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📄 gamescreen.java

📁 充气球的j2me代码,可以自由的部署在eclipse,netbeas里面.希望大家喜欢.
💻 JAVA
📖 第 1 页 / 共 3 页
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        for(int i = 0; i < presentNumWords; i++)
            if(wordGuessed[i])
            {
                g.setColor(255);
                g.drawString(presentWords[i].toLowerCase(), wordX[i], wordY[i], 20);
            } else
            {
                g.setColor(0);
                for(int j = 0; j < presentWords[i].length(); j++)
                    g.drawString("_", wordX[i] + j * 7, wordY[i], 20);

            }

        g.setColor(0);
        int mum = timer.getTime() - timer.getTime() % 100;
        try
        {
            if(mum % 1000 == 0)
            {
                n++;
                n = n % 2;
                characterSprite.setFrame(n);
            }
            if(yCharacter <= 94 && !not)
            {
                down = true;
                up = false;
                yCharacter += 4;
            } else
            if(yCharacter >= 119 && !not)
            {
                up = true;
                down = false;
                yCharacter -= 4;
            } else
            if(up && !down && !not)
                yCharacter -= 4;
            else
            if(!up && down && !not)
                yCharacter += 4;
            if(yCharacter >= 112)
                pumpSprite.setFrame(0);
            else
                pumpSprite.setFrame(1);
            characterSprite.setY(yCharacter);
        }
        catch(Exception e) { }
        characterSprite.paint(g);
        pumpSprite.paint(g);
        balloonSprite.paint(g);
        int num = firstTime / balloonSprite.getNumFrames() - firstTime % 100;
        num -= num % 100;
        try
        {
            if(mum % num == 0)
            {
                balloonFrame++;
                if(balloonFrame < balloonSprite.getNumFrames())
                    balloonSprite.setFrame(balloonFrame);
            }
            for(int i = 0; i < 6; i++)
            {
                blankSprite[i].setFrame(blankFrame[i]);
                blankSprite[i].paint(g);
                letterSprite[i].setFrame(letterFrame[i]);
                letterSprite[i].paint(g);
            }

            if(blink)
            {
                g.setColor(0x83b9ff);
                if(cursorPosition % 2 == 1)
                    g.fillArc(90 + cursorPosition * 13, 56, 12, 20, 0, 360);
                else
                    g.fillArc(90 + cursorPosition * 13, 60, 12, 20, 0, 360);
                blink = !blink;
            } else
            {
                letterSprite[cursorPosition].setFrame(letterFrame[cursorPosition]);
                blink = !blink;
            }
            if(not && notCounter < 10)
            {
                timer.pause();
                notCounter++;
                g.drawImage(xImage, 40, 55, 16);
                if(Resources.withSound)
                    try
                    {
                        wrongSound.play(1);
                    }
                    catch(Exception e)
                    {
                        e.printStackTrace();
                    }
            } else
            if(notCounter >= 10)
            {
                timer.resume();
                notCounter = 0;
                not = false;
            }
        }
        catch(Exception e)
        {
            e.printStackTrace();
        }
    }

    public void gameOver()
    {
        Resources.level = level + 1;
        Resources.score = playerScore;
        if(!saved)
        {
            high = saveScore();
            for(int i = 0; i < 5; i++);
            if(high)
            {
                Record.delete();
                Record.open();
                Record.save();
                Record.load();
                Record.close();
            }
            saved = true;
        }
    }

    private void paintGameOver(Graphics g)
    {
        for(int i = 0; i < presentNumWords; i++)
        {
            if(wordGuessed[i])
            {
                g.setColor(255);
                g.setFont(Resources.font1);
            } else
            {
                g.setColor(0xff0000);
                g.setFont(Resources.font2);
            }
            g.drawString(presentWords[i].toLowerCase(), wordX[i], wordY[i], 20);
        }

        g.drawImage(burst, 116, 145, 16);
        g.setFont(Resources.font1);
        g.setColor(0xff0000);
        try
        {
            characterSprite.setFrame(2);
            characterSprite.setX(90);
            characterSprite.setY(119);
            characterSprite.paint(g);
            pumpSprite.setFrame(0);
            pumpSprite.paint(g);
            for(int i = 0; i < 6; i++)
            {
                blankFrame[i] = 26;
                letterFrame[i] = 27;
                blankSprite[i].setFrame(blankFrame[i]);
                blankSprite[i].paint(g);
                letterSprite[i].setFrame(letterFrame[i]);
                letterSprite[i].paint(g);
            }

