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📄 getpic.c

📁 h.263+ vc++商业源代码
💻 C
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    /* scale coordinates */
    bx >>= 1;
    by >>= 1;
    /* frame DCT coding */
    if (P)
      rfp = newframe[cc] + chrom_width*by + bx;
    else
      rfp = bframe[cc] + chrom_width*by + bx;
    iincr = chrom_width;
  }


  if (addflag) {
    for (i=0; i<8; i++) {
      rfp[0] = clp[bp[0]+rfp[0]];
      rfp[1] = clp[bp[1]+rfp[1]];
      rfp[2] = clp[bp[2]+rfp[2]];
      rfp[3] = clp[bp[3]+rfp[3]];
      rfp[4] = clp[bp[4]+rfp[4]];
      rfp[5] = clp[bp[5]+rfp[5]];
      rfp[6] = clp[bp[6]+rfp[6]];
      rfp[7] = clp[bp[7]+rfp[7]];
      bp += 8;
      rfp+= iincr;
    }
  }
  else  {
    for (i=0; i<8; i++) {
      rfp[0] = clp[bp[0]];
      rfp[1] = clp[bp[1]];
      rfp[2] = clp[bp[2]];
      rfp[3] = clp[bp[3]];
      rfp[4] = clp[bp[4]];
      rfp[5] = clp[bp[5]];
      rfp[6] = clp[bp[6]];
      rfp[7] = clp[bp[7]];
      bp += 8;
      rfp += iincr;
    }
  }
}

/* bidirectionally reconstruct 8x8-Block from block[comp] to bframe */

static void reconblock_b(comp,bx,by,mode,bdx,bdy)
int comp,bx,by;
int mode,bdx,bdy;
{
  int cc,i,j,k, ii;
  unsigned char *bfr, *ffr;
  int BMVx, BMVy;
  int xa,xb,ya,yb,x,y,xvec,yvec,mvx,mvy;
  int xint,xhalf,yint,yhalf,pel;

  x = bx/16+1;y=by/16+1;

  if (mode == MODE_INTER4V) {
    if (comp < 4) {
      /* luma */
      mvx = dMV[0][comp+1][y][x];
      mvy = dMV[1][comp+1][y][x];
      BMVx = (bdx == 0 ? (trb-trd)* mvx/trd : trb * mvx/trd + bdx - mvx);
      BMVy = (bdy == 0 ? (trb-trd)* mvy/trd : trb * mvy/trd + bdy - mvy);
    }
    else {
      /* chroma */
      xvec = yvec = 0;
      for (k = 1; k <= 4; k++) {
	mvx = dMV[0][k][y][x];
	mvy = dMV[1][k][y][x];
	xvec += (bdx == 0 ? (trb-trd)* mvx/trd : trb * mvx/trd + bdx - mvx);
	yvec += (bdy == 0 ? (trb-trd)* mvy/trd : trb * mvy/trd + bdy - mvy);
      }
      
      /* chroma rounding (table 16/H.263) */
      BMVx = sign(xvec)*(roundtab[abs(xvec)%16] + (abs(xvec)/16)*2);
      BMVy = sign(yvec)*(roundtab[abs(yvec)%16] + (abs(yvec)/16)*2);
    }
  }
  else {
    if (comp < 4) {
      /* luma */
      mvx = dMV[0][0][y][x];
      mvy = dMV[1][0][y][x];
      BMVx = (bdx == 0 ? (trb-trd)* mvx/trd : trb * mvx/trd + bdx - mvx);
      BMVy = (bdy == 0 ? (trb-trd)* mvy/trd : trb * mvy/trd + bdy - mvy);
    }
    else {
      /* chroma */
      mvx = dMV[0][0][y][x];
      mvy = dMV[1][0][y][x];
      xvec = (bdx == 0 ? (trb-trd)* mvx/trd : trb * mvx/trd + bdx - mvx);
      yvec = (bdy == 0 ? (trb-trd)* mvy/trd : trb * mvy/trd + bdy - mvy);
      xvec *= 4;
      yvec *= 4;
      
