textdrag.c

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static const char CVSID[] = "$Id: textDrag.c,v 1.8 2002/07/11 21:18:12 slobasso Exp $";/********************************************************************************									       ** textDrag.c - Text Dragging routines for NEdit text widget		       **									       ** Copyright (C) 1999 Mark Edel						       **									       ** This is free software; you can redistribute it and/or modify it under the    ** terms of the GNU General Public License as published by the Free Software    ** Foundation; either version 2 of the License, or (at your option) any later   ** version.							               ** 									       ** This software is distributed in the hope that it will be useful, but WITHOUT ** ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or        ** FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License        ** for more details.							       ** 									       ** You should have received a copy of the GNU General Public License along with ** software; if not, write to the Free Software Foundation, Inc., 59 Temple     ** Place, Suite 330, Boston, MA  02111-1307 USA		                       **									       ** Nirvana Text Editor	    						       ** Dec. 15, 1995								       **									       ** Written by Mark Edel							       **									       ********************************************************************************/#ifdef HAVE_CONFIG_H#include "../config.h"#endif#include "textDrag.h"#include "textBuf.h"#include "textDisp.h"#include "textP.h"#include <limits.h>#include <X11/Intrinsic.h>#include <X11/IntrinsicP.h>#include <Xm/Xm.h>#include <Xm/XmP.h>#if XmVersion >= 1002#include <Xm/PrimitiveP.h>#endif#ifdef HAVE_DEBUG_H#include "../debug.h"#endifstatic void trackModifyRange(int *rangeStart, int *modRangeEnd,    	int *unmodRangeEnd, int modPos, int nInserted, int nDeleted);static void findTextMargins(textBuffer *buf, int start, int end, int *leftMargin,    	int *rightMargin);static int findRelativeLineStart(textBuffer *buf, int referencePos,    	int referenceLineNum, int newLineNum);static int min3(int i1, int i2, int i3);static int max3(int i1, int i2, int i3);static int max(int i1, int i2);/*** Start the process of dragging the current primary-selected text across** the window (move by dragging, as opposed to dragging to create the** selection)*/void BeginBlockDrag(TextWidget tw){    textDisp *textD = tw->text.textD;    textBuffer *buf = textD->buffer;    int fontHeight = textD->fontStruct->ascent + textD->fontStruct->descent;    int fontWidth = textD->fontStruct->max_bounds.width;    selection *sel = &buf->primary;    int nLines, mousePos, lineStart;    int x, y, lineEnd;        char *text;        /* Save a copy of the whole text buffer as a backup, and for       deriving changes */    tw->text.dragOrigBuf = BufCreate();    BufSetTabDistance(tw->text.dragOrigBuf, buf->tabDist);    tw->text.dragOrigBuf->useTabs = buf->useTabs;    text = BufGetAll(buf);    BufSetAll(tw->text.dragOrigBuf, text);    XtFree(text);    if (sel->rectangular)    	BufRectSelect(tw->text.dragOrigBuf, sel->start, sel->end, sel->rectStart,    	    	sel->rectEnd);    else    	BufSelect(tw->text.dragOrigBuf, sel->start, sel->end);     /* Record the mouse pointer offsets from the top left corner of the       selection (the position where text will actually be inserted In dragging       non-rectangular selections)  */    if (sel->rectangular) {    	tw->text.dragXOffset = tw->text.btnDownX + textD->horizOffset -    	    	textD->left - sel->rectStart * fontWidth;    } else {        if (!TextDPositionToXY(textD, sel->start, &x, &y))            x = BufCountDispChars(buf, TextDStartOfLine(textD, sel->start),            	    sel->start) * fontWidth + textD->left -            	    textD->horizOffset;        tw->text.dragXOffset = tw->text.btnDownX - x;    }    mousePos = TextDXYToPosition(textD, tw->text.btnDownX, tw->text.btnDownY);    nLines = BufCountLines(buf, sel->start, mousePos);    tw->text.dragYOffset = nLines * fontHeight + (((tw->text.btnDownY -    	    tw->text.marginHeight) % fontHeight) - fontHeight/2);    tw->text.dragNLines = BufCountLines(buf, sel->start, sel->end);        /* Record the current drag insert position and the information for       undoing the fictional insert of the selection in its new position */    tw->text.dragInsertPos = sel->start;    tw->text.dragInserted = sel->end - sel->start;    if (sel->rectangular) {    	textBuffer *testBuf = BufCreate();    	char *testText = BufGetRange(buf, sel->start, sel->end);        BufSetTabDistance(testBuf, buf->tabDist);        testBuf->useTabs = buf->useTabs;    	BufSetAll(testBuf, testText);    	XtFree(testText);    	BufRemoveRect(testBuf, 0, sel->end - sel->start, sel->rectStart,    	    	sel->rectEnd);    	tw->text.dragDeleted = testBuf->length;    	BufFree(testBuf);    	tw->text.dragRectStart = sel->rectStart;    } else {    	tw->text.dragDeleted = 0;    	tw->text.dragRectStart = 0;    }    tw->text.dragType = DRAG_MOVE;    tw->text.dragSourceDeletePos = sel->start;    tw->text.dragSourceInserted = tw->text.dragDeleted;    tw->text.dragSourceDeleted = tw->text.dragInserted;        /* For non-rectangular selections, fill in the rectangular information in       the selection for overlay mode drags which are done rectangularly */    if (!sel->rectangular) {    	lineStart = BufStartOfLine(buf, sel->start);    	if (tw->text.dragNLines == 0) {    	    tw->text.dragOrigBuf->primary.rectStart =    	    	    BufCountDispChars(buf, lineStart, sel->start);    	    tw->text.dragOrigBuf->primary.rectEnd =    	    	    BufCountDispChars(buf, lineStart, sel->end);    	} else {    	    lineEnd = BufGetCharacter(buf, sel->end - 1) == '\n' ?     	    	    sel->end - 1 : sel->end;    	    findTextMargins(buf, lineStart, lineEnd,    	    	    &tw->text.dragOrigBuf->primary.rectStart,    	    	    &tw->text.dragOrigBuf->primary.rectEnd);    	}    }        /* Set the drag state to announce an ongoing block-drag */    tw->text.dragState = PRIMARY_BLOCK_DRAG;        /* Call the callback announcing the start of a block drag */    XtCallCallbacks((Widget)tw, textNdragStartCallback, (XtPointer)NULL);}/*** Reposition the primary-selected text that is being dragged as a block** for a new mouse position of (x, y)*/void BlockDragSelection(TextWidget tw, int x, int y, int dragType){    textDisp *textD = tw->text.textD;    textBuffer *buf = textD->buffer;    int fontHeight = textD->fontStruct->ascent + textD->fontStruct->descent;    int fontWidth = textD->fontStruct->max_bounds.width;    textBuffer *origBuf = tw->text.dragOrigBuf;    int dragXOffset = tw->text.dragXOffset;    textBuffer *tempBuf;    selection *origSel = &origBuf->primary;    int rectangular = origSel->rectangular;    int overlay, oldDragType = tw->text.dragType;    int nLines = tw->text.dragNLines;    int insLineNum, insLineStart, insRectStart, insRectEnd, insStart;    char *repText, *text, *insText;    int modRangeStart = -1, tempModRangeEnd, bufModRangeEnd;    int referenceLine, referencePos, tempStart, tempEnd, origSelLen;    int insertInserted, insertDeleted, row, column;    int origSelLineStart, origSelLineEnd;    int sourceInserted, sourceDeleted, sourceDeletePos;        if (tw->text.dragState != PRIMARY_BLOCK_DRAG)    	return;    /* The operation of block dragging is simple in theory, but not so simple       in practice.  There is a backup buffer (tw->text.dragOrigBuf) which       holds a copy of the buffer as it existed before the drag.  When the       user drags the mouse to a new location, this routine is called, and       a temporary buffer is created and loaded with the local part of the       buffer (from the backup) which might be changed by the drag.  The       changes are all made to this temporary buffer, and the parts of this       buffer which then differ from the real (displayed) buffer are used to       replace those parts, thus one replace operation serves as both undo       and modify.  This double-buffering of the operation prevents excessive       redrawing (though there is still plenty of needless redrawing due to       re-selection and rectangular operations).              The hard part is keeping track of the changes such that a single replace       operation will do everyting.  