📄 thread.h
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/*************************************************************************** thread.h - description ------------------- begin : Fri Jul 20 2001 copyright : (C) 2001 by Mark email : alben@yeah.net ***************************************************************************//*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/#ifndef THREAD_H#define THREAD_H#include <pthread.h>#include <semaphore.h>#include <tinycxx/exception.h>class CThCond;class CThMutex{ friend class CThCond;protected: pthread_mutex_t m_tMutex;public: CThMutex(); virtual ~CThMutex(); bool Lock(); bool TryLock(); bool Unlock();};class CThSem{protected: sem_t m_tSem; public: CThSem(int iValue = 0); virtual ~CThSem(); bool Wait(); bool TryWait(); bool Post(); int GetValue();};class CThCond{protected: pthread_cond_t m_tCond; public: CThCond(); virtual ~CThCond(); bool Signal(); bool Broadcast(); bool Wait(CThMutex& stThMutex); bool TimedWait(CThMutex& stThMutex, const struct timespec* pstAbsTime);};class CThRWLock{public: CThRWLock(bool bWriterFirst = false, int iMaxReader = 0); //0 means no limit ~CThRWLock(); bool ReadLock(); bool WriteLock(); bool Unlock(); protected: const bool m_bWriterFirst; const int m_iMaxReader; CThMutex m_stMutex; CThCond m_stReaderCond; CThCond m_stWriterCond; int m_iWaitingReader; int m_iWaitingWriter; int m_iHoldingLock; //-1 means writer holds the lock, >0 means reader count hloding the lock};class CThread{ friend void* ThreadRun(CThread* pstThread);protected: pthread_attr_t m_tThreadAttr; pthread_t m_tThread; bool m_bDetach; bool m_bStart;public: CThread(bool bDetach = true); virtual ~CThread(); void Start(); protected: virtual void Run() = 0; virtual void OnEnd() {} //perhaps you will delete THIS here. virtual void OnDelete(); virtual void OnException(CException& e) {}};#endif
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