      /* chroma rounding (table 16/H.263) */
      BMVx = sign(xvec)*(roundtab[abs(xvec)%16] + (abs(xvec)/16)*2);
      BMVy = sign(yvec)*(roundtab[abs(yvec)%16] + (abs(yvec)/16)*2);
    }
  }

  cc = (comp<4) ? 0 : (comp&1)+1; /* color component index */
  if( cc < 0 ) cc = 0 ;
  if( cc >= 3 ) cc = 2 ;
  if (cc==0) {
    /* luminance */
    find_bidir_limits(BMVx,&xa,&xb,comp&1);
    find_bidir_limits(BMVy,&ya,&yb,(comp&2)>>1);
    bfr = bframe[0] +
      coded_picture_width*(by+((comp&2)<<2)) + bx + ((comp&1)<<3);
    ffr = newframe[0] +
      coded_picture_width*(by+((comp&2)<<2)) + bx + ((comp&1)<<3);
    ii = coded_picture_width;
  }
  else {
    /* chrominance */
    /* scale coordinates and vectors*/
    bx >>= 1;
    by >>= 1;

    find_bidir_chroma_limits(BMVx,&xa,&xb);
    find_bidir_chroma_limits(BMVy,&ya,&yb);

    bfr = bframe[cc]      + chrom_width*(by+((comp&2)<<2)) + bx + (comp&8);
    ffr = newframe[cc]    + chrom_width*(by+((comp&2)<<2)) + bx + (comp&8);
    ii = chrom_width;
  }

  xint = BMVx>>1;
  xhalf = BMVx - 2*xint;
  yint = BMVy>>1;
  yhalf = BMVy - 2*yint;

  if( xa < 0) xa = 0 ;
  if( ya <0 ) ya = 0 ;

  ffr += xint + (yint+ya)*ii;
  bfr += ya*ii;
  
  if (!xhalf && !yhalf) {
    for (j = ya; j < yb; j++) {
      for (i = xa; i < xb; i++) {
	pel = ffr[i];
	bfr[i] = ((unsigned int)(pel + bfr[i]))>>1;
      }
      bfr += ii;
      ffr += ii;
    }
  }
  else if (xhalf && !yhalf) {
    for (j = ya; j < yb; j++) {
      for (i = xa; i < xb; i++) {
	pel = (ffr[i]+ffr[i+1]+1)>>1;
	bfr[i] = ((unsigned int)(pel + bfr[i]))>>1;
      }
      bfr += ii;
      ffr += ii;
    }
  }
  else if (!xhalf && yhalf) {
    for (j = ya; j < yb; j++) {
      for (i = xa; i < xb; i++) {
	pel = (ffr[i]+ffr[ii+i]+1)>>1;
	bfr[i] = ((unsigned int)(pel + bfr[i]))>>1;
      }
      bfr += ii;
      ffr += ii;
    }
  }
  else { /* if (xhalf && yhalf) */
    for (j = ya; j < yb; j++) {
      for (i = xa; i < xb; i++) {
	pel = ((unsigned int)(ffr[i]+ffr[i+1]+ffr[ii+i]+ffr[ii+i+1]+2))>>2;
	bfr[i] = (pel + bfr[i])>>1;
      }
      bfr += ii;
      ffr += ii;
    }
  }
  return;
}

int motion_decode(vec,pmv)
int vec,pmv;
{
  if (vec > 31) vec -= 64;
  vec += pmv;
  if (!long_vectors) {
    if (vec > 31)
      vec -= 64;
    if (vec < -32)
      vec += 64;
  }
  else {
    if (pmv < -31 && vec < -63)
      vec += 64;
    if (pmv > 32 && vec > 63)
      vec -= 64;
  }
  return vec;
}


int find_pmv(x, y, block,comp)
int x,y,block,comp;
{
  int p1,p2,p3;
  int xin1,xin2,xin3;
  int yin1,yin2,yin3;
  int vec1,vec2,vec3;
  int l8,o8,or8;
 
