📄 playsound1.h
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/// PlaySound1.h: interface for the PlaySound1 class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_PlaySound1_H__EA26EF42_4169_11D6_8886_F00753C10001__INCLUDED_)
#define AFX_PlaySound1_H__EA26EF42_4169_11D6_8886_F00753C10001__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define WM_PLAYSOUND_STARTPLAYING WM_USER+600
#define WM_PLAYSOUND_STOPPLAYING WM_USER+601
#define WM_PLAYSOUND_PLAYBLOCK WM_USER+602
#define WM_PLAYSOUND_ENDTHREAD WM_USER+603
#define SOUNDSAMPLES 1000
#define PLAYBUFFER 2000
#define SAMPLEPSEC 8000
#include<afxmt.h>
#include<mmsystem.h>
class PlaySound1 : public CWinThread
{
DECLARE_DYNCREATE(PlaySound1)
public:
WAVEFORMATEX m_WaveFormatEx;
BOOL Playing;
HWAVEOUT m_hPlay;
CStdioFile log;
CDialog *dlg;
PlaySound1();
PlaySound1(CDialog *dlg);
virtual ~PlaySound1();
BOOL InitInstance();
int ExitInstance();
void displayError(int code,char []);
void displayHeader(LPWAVEHDR lphdr);
LPWAVEHDR CreateWaveHeader(CString mesg);
void ProcessSoundData(short int *sound, DWORD dwSamples);
void GetDevProperty();
afx_msg LRESULT OnStartPlaying(WPARAM wParam, LPARAM lParam);
afx_msg LRESULT OnStopPlaying(WPARAM wParam, LPARAM lParam);
afx_msg LRESULT OnEndPlaySound1Data(WPARAM wParam, LPARAM lParam);
afx_msg LRESULT OnWriteSoundData(WPARAM wParam, LPARAM lParam);
afx_msg LRESULT OnEndThread(WPARAM wParam, LPARAM lParam);
DECLARE_MESSAGE_MAP()
};
#endif // !defined(AFX_PlaySound1_H__EA26EF42_4169_11D6_8886_F00753C10001__INCLUDED_)
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