📄 objectset.java
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// Decompiled by Jad v1.5.7g. Copyright 2000 Pavel Kouznetsov.
// Jad home page: http://www.geocities.com/SiliconValley/Bridge/8617/jad.html
// Decompiler options: packimports(3) fieldsfirst ansi
package org.cesar.inmotion.util;
// Referenced classes of package org.cesar.inmotion.util:
// GameItem
public class ObjectSet
{
private int elementCount;
private int activeCount;
private GameItem elementData[];
public ObjectSet()
{
this(10);
}
public ObjectSet(int i)
{
elementData = new GameItem[i];
elementCount = 0;
}
public boolean add(GameItem gameitem)
{
add(elementCount, gameitem);
return true;
}
public void add(int i, GameItem gameitem)
{
if(i > elementCount)
throw new ArrayIndexOutOfBoundsException("ArrayList: index > elementCount");
ensureCapacity(elementCount + 1);
if(i < elementCount)
System.arraycopy(elementData, i, elementData, i + 1, elementCount - i);
elementData[i] = gameitem;
elementCount++;
}
public void clear()
{
elementCount = 0;
elementData = new GameItem[elementData.length];
}
public boolean contains(GameItem gameitem)
{
boolean flag = false;
for(int i = 0; i < elementCount; i++)
{
if(gameitem != null ? !gameitem.equals(elementData[i]) : elementData[i] != null)
continue;
flag = true;
break;
}
return flag;
}
public void ensureCapacity(int i)
{
if(elementData.length >= i)
return;
int j = 2 * elementData.length;
if(j < i)
j = i;
GameItem agameitem[] = new GameItem[j];
System.arraycopy(elementData, 0, agameitem, 0, elementCount);
elementData = agameitem;
}
public GameItem getByIndex(int i)
{
if(i < elementCount)
return elementData[i];
else
return null;
}
public boolean isEmpty()
{
return elementCount == 0;
}
public void remove(int i)
{
if(i == elementCount - 1)
{
elementData[i] = null;
} else
{
System.arraycopy(elementData, i + 1, elementData, i, elementCount - (i + 1));
elementData[elementCount - 1] = null;
}
elementCount--;
}
public GameItem set(int i, GameItem gameitem)
{
GameItem gameitem1 = elementData[i];
elementData[i] = gameitem;
return gameitem1;
}
public int size()
{
return elementCount;
}
public void trimToSize()
{
GameItem agameitem[] = new GameItem[elementCount];
System.arraycopy(elementData, 0, agameitem, 0, elementCount);
elementData = agameitem;
}
}
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