This is done using a routine called       trackModifyRange which tracks expanding ranges of changes in the two       buffers in modRangeStart, tempModRangeEnd, and bufModRangeEnd. */    /* Create a temporary buffer for accumulating changes which will       eventually be replaced in the real buffer.  Load the buffer with the       range of characters which might be modified in this drag step       (this could be tighter, but hopefully it's not too slow) */    tempBuf = BufCreate();    tempBuf->tabDist = buf->tabDist;    tempBuf->useTabs = buf->useTabs;    tempStart = min3(tw->text.dragInsertPos, origSel->start,    	 BufCountBackwardNLines(buf, textD->firstChar, nLines+2));    tempEnd = BufCountForwardNLines(buf, max3(tw->text.dragInsertPos,    	 origSel->start, textD->lastChar), nLines+2) +    	 origSel->end - origSel->start;    text = BufGetRange(origBuf, tempStart, tempEnd);    BufSetAll(tempBuf, text);    XtFree(text);    /* If the drag type is USE_LAST, use the last dragType applied */    if (dragType == USE_LAST)    	dragType = tw->text.dragType;    overlay = dragType == DRAG_OVERLAY_MOVE || dragType == DRAG_OVERLAY_COPY;    /* Overlay mode uses rectangular selections whether or not the original       was rectangular.  To use a plain selection as if it were rectangular,       the start and end positions need to be moved to the line boundaries       and trailing newlines must be excluded */    origSelLineStart = BufStartOfLine(origBuf, origSel->start);    if (!rectangular && BufGetCharacter(origBuf, origSel->end - 1) == '\n')    	origSelLineEnd = origSel->end - 1;    else    	origSelLineEnd = BufEndOfLine(origBuf, origSel->end);    if (!rectangular && overlay && nLines != 0)    	dragXOffset -= fontWidth * (origSel->rectStart -    	    	(origSel->start - origSelLineStart));        /* If the drag operation is of a different type than the last one, and the       operation is a move, expand the modified-range to include undoing the       text-removal at the site from which the text was dragged. */    if (dragType != oldDragType && tw->text.dragSourceDeleted != 0)    	trackModifyRange(&modRangeStart, &bufModRangeEnd, &tempModRangeEnd,    	    	tw->text.dragSourceDeletePos, tw->text.dragSourceInserted,    	    	tw->text.dragSourceDeleted);        /* Do, or re-do the original text removal at the site where a move began.       If this part has not changed from the last call, do it silently to       bring the temporary buffer in sync with the real (displayed)        buffer.  If it's being re-done, track the changes to complete the       redo operation begun above */    if (dragType == DRAG_MOVE || dragType == DRAG_OVERLAY_MOVE) {	if (rectangular || overlay) {    	    int prevLen = tempBuf->length;    	    origSelLen = origSelLineEnd - origSelLineStart;    	    if (overlay)    		BufClearRect(tempBuf, origSelLineStart-tempStart,    		    	origSelLineEnd-tempStart, origSel->rectStart,    		    	origSel->rectEnd);    	    else    		BufRemoveRect(tempBuf, origSelLineStart-tempStart,    		    	origSelLineEnd-tempStart, origSel->rectStart,    		    	origSel->rectEnd);    	    sourceDeletePos = origSelLineStart;    	    sourceInserted = origSelLen - prevLen + tempBuf->length;    	    sourceDeleted = origSelLen;	} else {    	    BufRemove(tempBuf, origSel->start - tempStart,    	    	    origSel->end - tempStart);    	    sourceDeletePos = origSel->start;    	    sourceInserted = 0;    	    sourceDeleted = origSel->end - origSel->start;	}	if (dragType != oldDragType)    	    trackModifyRange(&modRangeStart, &tempModRangeEnd, &bufModRangeEnd,    	    	    sourceDeletePos, sourceInserted, sourceDeleted);    } else {    	sourceDeletePos = 0;    	sourceInserted = 0;    	sourceDeleted = 0;    }        /* Expand the modified-range to include undoing the insert from the last       call. */    trackModifyRange(&modRangeStart, &bufModRangeEnd, &tempModRangeEnd,    	   tw->text.dragInsertPos, tw->text.dragInserted, tw->text.dragDeleted);        /* Find the line number and column of the insert position.  Note that in       continuous wrap mode, these must be calculated as if the text were

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