📄 zipupdate.h
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// Zip/Update.h#ifndef __ZIP_UPDATE_H#define __ZIP_UPDATE_H#include "Common/Vector.h"#include "Common/Types.h"#include "../../ICoder.h"#include "../IArchive.h"#include "ZipCompressionMode.h"#include "ZipIn.h"namespace NArchive {namespace NZip {struct CUpdateRange{ UInt64 Position; UInt64 Size; CUpdateRange() {}; CUpdateRange(UInt64 position, UInt64 size): Position(position), Size(size) {};};struct CUpdateItem{ bool NewData; bool NewProperties; bool IsDirectory; int IndexInArchive; int IndexInClient; UInt32 Attributes; UInt32 Time; UInt64 Size; AString Name; // bool Commented; // CUpdateRange CommentRange;};HRESULT Update( const CObjectVector<CItemEx> &inputItems, const CObjectVector<CUpdateItem> &updateItems, ISequentialOutStream *seqOutStream, CInArchive *inArchive, CCompressionMethodMode *compressionMethodMode, IArchiveUpdateCallback *updateCallback);}}#endif
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