  x++;y++;
  if( x<1 ) x = 1;
  if( y<0 ) y = 0 ;
  if( x >  MBC_MAX+2 ) x = MBC_MAX+2 ;
  if( y > MBR_MAX ) y = MBR_MAX ;

  l8 = (modemap[y][x-1] == MODE_INTER4V ? 1 : 0);
  
  if( x<0 ) x = 0;
  if( y<1 ) y = 1 ;
  if( x >  MBC_MAX+1 ) x = MBC_MAX+1 ;
  if( y > MBR_MAX+1 ) y = MBR_MAX+1 ;
 
  o8 =  (modemap[y-1][x] == MODE_INTER4V ? 1 : 0);
  
  if( x<-1 ) x = -1;
  if( y<1 ) y = 1 ;
  if( x >  MBC_MAX ) x = MBC_MAX ;
  if( y > MBR_MAX +1) y = MBR_MAX+1 ;
  
  or8 = (modemap[y-1][x+1] == MODE_INTER4V ? 1 : 0);
  
  if( block < 0 ) block = 0 ;
  if( block > 4 ) block = 4 ;
  switch (block) {
  case 0: 
    vec1 = (l8 ? 2 : 0) ; yin1 = y  ; xin1 = x-1;
    vec2 = (o8 ? 3 : 0) ; yin2 = y-1; xin2 = x;
    vec3 = (or8? 3 : 0) ; yin3 = y-1; xin3 = x+1;
    break;
  case 1:
    vec1 = (l8 ? 2 : 0) ; yin1 = y  ; xin1 = x-1;
    vec2 = (o8 ? 3 : 0) ; yin2 = y-1; xin2 = x;
    vec3 = (or8? 3 : 0) ; yin3 = y-1; xin3 = x+1;
    break;
  case 2:
    vec1 = 1            ; yin1 = y  ; xin1 = x;
    vec2 = (o8 ? 4 : 0) ; yin2 = y-1; xin2 = x;
    vec3 = (or8? 3 : 0) ; yin3 = y-1; xin3 = x+1;
    break;
  case 3:
    vec1 = (l8 ? 4 : 0) ; yin1 = y  ; xin1 = x-1;
    vec2 = 1            ; yin2 = y  ; xin2 = x;
    vec3 = 2            ; yin3 = y  ; xin3 = x;
    break;
  case 4:
    vec1 = 3            ; yin1 = y  ; xin1 = x;
    vec2 = 1            ; yin2 = y  ; xin2 = x;
    vec3 = 2            ; yin3 = y  ; xin3 = x;
    break;
  default:
        //exit(1);
    break;
  }
  p1 = dMV[comp][vec1][yin1][xin1];
  p2 = dMV[comp][vec2][yin2][xin2];
  p3 = dMV[comp][vec3][yin3][xin3];

  if (newgob && (block == 0 || block == 1 || block == 2))
    p2 = NO_VEC;

  if (p2 == NO_VEC) { p2 = p3 = p1; }

  return p1+p2+p3 - mmax(p1,mmax(p2,p3)) - mmin(p1,mmin(p2,p3));
}



void find_bidir_limits(vec, start, stop, nhv)
int vec;
int *start, *stop, nhv;
{
  /* limits taken from C loop in section G5 in H.263 */
  *start = mmax(0,(-vec+1)/2 - nhv*8);
  *stop = mmin(7,15-(vec+1)/2 - nhv*8);

  (*stop)++; /* I use < and not <= in the loop */
}

void find_bidir_chroma_limits(vec, start, stop)
int vec;
int *start, *stop;
{

  /* limits taken from C loop in section G5 in H.263 */
  *start = mmax(0,(-vec+1)/2);
  *stop = mmin(7,7-(vec+1)/2);

  (*stop)++; /* I use < and not <= in the loop */
  return;
}

void make_edge_image(src,dst,width,height,edge)
unsigned char *src, *dst;
int width,height,edge;
{
  int i,j;
  unsigned char *p1,*p2,*p3,*p4;
  unsigned char *o1,*o2,*o3,*o4;