            gamePaused = false;
            if(!created)
            {
                GameOverCanvas goc = new GameOverCanvas(parent, this);
//                Timer timer2 = new Timer();
//                TimerTask tt = timer2. new TimerTask() {
//
//                    public void run()
//                    {
//                        Thread _tmp = t;
//                        Thread.yield();
//                        t = null;
//                        presentWordSet = null;
//                        parent.setDisplayable(goc);
//                        timer2.cancel();
//                    }
//
//                };
//                timer2.schedule(tt, 3000L);
//                created = true;
            }
        }
        catch(Exception e)
        {
            e.printStackTrace();
        }
    }

    private void paintNextLevel(Graphics g)
    {
        n = 0;
        m = 0;
        try
        {
            characterSprite.setFrame(0);
            characterSprite.setX(90);
            characterSprite.setY(114);
            characterSprite.paint(g);
            pumpSprite.paint(g);
            g.drawImage(burst, 116, 145, 16);
        }
        catch(Exception e)
        {
            e.printStackTrace();
        }
        if(!notRepaint)
        {
            try
            {
                for(int i = 0; i < 6; i++)
                {
                    blankFrame[i] = 26;
                    letterFrame[i] = 27;
                    blankSprite[i].setFrame(blankFrame[i]);
                    blankSprite[i].paint(g);
                    letterSprite[i].setFrame(letterFrame[i]);
                    letterSprite[i].paint(g);
                }

            }
            catch(Exception e) { }
            for(int i = 0; i < presentNumWords; i++)
            {
                if(wordGuessed[i])
                {
                    g.setColor(255);
                    g.setFont(Resources.font1);
                } else
                {
                    g.setColor(0xff0000);
                    g.setFont(Resources.font2);
                }
                g.drawString(presentWords[i].toLowerCase(), wordX[i], wordY[i], 20);
            }

            g.setFont(Resources.font1);
            g.setColor(0xff0000);
            running = false;
            if(isNextLevel && !nextLevelOnce)
            {
                if(Resources.withSound)
                    try
                    {
                        nextLevelSound.play(1);
                    }
                    catch(Exception e)
                    {
                        e.printStackTrace();
                    }
//                Timer timer2 = new Timer();
//                TimerTask tt = timer2. new TimerTask() {
//
//                    public void run()
//                    {
//                        try
//                        {
//                            nextLevel();
//                        }
//                        catch(Exception e) { }
//                        isNextLevel = false;
//                        nextLevelOnce = false;
//                        timer2.cancel();
//                    }
//
//                };
//                timer2.schedule(tt, 5000L);
//                nextLevelOnce = true;
            }
        } else
        {
            g.setFont(Resources.font1);
            g.setColor(255);
            g.drawString("score", 30, 130, 20);
            g.drawString("level", 30, 145, 20);
            g.setFont(Resources.font2);
            g.setColor(0xff0000);
            g.drawString(playerScore + "", 60, 130, 20);
            g.drawString(level + "", 60, 145, 20);
            g.setFont(Resources.font4);
            g.setColor(0);
            g.drawString("  CONGRATULATIONS!", 5, 30, 20);
            g.drawString("You qualify to the", 10, 50, 20);
            g.drawString("Next Level", 20, 70, 20);
        }
        running = true;
    }

    protected void keyPressed(int keyCode)
    {
        if(isNextLevel || notRepaint)
            return;
        if(gameOver)
        {
            gamePaused = false;
            if(high)
            {
                GameOverCanvas goc = new GameOverCanvas(parent, this);
                parent.setDisplayable(goc);
            } else
            {
                parent.setDisplayable(menu);
            }
        }
        int gameAction = getGameAction(keyCode);
        if(keyCode == -6 || keyCode == -7)
        {
            gamePaused = true;
            menu.init(parent);
            parent.setDisplayable(menu);
            pause();
        }
        switch(keyCode)
        {
        case 55: // '7'
            doTwist();
            break;

        case 56: // '8'
            doClear();
            break;

        case 48: // '0'
            doEnter();
            break;

        case 57: // '9'
            doBack();
            break;
        }
        switch(gameAction)
        {
        case 8: // '\b'
            doPlayerMove();
            doMoveCursor(1);
            break;

        case 5: // '\005'
            doMoveCursor(1);
            break;

        case 2: // '\002'
            doMoveCursor(-1);
            break;
        }
    }

    private void doPlayerMove()
    {
        if(letterCounter < presentNumLetters)
        {
            String s = "";
            s = String.valueOf((char)(letterFrame[cursorPosition] + 65));
            playerWord = playerWord + s;

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