📄 readme - megapack.txt
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\\ MrArgus Megapack 2 by Onyx86 //
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Created for the TaultUnleashed Community
MrArgusGUI ================================================================================================
< Description >
Name: For your identification purposes. Name is up to you.
ID: 4-Digit Hex number of the NPC you want. Use NPC.exe to find ID.
Freq.: The frequency that MrArgus presses your macro. Decimals possible.
Start: Start searching for the NPC selected
Stop: Pauses the program丅
Add: Adds the current Name and ID to the database (must be done before starting)
Del: Deletes the current Name and ID from the database.
Rise: How high you will jump while warping to the NPC (for avoiding hills / obsticles)
Wait(ms): The time in milliseconds MrArgus waits before running your macro
Repeat On: Makes MrArgus automatically reset itself 10 sec. after NPC pops
Warp On: Check this before starting if you want to be warped to the NPC at pop time.
Warp To ID: Warps you to the location of the NPC from memory.
Draw ID Near: Draws the NPC at your current position. Illusion only, doesn't physically move NPC.
Macro: Choose the in-game macro you wish MrArgus to press at pop detection time.
Clear: Clears the log.
亙 Instructions 亜
1.Set your desired macro in FFXI for pulling/claiming/fighting.
2.Configure MrArgus: Select an NPC from your database or Add one. Check "Warp On" or
"Repeat On" as desired. Choose Macro. Set desired Wait time and Rise values.
3.Click Start
4.Wait.
< Attention >
Take care when starting multiple MrArgusGUIs, mob data is saved upon exiting the program.
It is safe to Add IDs when multiple MrArgusGUIs are open but not Delete.
PC =========================================================================================================
< Description >
Start: Begins searching and listing PCs in range.
Stop: Stops the search.
< Instuctions >
1.Press Start.
2.Watch the log.
NPC =========================================================================================================
< Description >
Start: Begins searching and listing NPCs in range.
Stop: Stops the search.
< Instuctions >
1.Press Start.
2.Watch the log.
POS =========================================================================================================
< Description >
Region: Name of the Region, or group of waypoints
POS*: Waypoint name丅
Rise: How high you jump while warping to selected waypoint.
GoTo*: Warps you to the selected waypoint.
Save: Saves your current position as a waypoint. First select a Region to
save under or type in a new one. Type a name for the waypoint in POS*,
then click Save.
Resave: Saves your current position, overriding the selected waypoint.
Save #: Records your position.
GoTo #: Returns to the
Fix XYZ: Locks X Y or Z
Go TO: Warps to the current Target.
Draw Near: Draws the target NPC at your current position. Illusion only, doesn't physically move NPC.
N,S,E,W: Moves you North, South, East, West. Use Move Power to increase/decrease the effect.
Up, Dn: Moves Up or Down. Use Move Power to increase/decrease the effect.
Move Power: Sets the movement power for N,S,E,W and Up,Dn.
Clear: Clears the log.
< Instructions >
1.Select a Region and POS from the dropdown and click GoTo* to warp to that waypoint
2.Use Save 0-5 to temp save waypoints (until you quit). Use GoTo 0-5 to warp between waypoints.
**You can also use Ctrl-F1 thru F5 to save waypoints, and then F1-F5 to return.
3.Use N,S,E,W or Up Down buttons to move around as desired.
JUMP =========================================================================================================
< Description >
Start: Start Jump
Stop: Stop Jump
Rise: Height to which you rise up
Button: Button to activate Jump
< Instructions >
1.Set Rise and Button values.
2.Press Start丅
3.Press designated button to jump.
DeathTime ==================================================================================================
< Description >
Start: Start listing IDs pop and death times.
Stop: Stop listing IDs pop and death times.
Search ID: Only searches specified ID range
< Instructions >
1.Input search ID (searches all if left blank)
2.Press Start
3.Watch the log ( status <time> [ID] Name )
BOT ==========================================================================================================
< Description >
Start: Runs the script
Stop: Stops the script
< Instructions >
1.Write script.
2.Press Start.
3.It runs until ending.
< Note of Thanks >
First made public in "曋棙側僣乕儖丒僜僼僩傪嶌傞僗儗 Ver.3"
I was going to use library "FFXiFunc" for the tool developer.
Thank you for those who made it.
==================================================================================================================
< Q&A >
.MrArgus
Q MrArgus wont work after clicking start.
A Make sure you press the Add button after entering a new NPC.
Q I get an error in the log like:
?J?n
?A?? > ?s?? or 乭I?I?O
A You are outside the range for that NPC, or it hasnt loaded into memory. Or ID is wrong altogether.
Q MrArgus doesn't press my macro when the pop happens.
A Perhaps FFXI window is not in the front.
Q I get Cannot Perform that Action when trying to claim.
A Increase the Wait time.
Q I hit a rock instead of warping to the mob.
A Try a higher Rise if possible (as long as there arent levels above you)
丒NPC
Q NPC I want isn't listed.
A Perhaps you are out of range.
丒PC
Q PC I want isn't listed.
A Perhaps you are out of range.
丒POS
Q I get stuck when warping to a location.
A Try raising the Rise value next time.
Q Is it possible to warp from Sandoria to Jeuno?
A Warping is limited to within the current area.
Q Fix XYZ doesn't work乧
A Try quiting POS and starting again.
丒JUMP
Q What is this?
A It allows you to jump a small amount using a designated button.
Q I can't jump.
A Recheck your button settings. Try stopping and starting again.
丒DeathTime
Q How do you use?
A Leave it running in vicinity of NM you want to know ToD (time of death)
丒BOT
Q How do I write a script
A Samples are included. Also check the Help section.
丒Others
The MrArgusGUI.ini is used for all programs.
Saved waypoints for POS are stored in the POS.dat file.
Saved mobs for MrArgus are stored in the Data.dat file.
*.sc files are scripts for BOT.
==================================================================================================================
< Disclaimer >
The author assumes no responsibilty for any damges incurred from using these tools.
Use at your own discretion.
==================================================================================================================
< Development Environment >
WindowsXP Pro SP2
VC++ 6.0
==================================================================================================================
< Test Environment >
Windows XP Pro SP2
Windows 2000 SP4
==================================================================================================================
< Translations By >
Onyx86
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