  /* center image */
  p1 = dst;
  o1 = src;
  for (j = 0; j < height;j++) {
    for (i = 0; i < width; i++) {
      *(p1 + i) = *(o1 + i);
    }
    p1 += width + (edge<<1);
    o1 += width;
  }

  /* left and right edges */
  p1 = dst-1;
  o1 = src;
  for (j = 0; j < height;j++) {
    for (i = 0; i < edge; i++) {
      *(p1 - i) = *o1;
      *(p1 + width + i + 1) = *(o1 + width - 1);
    }
    p1 += width + (edge<<1);
    o1 += width;
  }    
    
  /* top and bottom edges */
  p1 = dst;
  p2 = dst + (width + (edge<<1))*(height-1);
  o1 = src;
  o2 = src + width*(height-1);
  for (j = 0; j < edge;j++) {
    p1 = p1 - (width + (edge<<1));
    p2 = p2 + (width + (edge<<1));
    for (i = 0; i < width; i++) {
      *(p1 + i) = *(o1 + i);
      *(p2 + i) = *(o2 + i);
    }
  }    

  /* corners */
  p1 = dst - (width+(edge<<1)) - 1;
  p2 = p1 + width + 1;
  p3 = dst + (width+(edge<<1))*(height)-1;
  p4 = p3 + width + 1;

  o1 = src;
  o2 = o1 + width - 1;
  o3 = src + width*(height-1);
  o4 = o3 + width - 1;
  for (j = 0; j < edge; j++) {
    for (i = 0; i < edge; i++) {
      *(p1 - i) = *o1;
      *(p2 + i) = *o2;
      *(p3 - i) = *o3;
      *(p4 + i) = *o4; 
    }
    p1 = p1 - (width + (edge<<1));
    p2 = p2 - (width + (edge<<1));
    p3 = p3 + width + (edge<<1);
    p4 = p4 + width + (edge<<1);
  }

}

  
void interpolate_image(in, out, width, height)
/* only used for displayed interpolated frames, not reconstructed ones */
unsigned char *in, *out;
int width, height;
{

  int x,xx,y,w2;

  unsigned char *pp,*ii;

  w2 = 2*width;

  /* Horizontally */
  pp = out;
  ii = in;
  for (y = 0; y < height-1; y++) {
    for (x = 0,xx=0; x < width-1; x++,xx+=2) {
      *(pp + xx) = *(ii + x);
      *(pp + xx+1) = ((unsigned int)(*(ii + x)  + *(ii + x + 1)))>>1;
      *(pp + w2 + xx) = ((unsigned int)(*(ii + x) + *(ii + x + width)))>>1;
      *(pp + w2 + xx+1) = ((unsigned int)(*(ii + x) + *(ii + x + 1) + 
			   *(ii + x + width) + *(ii + x + width + 1)))>>2;
      
    }
    *(pp + w2 - 2) = *(ii + width - 1);
    *(pp + w2 - 1) = *(ii + width - 1);
    *(pp + w2 + w2 - 2) = *(ii + width + width - 1);
    *(pp + w2 + w2 - 1) = *(ii + width + width - 1);
    pp += w2<<1;
    ii += width;
  }

  /* last lines */
  for (x = 0,xx=0; x < width-1; x++,xx+=2) {
    *(pp+ xx) = *(ii + x);    
    *(pp+ xx+1) = ((unsigned int)(*(ii + x) + *(ii + x + 1) + 1))>>1;
    *(pp+ w2+ xx) = *(ii + x);    
    *(pp+ w2+ xx+1) = ((unsigned int)(*(ii + x) + *(ii + x + 1) + 1))>>1;
  }
  
  /* bottom right corner pels */
  *(pp + (width<<1) - 2) = *(ii + width -1);
  *(pp + (width<<1) - 1) = *(ii + width -1);
  *(pp + (width<<2) - 2) = *(ii + width -1);
  *(pp + (width<<2) - 1) = *(ii + width -1);

  return;
}
    

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