📄 pet.c
字号:
exit(1);
}
pd->bl.m = sd->bl.m;
pd->bl.prev = pd->bl.next = NULL;
pd->bl.x = pd->to_x = sd->bl.x;
pd->bl.y = pd->to_y = sd->bl.y;
pet_calc_pos(pd,sd->bl.x,sd->bl.y,sd->dir);
pd->bl.x = pd->to_x;
pd->bl.y = pd->to_y;
pd->bl.id = npc_get_new_npc_id();
memcpy(pd->name,sd->pet.name,24);
pd->class = sd->pet.class;
pd->equip = sd->pet.equip;
pd->dir = sd->dir;
pd->speed = sd->petDB->speed;
pd->bl.subtype = MONS;
pd->bl.type = BL_PET;
memset(&pd->state,0,sizeof(pd->state));
pd->state.state = MS_IDLE;
pd->state.change_walk_target = 0;
pd->timer = -1;
pd->target_id = 0;
pd->move_fail_count = 0;
pd->next_walktime = pd->attackabletime = pd->last_thinktime = gettick();
pd->msd = sd;
map_addiddb(&pd->bl);
if(sd->pet_hungry_timer != -1)
pet_hungry_timer_delete(sd);
if(battle_config.pet_hungry_delay_rate != 100)
interval = (sd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100;
else
interval = sd->petDB->hungry_delay;
if(interval <= 0)
interval = 1;
sd->pet_hungry_timer = add_timer(gettick()+interval,pet_hungry,sd->bl.id,0);
return 0;
}
int pet_birth_process(struct map_session_data *sd)
{
if(sd->status.pet_id && sd->pet.incuvate == 1) {
sd->status.pet_id = 0;
return 1;
}
sd->pet.incuvate = 0;
sd->pet.account_id = sd->status.account_id;
sd->pet.char_id = sd->status.char_id;
sd->status.pet_id = sd->pet.pet_id;
if(pet_data_init(sd)) {
sd->status.pet_id = 0;
sd->pet.incuvate = 1;
sd->pet.account_id = 0;
sd->pet.char_id = 0;
return 1;
}
intif_save_petdata(sd->status.account_id,&sd->pet);
pc_makesavestatus(sd);
chrif_save(sd);
storage_storage_save(sd);
map_addblock(&sd->pd->bl);
clif_spawnpet(sd->pd);
clif_send_petdata(sd,0,0);
clif_send_petdata(sd,5,0x14);
clif_pet_equip(sd->pd,sd->pet.equip);
clif_send_petstatus(sd);
return 0;
}
int pet_recv_petdata(int account_id,struct s_pet *p,int flag)
{
struct map_session_data *sd;
sd = map_id2sd(account_id);
if(sd == NULL)
return 1;
if(flag == 1) {
sd->status.pet_id = 0;
return 1;
}
memcpy(&sd->pet,p,sizeof(struct s_pet));
if(sd->pet.incuvate == 1)
pet_birth_process(sd);
else {
pet_data_init(sd);
if(sd->bl.prev != NULL) {
map_addblock(&sd->pd->bl);
clif_spawnpet(sd->pd);
clif_send_petdata(sd,0,0);
clif_send_petdata(sd,5,0x14);
// clif_pet_equip(sd->pd,sd->pet.equip);
clif_send_petstatus(sd);
}
}
if(battle_config.pet_status_support && sd->pet.intimate > 0) {
if(sd->bl.prev != NULL)
pc_calcstatus(sd,0);
else
pc_calcstatus(sd,2);
}
return 0;
}
int pet_select_egg(struct map_session_data *sd,short egg_index)
{
if(sd->status.inventory[egg_index].card[0] == (short)0xff00)
intif_request_petdata(sd->status.account_id,sd->status.char_id,*((long *)&sd->status.inventory[egg_index].card[1]));
else {
if(battle_config.error_log)
