📄 closeablecanvas.java
字号:
//
// Copyright 2002 Nokia Corporation
//
// THIS SOURCE CODE IS PROVIDED 'AS IS', WITH NO WARRANTIES WHATSOEVER,
// EXPRESS OR IMPLIED, INCLUDING ANY WARRANTY OF MERCHANTABILITY, FITNESS
// FOR ANY PARTICULAR PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE
// OR TRADE PRACTICE, RELATING TO THE SOURCE CODE OR ANY WARRANTY OTHERWISE
// ARISING OUT OF ANY PROPOSAL, SPECIFICATION, OR SAMPLE AND WITH NO
// OBLIGATION OF NOKIA TO PROVIDE THE LICENSEE WITH ANY MAINTENANCE OR
// SUPPORT. FURTHERMORE, NOKIA MAKES NO WARRANTY THAT EXERCISE OF THE
// RIGHTS GRANTED HEREUNDER DOES NOT INFRINGE OR MAY NOT CAUSE INFRINGEMENT
// OF ANY PATENT OR OTHER INTELLECTUAL PROPERTY RIGHTS OWNED OR CONTROLLED
// BY THIRD PARTIES
//
// Furthermore, information provided in this source code is preliminary,
// and may be changed substantially prior to final release. Nokia Mobile
// Phones Ltd. retains the right to make changes to this source code at
// any time, without notice. This source code is provided for informational
// purposes only.
//
// Third-party brands and names are the property of their respective
// owners. Java(TM) and J2ME(TM) are registered trademarks of
// Sun Microsystems Inc.
//
// A non-exclusive, non-transferable, worldwide, limited license is hereby
// granted to the Licensee to download, print, reproduce and modify the
// source code. The licensee has the right to market, sell, distribute and
// make available the source code in original or modified form only when
// incorporated into the programs developed by the Licensee. No other
// license, express or implied, by estoppel or otherwise, to any other
// intellectual property rights is granted herein.
//
import javax.microedition.lcdui.*;
// This class is based on the standard MIDP class Canvas.
// It uses a 'delegate' to handle key presses, releases
// and paint logic.
class CloseableCanvas
extends Canvas
implements CommandListener, SettableDelegate
{
private GameManager delegate = null;
CloseableCanvas(String closeLabel)
{
// Our parent must call the setDelegate method
// after calling the constructor.
addCommand(new Command(closeLabel, Command.BACK, 1)); // close
setCommandListener(this);
}
// SettableDelegate
public void setDelegate(GameManager delegate)
{
this.delegate = delegate;
}
// Canvas methods
public void hideNotify()
{
delegate.pause();
}
public void keyPressed(int keyCode)
{
delegate.keyPressed(keyCode);
}
public void keyReleased(int keyCode)
{
delegate.keyReleased(keyCode);
}
public void paint(Graphics g)
{
delegate.paint(g);
}
// CommandListener method
public void commandAction(Command c, Displayable d)
{
// The application code only adds a 'close' command.
delegate.closePressed();
}
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -