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📄 smugglersingh.java

📁 一款探险性的j2me游戏,自由部署在eclipse,netbeas.
💻 JAVA
📖 第 1 页 / 共 5 页
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                        break;
                    }
                    if(scene == 7)
                    {
                        bpc = 0;
                        scene = 2;
                        if(tip == 3)
                            tip = 2;
                        break;
                    }
                    if(scene == 8)
                    {
                        if(poli == 0)
                        {
                            rnd = new Random();
                            poli = Math.abs(rnd.nextInt() % 100);
                            if(poli <= 0)
                                poli = 1 + -poli;
                            scene = 8;
                            break;
                        }
                        if(poli < 50)
                        {
                            scene = 2;
                            poli = 0;
                            break;
                        }
                        if(poli >= 50)
                        {
                            pcc = 2;
                            End();
                        }
                        break;
                    }
                    if(scene == 9)
                        scene = 2;
                    break;
                }
        }

        public void scroll()
        {
            repaint();
        }

        public GameCanvas()
        {
            highscorecheck = true;
            highscoretext = false;
            w = getWidth();
            h = getHeight();
            Init();
        }
    }

    public class Gameover extends FullCanvas
    {

        public void paint(Graphics g)
        {
            if(highscorecheck)
            {
                if(scr < uamt - loan)
                    scr = uamt - loan;
                store = "" + scr + "@";
                if(pcc == 0)
                    SaveGame.saveGame(store);
                highscorecheck = false;
                store = SaveGame.getGameData();
                restartGame(store);
                System.out.println("sccc " + scr);
            }
            g.setColor(0, 0, 0);
            g.fillRect(0, 0, w, h);
            g.drawImage(bg, 0, 0, 20);
            g.setFont(Font.getFont(0, 1, 16));
            g.setColor(0, 0, 0);
            g.drawString("GAME OVER", w / 2, 12, 17);
            g.setColor(255, 255, 0);
            g.drawString("GAME OVER", w / 2, 12, 17);
            g.setFont(Font.getFont(0, 0, 8));
            g.setColor(0, 0, 0);
            if(pcc == 1)
            {
                g.drawString("You don't have enough money.", w / 2, h / 2 - 40, 17);
                g.drawString("They shoot you dead.", w / 2, h / 2 - 20, 17);
            } else
            if(uamt - loan < 0)
            {
                if(pcc == 2)
                {
                    g.drawString("They shoot you dead.", w / 2, h / 2 - 40, 17);
                    g.drawString("The old moneylender marries", w / 2, h / 2 - 20, 17);
                    g.drawString("your daughter.", w / 2, h / 2, 17);
                } else
                {
                    g.drawString("Can't pay debt.", w / 2, h / 2 - 40, 17);
                    g.drawString("The old moneylender marries", w / 2, h / 2 - 20, 17);
                    g.drawString("your daughter in exchange.", w / 2, h / 2, 17);
                }
            } else
            if(uamt - loan >= 0 && loan == 0)
            {
                g.drawString("You made a sizeable booty of", w / 2, h / 2, 17);
                if(uamt - loan == 1)
                    g.drawString("" + (uamt - loan) + " coin.", w / 2, h / 2 + 20, 17);
                else
                    g.drawString("" + (uamt - loan) + " coins.", w / 2, h / 2 + 20, 17);
            } else
            if(uamt - loan >= 0 && loan != 0)
            {
                g.drawString("Your booty after paying off", w / 2, h / 2, 17);
                if(uamt - loan == 1)
                    g.drawString("debt is " + (uamt - loan) + " coin.", w / 2, h / 2 + 20, 17);
                else
                    g.drawString("debt is " + (uamt - loan) + " coins.", w / 2, h / 2 + 20, 17);
            }
        }

        public void keyPressed(int i)
        {
            switch(getGameAction(i))
            {
            case 8: // '\b'
                gend = 1;
                game = 0;
                a = 2;
                display.setCurrent(intro);
                break;

            default:
                if(i == -6)
                {
                    gend = 1;
                    game = 0;
                    a = 2;
                    display.setCurrent(intro);
                }
                break;
            }
        }

        public Gameover()
        {
            a = 15;
            gamePaint = 0;
            gend = 1;
            game = 0;
        }
    }

    class FieldMover extends TimerTask
    {

        public void run()
        {
            if(a == 10)
                obj.scroll();
            else
            if(a == 20)
                bs.scroll11();
            else
                intro.scroll1();
        }

        FieldMover()
        {
        }
    }

    public class buysell extends FullCanvas
    {

        public void paint(Graphics g)
        {
            DirectGraphics directgraphics = DirectUtils.getDirectGraphics(g);
            a = 20;
            g.setColor(0, 0, 0);
            g.fillRect(0, 0, w, h);
            g.drawImage(bg, 0, -16, 20);
            switch(scene)
            {
            default:
                break;