printf("wrong egg item inventory %d\n",egg_index);
}
pc_delitem(sd,egg_index,1,0);
return 0;
}
int pet_catch_process1(struct map_session_data *sd,int target_class)
{
sd->catch_target_class = target_class;
clif_catch_process(sd);
return 0;
}
int pet_catch_process2(struct map_session_data *sd,int target_id)
{
struct mob_data *md;
int i,pet_catch_rate;
md=(struct mob_data*)map_id2bl(target_id);
i = search_petDB_index(md->class,PET_CLASS);
if(md == NULL || md->bl.type != BL_MOB || md->bl.prev == NULL || i < 0 || sd->catch_target_class != md->class) {
clif_pet_rulet(sd,0);
return 1;
}
//target_id偵傛傞揋仺棏敾掕
// if(battle_config.etc_log)
// printf("mob_id = %d, mob_class = %d\n",md->bl.id,md->class);
//惉岟偺応崌
pet_catch_rate = (pet_db[i].capture + (sd->status.base_level - mob_db[md->class].lv)*30 + sd->paramc[5]*20)*(200 - md->hp*100/mob_db[md->class].max_hp)/100;
if(pet_catch_rate < 1) pet_catch_rate = 1;
if(battle_config.pet_catch_rate != 100)
pet_catch_rate = (pet_catch_rate*battle_config.pet_catch_rate)/100;
if(rand()%10000 < pet_catch_rate) {
mob_catch_delete(md);
clif_pet_rulet(sd,1);
// if(battle_config.etc_log)
// printf("rulet success %d\n",target_id);
intif_create_pet(sd->status.account_id,sd->status.char_id,pet_db[i].class,mob_db[pet_db[i].class].lv,
pet_db[i].EggID,0,pet_db[i].intimate,100,0,1,pet_db[i].jname);
}
else
clif_pet_rulet(sd,0);
return 0;
}
int pet_get_egg(int account_id,int pet_id,int flag)
{
struct map_session_data *sd;
struct item tmp_item;
int i,ret;
if(!flag) {
sd = map_id2sd(account_id);
if(sd == NULL)
return 1;
i = search_petDB_index(sd->catch_target_class,PET_CLASS);
if(i >= 0) {
memset(&tmp_item,0,sizeof(tmp_item));
tmp_item.nameid = pet_db[i].EggID;
tmp_item.identify = 1;
tmp_item.card[0] = 0xff00;
*((long *)(&tmp_item.card[1])) = pet_id;
tmp_item.card[3] = sd->pet.rename_flag;
if((ret = pc_additem(sd,&tmp_item,1))) {
clif_additem(sd,0,0,ret);
map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
}
}
else
intif_delete_petdata(pet_id);
}
return 0;
}
int pet_menu(struct map_session_data *sd,int menunum)
{
switch(menunum) {
case 0:
clif_send_petstatus(sd);
break;
case 1:
pet_food(sd);
break;
case 2:
pet_performance(sd);
break;
case 3:
pet_return_egg(sd);
break;
case 4:
pet_unequipitem(sd);
break;
}
return 0;
}
int pet_change_name(struct map_session_data *sd,char *name)
{
int i;
if(sd->pet.rename_flag == 1 && battle_config.pet_rename == 0)
return 1;
for(i=0;i<24 && name[i];i++){
if( !(name[i]&0xe0) || name[i]==0x7f)
return 1;
}
pet_stop_walking(sd->pd,1);
memcpy(sd->pet.name,name,24);
memcpy(sd->pd->name,name,24);
clif_clearchar_area(&sd->pd->bl,0);
clif_spawnpet(sd->pd);
clif_send_petdata(sd,0,0);
clif_send_petdata(sd,5,0x14);
sd->pet.rename_flag = 1;
clif_pet_equip(sd->pd,sd->pet.equip);
clif_send_petstatus(sd);
return 0;
}
int pet_equipitem(struct map_session_data *sd,int index)
{
int nameid;
nameid = sd->status.inventory[index].nameid;
if(sd->petDB == NULL)
return 1;
if(sd->petDB->AcceID == 0 || nameid != sd->petDB->AcceID || sd->pet.equip != 0) {
clif_equipitemack(sd,0,0,0);
return 1;
}
else {
pc_delitem(sd,index,1,0);
sd->pet.equip = sd->pd->equip = nameid;
clif_pet_equip(sd->pd,nameid);
}
return 0;
}
int pet_unequipitem(struct map_session_data *sd)
{
struct item tmp_item;
int nameid,flag;
if(sd->petDB == NULL)
return 1;
if(sd->pet.equip == 0)
return 1;
nameid = sd->pet.equip;
sd->pet.equip = sd->pd->equip = 0;
clif_pet_equip(sd->pd,0);
memset(&tmp_item,0,sizeof(tmp_item));
tmp_item.nameid = nameid;
tmp_item.identify = 1;
if((flag = pc_additem(sd,&tmp_item,1))) {
clif_additem(sd,0,0,flag);
map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
}
return 0;
}
int pet_food(struct map_session_data *sd)
{
int i,k,t;
if(sd->petDB == NULL)
return 1;
i=pc_search_inventory(sd,sd->petDB->FoodID);
if(i < 0) {
clif_pet_food(sd,sd->petDB->FoodID,0);
return 1;
}
pc_delitem(sd,i,1,0);
t = sd->pet.intimate;
if(sd->pet.hungry > 90)
sd->pet.intimate -= sd->petDB->r_full;
else if(sd->pet.hungry > 75) {
if(battle_config.pet_friendly_rate != 100)
k = (sd->petDB->r_hungry * battle_config.pet_friendly_rate)/100;
else
k = sd->petDB->r_hungry;
k = k >> 1;
if(k <= 0)
k = 1;
sd->pet.intimate += k;
}
else {
if(battle_config.pet_friendly_rate != 100)
k = (sd->petDB->r_hungry * battle_config.pet_friendly_rate)/100;
else
k = sd->petDB->r_hungry;
sd->pet.intimate += k;
}
if(sd->pet.intimate <= 0) {
sd->pet.intimate = 0;
if(battle_config.pet_status_support && t > 0) {
if(sd->bl.prev != NULL)
pc_calcstatus(sd,0);
else
pc_calcstatus(sd,2);
}
}
else if(sd->pet.intimate > 1000)
sd->pet.intimate = 1000;
sd->pet.hungry += sd->petDB->fullness;
if(sd->pet.hungry > 100)
sd->pet.hungry = 100;
clif_send_petdata(sd,2,sd->pet.hungry);
clif_send_petdata(sd,1,sd->pet.intimate);
clif_pet_food(sd,sd->petDB->FoodID,1);
return 0;
}
static int pet_randomwalk(struct pet_data *pd,int tick)
{
const int retrycount=20;
int speed = battle_get_speed(&pd->bl);
if(DIFF_TICK(pd->next_walktime,tick) < 0){
int i,x,y,c,d=12-pd->move_fail_count;
if(d<5) d=5;
for(i=0;i<retrycount;i++){
int r=rand();
x=pd->bl.x+r%(d*2+1)-d;
y=pd->bl.y+r/(d*2+1)%(d*2+1)-d;
if((c=map_getcell(pd->bl.m,x,y))!=1 && c!=5 && pet_walktoxy(pd,x,y)==0){
pd->move_fail_count=0;
break;
}
if(i+1>=retrycount){
pd->move_fail_count++;
if(pd->move_fail_count>1000){
if(battle_config.error_log)
printf("PET cant move. hold position %d, class = %d\n",pd->bl.id,pd->class);
pd->move_fail_count=0;
pet_changestate(pd,MS_DELAY,60000);
return 0;
