📄 shapeppage.h
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#pragma once
// ShapePPage.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CShapePPage dialog
class CShapePPage : public CPropertyPage
{
DECLARE_DYNCREATE(CShapePPage)
// Construction
public:
CShapePPage();
~CShapePPage();
// Dialog Data
//{{AFX_DATA(CShapePPage)
enum { IDD = IDD_PPAGE_SHAPE };
int m_nShape;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CShapePPage)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CShapePPage)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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