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📄 piecesetbuckets.py

📁 bittorrent source by python. please enjoy
💻 PY
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# The contents of this file are subject to the BitTorrent Open Source License# Version 1.1 (the License).  You may not copy or use this file, in either# source code or executable form, except in compliance with the License.  You# may obtain a copy of the License at http://www.bittorrent.com/license/.## Software distributed under the License is distributed on an AS IS basis,# WITHOUT WARRANTY OF ANY KIND, either express or implied.  See the License# for the specific language governing rights and limitations under the# License.# Written by Greg Hazel## up# p.add(piece, p.remove(piece) + 1)## down# p.add(piece, p.remove(piece) - 1)from BitTorrent.sparse_set import SparseSetclass PieceSetBuckets(object):    """A PieceBuckets object is an array of arrays.  ith bucket contains       pieces that have i known instances within the network.  Pieces       within each bucket are randomly ordered."""    def __init__(self):        # [SparseSet(piece)]        self.buckets = []        # {piece: (bucket)}        self.place_in_buckets = {}    def get_position(self, piece):  # returns which bucket piece is in.        return self.place_in_buckets[piece]    def __contains__(self, piece):        return piece in self.place_in_buckets    def add(self, piece, bucketindex):        assert not self.place_in_buckets.has_key(piece)        while len(self.buckets) <= bucketindex:            self.buckets.append(SparseSet())        bucket = self.buckets[bucketindex]        bucket.add(piece)        self.place_in_buckets[piece] = bucketindex    def remove(self, piece):        bucketindex = self.place_in_buckets.pop(piece)        bucket = self.buckets[bucketindex]        bucket.subtract(piece)        while len(self.buckets) > 0 and len(self.buckets[-1]) == 0:            del self.buckets[-1]        return bucketindex    def prepend_bucket(self):        # it' possible we had everything to begin with        if len(self.buckets) == 0:            return        self.buckets.insert(0, SparseSet())        # bleh.        for piece in self.place_in_buckets:            self.place_in_buckets[piece] += 1    def popleft_bucket(self):        # it' possible we had everything to begin with        if len(self.buckets) == 0:            return         self.buckets.pop(0)        # bleh.        for piece in self.place_in_buckets:            self.place_in_buckets[piece] -= 1

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