}
}
}
for(i=c=0;i<pd->walkpath.path_len;i++){
if(pd->walkpath.path[i]&1)
c+=speed*14/10;
else
c+=speed;
}
pd->next_walktime = tick+rand()%3000+3000+c;
return 1;
}
return 0;
}
static int pet_unlocktarget(struct pet_data *pd)
{
pd->target_id=0;
return 0;
}
static int pet_ai_sub_hard(struct pet_data *pd,unsigned int tick)
{
struct map_session_data *sd = pd->msd;
struct mob_data *md = NULL;
int dist,i,dx,dy,ret;
int mode,race;
if(pd->bl.prev == NULL || sd == NULL || sd->bl.prev == NULL)
return 0;
if(DIFF_TICK(tick,pd->last_thinktime) < MIN_PETTHINKTIME)
return 0;
pd->last_thinktime=tick;
if(pd->state.state == MS_DELAY || pd->bl.m != sd->bl.m)
return 0;
if(sd->pet.intimate > 0) {
dist = distance(sd->bl.x,sd->bl.y,pd->bl.x,pd->bl.y);
if(dist > 12) {
if(pd->target_id > 0)
pet_unlocktarget(pd);
if(pd->timer != -1 && pd->state.state == MS_WALK && distance(pd->to_x,pd->to_y,sd->bl.x,sd->bl.y) < 3)
return 0;
pd->speed = (sd->speed>>1);
if(pd->speed <= 0)
pd->speed = 1;
pet_calc_pos(pd,sd->bl.x,sd->bl.y,sd->dir);
if(pet_walktoxy(pd,pd->to_x,pd->to_y))
pet_randomwalk(pd,tick);
}
else if(pd->target_id > 0) {
mode=mob_db[pd->class].mode;
race=mob_db[pd->class].race;
md=(struct mob_data *)map_id2bl(pd->target_id);
if(md == NULL || md->bl.type != BL_MOB || pd->bl.m != md->bl.m || md->bl.prev == NULL ||
distance(pd->bl.x,pd->bl.y,md->bl.x,md->bl.y) > 13)
pet_unlocktarget(pd);
else if(mob_db[pd->class].mexp <= 0 && !(mode&0x20) && (md->option & 0x06 && race!=4 && race!=6) )
pet_unlocktarget(pd);
else if(!battle_check_range(&pd->bl,&md->bl,mob_db[pd->class].range)){
if(pd->timer != -1 && pd->state.state == MS_WALK && distance(pd->to_x,pd->to_y,md->bl.x,md->bl.y) < 2)
return 0;
if( !pet_can_reach(pd,md->bl.x,md->bl.y))
pet_unlocktarget(pd);
else {
i=0;
pd->speed = battle_get_speed(&pd->bl);
do {
if(i==0) { // 嵟弶偼AEGIS偲摨偠曽朄偱専嶕
dx=md->bl.x - pd->bl.x;
dy=md->bl.y - pd->bl.y;
if(dx<0) dx++;
else if(dx>0) dx--;
if(dy<0) dy++;
else if(dy>0) dy--;
}
else { // 偩傔側傜Athena幃(儔儞僟儉)
dx=md->bl.x - pd->bl.x + rand()%3 - 1;
dy=md->bl.y - pd->bl.y + rand()%3 - 1;
}
ret=pet_walktoxy(pd,pd->bl.x+dx,pd->bl.y+dy);
i++;
} while(ret && i<5);
if(ret) { // 堏摦晄壜擻側強偐傜偺峌寕側傜2曕壓傞
if(dx<0) dx=2;
else if(dx>0) dx=-2;
if(dy<0) dy=2;
else if(dy>0) dy=-2;
pet_walktoxy(pd,pd->bl.x+dx,pd->bl.y+dy);
}
}
}
else {
if(pd->state.state==MS_WALK)
pet_stop_walking(pd,1);
if(pd->state.state==MS_ATTACK)
return 0;
pet_changestate(pd,MS_ATTACK,0);
}
}
else {
if(dist <= 3 || (pd->timer != -1 && pd->state.state == MS_WALK && distance(pd->to_x,pd->to_y,sd->bl.x,sd->bl.y) < 3) )
return 0;
pd->speed = battle_get_speed(&pd->bl);
pet_calc_pos(pd,sd->bl.x,sd->bl.y,sd->dir);
if(pet_walktoxy(pd,pd->to_x,pd->to_y))
pet_randomwalk(pd,tick);
}
}
else {