            case 4: // '\004'
                g.setFont(Font.getFont(0, 1, 8));
                g.setColor(0, 0, 0);
                if(chk[iy] == 0)
                {
                    if(capa - titem <= 0)
                    {
                        g.drawString("Your camel(s) can't carry", 5, 40, 20);
                        g.drawString("any more goods.", 5, 55, 20);
                    } else
                    if(uamt / price[iy] > 0)
                    {
                        g.drawString("Use * to delete entry.", w / 2, 125, 17);
                        if(uamt / price[iy] == 1)
                        {
                            g.drawString("You can afford to buy upto", 5, 25, 20);
                            g.drawString("" + uamt / price[iy] + " unit valued at " + price[iy] + "", 5, 40, 20);
                            g.drawString("coins per unit. Your camel(s) ", 5, 55, 20);
                            g.drawString("can't carry more than " + (capa - titem) + "", 5, 70, 20);
                            g.drawString("unit(s).", 5, 85, 20);
                        } else
                        {
                            g.drawString("You can afford to buy upto", 5, 25, 20);
                            g.drawString("" + uamt / price[iy] + " unit valued at " + price[iy] + "", 5, 40, 20);
                            g.drawString("coins per unit. Your camel(s) ", 5, 55, 20);
                            g.drawString("can't carry more than " + (capa - titem) + "", 5, 70, 20);
                            g.drawString("unit(s).", 5, 85, 20);
                        }
                        g.drawRect(w / 2 - 15, 100, 30, 15);
                        if(count == 2)
                            inp = in[1] * 10 + in[2];
                        else
                        if(count == 1)
                            inp = in[1];
                        if(count <= 2)
                            if(vis)
                            {
                                g.drawLine(xx, 102, xx, 110);
                                vis = false;
                            } else
                            if(!vis)
                                vis = true;
                        if(count > 2)
                            count = 2;
                        if(count != 0)
                            g.drawString("" + inp, 85, 102, 20);
                    } else
                    {
                        g.setFont(Font.getFont(0, 0, 8));
                        g.drawString("You don't have enough money.", w / 2, 35, 17);
                    }
                } else
                if(chk[iy] == 1)
                {
                    g.setFont(Font.getFont(0, 0, 8));
                    g.drawString("" + items[iy] + " is not on sale.", w / 2, 50, 17);
                }
                g.drawString("" + comment, w / 2, 140, 17);
                g.setFont(Font.getFont(0, 1, 8));
                g.setColor(255, 255, 255);
                g.drawString("Buy", w - 10, h - 12, 24);
                g.drawString("Back", 10, h - 12, 20);
                g.setColor(0, 0, 0);
                g.setColor(0, 0, 0);
                g.drawString("" + items[iy] + "", w / 2, 3, 17);
                anim(g);
                break;

            case 5: // '\005'
                g.setFont(Font.getFont(0, 1, 8));
                g.setColor(0, 0, 0);
                if(buy[iy] <= 0)
                {
                    g.drawString("You don't have any ", w / 2, 35, 17);
                    g.drawString("units to sell.", w / 2, 50, 17);
                } else
                if(chk[iy] == 0)
                {
                    g.drawString("Use * to delete entry.", w / 2, 125, 17);
                    if(buy[iy] > 0)
                    {
                        if(buy[iy] == 1)
                        {
                            g.drawString("You can sell upto " + buy[iy], 5, 35, 20);
                            g.drawString("unit valued at " + price[iy] + " coins.", 5, 50, 20);
                        } else
                        {
                            g.drawString("You can sell upto " + buy[iy], 5, 35, 20);
                            g.drawString("units valued at " + price[iy] + " coins", 5, 50, 20);
                            g.drawString("per unit.", 5, 65, 20);
                        }
                        g.drawRect(w / 2 - 15, 80, 30, 15);
                        if(count == 2)
                            inp = in[1] * 10 + in[2];
                        else
                        if(count == 1)
                            inp = in[1];
                        if(count <= 2)
                            if(vis)
                            {
                                g.drawLine(xx, 82, xx, 90);
                                vis = false;
                            } else
                            if(!vis)
                                vis = true;
                        if(count > 2)
                            count = 2;
                        if(count != 0)
                            g.drawString("" + inp, 85, 82, 20);
                    } else
                    {
                        g.drawString("You have only " + uamt / price[iy] + " units.", w / 2, 35, 17);
                    }
                } else
                if(chk[iy] == 1)
                    g.drawString("" + items[iy] + " is not on sale.", 5, 50, 20);
                g.drawString("" + comment, w / 2, 100, 17);
                g.setFont(Font.getFont(0, 1, 8));
                g.setColor(255, 255, 255);
                g.drawString("Sell", w - 10, h - 12, 24);
                g.drawString("Back", 10, h - 12, 20);
                g.setColor(0, 0, 0);
                g.drawString("" + items[iy] + "", w / 2, 18, 17);
                anim(g);
                break;
            }
        }

        public void keyPressed(int i)
        {
            if(a == 20)
            {
                switch(getGameAction(i))
                {
                }
                if(i == -6)
                {
                    a = 10;
                    mfr = 0;
                    scene = 2;
                    display.setCurrent(obj);
                }
                if(i == -7)
                {
                    if(scene == 4)
                        if(inp > capa - titem)
                        {
                            comment = "Camel(s) can carry only " + (capa - titem) + ".";
                            inp = 0;
                            count = 0;
                            xx = 85;
                        } else
                        if(inp <= uamt / price[iy] || chk[iy] == 1)
                        {
                            uamt = uamt - inp * price[iy];
                            buy[iy] = buy[iy] + inp;
                            titem = titem + inp;
                            scene = 3;
                            comment = "";
                            inp = 0;
                            count = 0;
                            xx = 85;
                            scene = 2;
                            display.setCurrent(obj);
                        } else
                        {
                            comment = "You can't buy more than " + uamt / price[iy] + ".";
                            inp = 0;
                            count = 0;
                            xx = 85;
                        }
                    if(scene == 5)
                        if(buy[iy] >= 0 && inp <= buy[iy] || chk[iy] == 1)
                        {
                            uamt = uamt + buy[iy] * price[iy];
                            titem = titem - inp;
                            buy[iy] = buy[iy] - inp;
                            comment = "";
                            inp = 0;
                            count = 0;
                            xx = 85;
                            scene = 2;
                            display.setCurrent(obj);
                        } else

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