
}

void CMatrixDlg::OnButton2() 
{
	// TODO: Add your control notification handler code here
	m_strList.ResetContent();
	m_result.SetWindowText(" ");
}

float CMatrixDlg::Max(float x, float y, float z)
{
	float temp=x;
	if(temp<y)temp=y;
	if(temp<z)temp=z;
	return temp;

}

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