pd->speed = battle_get_speed(&pd->bl);
if(pd->state.state == MS_ATTACK)
pet_stopattack(pd);
pet_randomwalk(pd,tick);
}
return 0;
}
static int pet_ai_sub_foreachclient(struct map_session_data *sd,va_list ap)
{
unsigned int tick;
tick=va_arg(ap,unsigned int);
if(sd->status.pet_id && sd->pd && sd->petDB)
pet_ai_sub_hard(sd->pd,tick);
return 0;
}
static int pet_ai_hard(int tid,unsigned int tick,int id,int data)
{
clif_foreachclient(pet_ai_sub_foreachclient,tick);
return 0;
}
/*==========================================
*儁僢僩僨乕僞撉傒崬傒
*------------------------------------------
*/
int read_petdb()
{
FILE *fp;
char line[1024];
int i;
int j=0;
char *filename[]={"db/pet_db.txt","db/pet_db2.txt"};
memset(pet_db,0,sizeof(pet_db));
for(i=0;i<2;i++){
fp=fopen(filename[i],"r");
if(fp==NULL){
if(i>0)
continue;
printf("can't read %s\n",filename[i]);
return -1;
}
while(fgets(line,1020,fp)){
int nameid,i;
char *str[32],*p,*np;
if(line[0] == '/' && line[1] == '/')
continue;
for(i=0,p=line;i<20;i++){
if((np=strchr(p,','))!=NULL){
str[i]=p;
*np=0;
p=np+1;
} else {
str[i]=p;
p+=strlen(p);
}
}
nameid=atoi(str[0]);
if(nameid<=0 || nameid>2000)
continue;
//MobID,Name,JName,ItemID,EggID,AcceID,FoodID,"Fullness (1夞偺塧偱偺枮暊搙憹壛棪%)","HungryDeray (/min)","R_Hungry (嬻暊帪塧傗傝恊枾搙憹壛棪%)","R_Full (偲偰傕枮暊帪塧傗傝恊枾搙尭彮棪%)","Intimate (曔妉帪恊枾搙%)","Die (巰朣帪恊枾搙尭彮棪%)","Capture (曔妉棪%)",(Name)
pet_db[j].class = nameid;
memcpy(pet_db[j].name,str[1],24);
memcpy(pet_db[j].jname,str[2],24);
pet_db[j].itemID=atoi(str[3]);
pet_db[j].EggID=atoi(str[4]);
pet_db[j].AcceID=atoi(str[5]);
pet_db[j].FoodID=atoi(str[6]);
pet_db[j].fullness=atoi(str[7]);
pet_db[j].hungry_delay=atoi(str[8])*1000;
pet_db[j].r_hungry=atoi(str[9]);
if(pet_db[j].r_hungry <= 0)
pet_db[j].r_hungry=1;
pet_db[j].r_full=atoi(str[10]);
pet_db[j].intimate=atoi(str[11]);
pet_db[j].die=atoi(str[12]);
pet_db[j].capture=atoi(str[13]);
pet_db[j].speed=atoi(str[14]);
pet_db[j].s_perfor=(char)atoi(str[15]);
pet_db[j].talk_convert_class=atoi(str[16]);
pet_db[j].attack_rate=atoi(str[17]);
pet_db[j].defence_attack_rate=atoi(str[18]);
pet_db[j].change_target_rate=atoi(str[19]);
pet_db[j].script = NULL;
if((np=strchr(p,'{'))==NULL)
continue;
pet_db[j].script = parse_script(np,0);
j++;
}
fclose(fp);
printf("read %s done (count=%d)\n",filename[i],j);
}
return 0;
}
/*==========================================
* 僗僉儖娭學弶婜壔張棟
*------------------------------------------
*/
int do_init_pet(void)
{
read_petdb();
add_timer_func_list(pet_timer,"pet_timer");
add_timer_func_list(pet_hungry,"pet_hungry");
add_timer_func_list(pet_ai_hard,"pet_ai_hard");
add_timer_interval(gettick()+MIN_PETTHINKTIME,pet_ai_hard,0,0,MIN_PETTHINKTIME);
return 0;
}
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