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📄 inputpass.h

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#pragma once
#include "DBBase.h"
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;



namespace FAP
{
	/// <summary> 
	/// Summary for InputPass
	///
	/// WARNING: If you change the name of this class, you will need to change the 
	///          'Resource File Name' property for the managed resource compiler tool 
	///          associated with all .resx files this class depends on.  Otherwise,
	///          the designers will not be able to interact properly with localized
	///          resources associated with this form.
	/// </summary>
	public __gc class InputPass : public System::Windows::Forms::Form
	{
	public: 
		InputPass(void)
		{
			InitializeComponent();
		}

		InputPass(String * strPro)
		{
			InitializeComponent();
			
			blnPass = false;
			DBPass = new DBBase();
			strProcess = strPro;
		}
        
		DBBase *DBPass;
		String *strProcess;
		bool    blnPass;

	protected: 
		void Dispose(Boolean disposing)
		{
			if (disposing && components)
			{
				components->Dispose();
			}
			__super::Dispose(disposing);
		}

	private: System::Windows::Forms::Label *  label1;
	private: System::Windows::Forms::Button *  button1;
	private: System::Windows::Forms::Button *  button2;
	private: System::Windows::Forms::TextBox *  txtPass;

	private:
		/// <summary>
		/// Required designer variable.
		/// </summary>
		System::ComponentModel::Container* components;
		
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		void InitializeComponent(void)
		{
			System::Resources::ResourceManager *  resources = new System::Resources::ResourceManager(__typeof(FAP::InputPass));
			this->txtPass = new System::Windows::Forms::TextBox();
			this->label1 = new System::Windows::Forms::Label();
			this->button1 = new System::Windows::Forms::Button();
			this->button2 = new System::Windows::Forms::Button();
			this->SuspendLayout();
			// 
			// txtPass
			// 
			this->txtPass->AccessibleDescription = resources->GetString(S"txtPass.AccessibleDescription");
			this->txtPass->AccessibleName = resources->GetString(S"txtPass.AccessibleName");
			this->txtPass->Anchor = (*__try_cast<__box System::Windows::Forms::AnchorStyles *  >(resources->GetObject(S"txtPass.Anchor")));
			this->txtPass->AutoSize = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"txtPass.AutoSize")));
			this->txtPass->BackgroundImage = (__try_cast<System::Drawing::Image *  >(resources->GetObject(S"txtPass.BackgroundImage")));
			this->txtPass->Dock = (*__try_cast<__box System::Windows::Forms::DockStyle *  >(resources->GetObject(S"txtPass.Dock")));
			this->txtPass->Enabled = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"txtPass.Enabled")));
			this->txtPass->Font = (__try_cast<System::Drawing::Font *  >(resources->GetObject(S"txtPass.Font")));
			this->txtPass->ImeMode = (*__try_cast<__box System::Windows::Forms::ImeMode *  >(resources->GetObject(S"txtPass.ImeMode")));
			this->txtPass->Location = (*__try_cast<__box System::Drawing::Point *  >(resources->GetObject(S"txtPass.Location")));
			this->txtPass->MaxLength = (*__try_cast<__box System::Int32 *  >(resources->GetObject(S"txtPass.MaxLength")));
			this->txtPass->Multiline = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"txtPass.Multiline")));
			this->txtPass->Name = S"txtPass";
			this->txtPass->PasswordChar = (*__try_cast<__box System::Char *  >(resources->GetObject(S"txtPass.PasswordChar")));
			this->txtPass->RightToLeft = (*__try_cast<__box System::Windows::Forms::RightToLeft *  >(resources->GetObject(S"txtPass.RightToLeft")));
			this->txtPass->ScrollBars = (*__try_cast<__box System::Windows::Forms::ScrollBars *  >(resources->GetObject(S"txtPass.ScrollBars")));
			this->txtPass->Size = (*__try_cast<__box System::Drawing::Size *  >(resources->GetObject(S"txtPass.Size")));
			this->txtPass->TabIndex = (*__try_cast<__box System::Int32 *  >(resources->GetObject(S"txtPass.TabIndex")));
			this->txtPass->Text = resources->GetString(S"txtPass.Text");
			this->txtPass->TextAlign = (*__try_cast<__box System::Windows::Forms::HorizontalAlignment *  >(resources->GetObject(S"txtPass.TextAlign")));
			this->txtPass->Visible = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"txtPass.Visible")));
			this->txtPass->WordWrap = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"txtPass.WordWrap")));
			// 
			// label1
			// 
			this->label1->AccessibleDescription = resources->GetString(S"label1.AccessibleDescription");
			this->label1->AccessibleName = resources->GetString(S"label1.AccessibleName");
			this->label1->Anchor = (*__try_cast<__box System::Windows::Forms::AnchorStyles *  >(resources->GetObject(S"label1.Anchor")));
			this->label1->AutoSize = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"label1.AutoSize")));
			this->label1->Dock = (*__try_cast<__box System::Windows::Forms::DockStyle *  >(resources->GetObject(S"label1.Dock")));
			this->label1->Enabled = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"label1.Enabled")));
			this->label1->Font = (__try_cast<System::Drawing::Font *  >(resources->GetObject(S"label1.Font")));
			this->label1->Image = (__try_cast<System::Drawing::Image *  >(resources->GetObject(S"label1.Image")));
			this->label1->ImageAlign = (*__try_cast<__box System::Drawing::ContentAlignment *  >(resources->GetObject(S"label1.ImageAlign")));
			this->label1->ImageIndex = (*__try_cast<__box System::Int32 *  >(resources->GetObject(S"label1.ImageIndex")));
			this->label1->ImeMode = (*__try_cast<__box System::Windows::Forms::ImeMode *  >(resources->GetObject(S"label1.ImeMode")));
			this->label1->Location = (*__try_cast<__box System::Drawing::Point *  >(resources->GetObject(S"label1.Location")));
			this->label1->Name = S"label1";
			this->label1->RightToLeft = (*__try_cast<__box System::Windows::Forms::RightToLeft *  >(resources->GetObject(S"label1.RightToLeft")));
			this->label1->Size = (*__try_cast<__box System::Drawing::Size *  >(resources->GetObject(S"label1.Size")));
			this->label1->TabIndex = (*__try_cast<__box System::Int32 *  >(resources->GetObject(S"label1.TabIndex")));
			this->label1->Text = resources->GetString(S"label1.Text");
			this->label1->TextAlign = (*__try_cast<__box System::Drawing::ContentAlignment *  >(resources->GetObject(S"label1.TextAlign")));
			this->label1->Visible = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"label1.Visible")));
			// 
			// button1
			// 
			this->button1->AccessibleDescription = resources->GetString(S"button1.AccessibleDescription");
			this->button1->AccessibleName = resources->GetString(S"button1.AccessibleName");
			this->button1->Anchor = (*__try_cast<__box System::Windows::Forms::AnchorStyles *  >(resources->GetObject(S"button1.Anchor")));
			this->button1->BackgroundImage = (__try_cast<System::Drawing::Image *  >(resources->GetObject(S"button1.BackgroundImage")));
			this->button1->Dock = (*__try_cast<__box System::Windows::Forms::DockStyle *  >(resources->GetObject(S"button1.Dock")));
			this->button1->Enabled = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"button1.Enabled")));
			this->button1->FlatStyle = (*__try_cast<__box System::Windows::Forms::FlatStyle *  >(resources->GetObject(S"button1.FlatStyle")));
			this->button1->Font = (__try_cast<System::Drawing::Font *  >(resources->GetObject(S"button1.Font")));
			this->button1->Image = (__try_cast<System::Drawing::Image *  >(resources->GetObject(S"button1.Image")));
			this->button1->ImageAlign = (*__try_cast<__box System::Drawing::ContentAlignment *  >(resources->GetObject(S"button1.ImageAlign")));
			this->button1->ImageIndex = (*__try_cast<__box System::Int32 *  >(resources->GetObject(S"button1.ImageIndex")));
			this->button1->ImeMode = (*__try_cast<__box System::Windows::Forms::ImeMode *  >(resources->GetObject(S"button1.ImeMode")));
			this->button1->Location = (*__try_cast<__box System::Drawing::Point *  >(resources->GetObject(S"button1.Location")));
			this->button1->Name = S"button1";
			this->button1->RightToLeft = (*__try_cast<__box System::Windows::Forms::RightToLeft *  >(resources->GetObject(S"button1.RightToLeft")));
			this->button1->Size = (*__try_cast<__box System::Drawing::Size *  >(resources->GetObject(S"button1.Size")));
			this->button1->TabIndex = (*__try_cast<__box System::Int32 *  >(resources->GetObject(S"button1.TabIndex")));
			this->button1->Text = resources->GetString(S"button1.Text");
			this->button1->TextAlign = (*__try_cast<__box System::Drawing::ContentAlignment *  >(resources->GetObject(S"button1.TextAlign")));
			this->button1->Visible = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"button1.Visible")));
			this->button1->Click += new System::EventHandler(this, button1_Click);
			// 
			// button2
			// 
			this->button2->AccessibleDescription = resources->GetString(S"button2.AccessibleDescription");
			this->button2->AccessibleName = resources->GetString(S"button2.AccessibleName");
			this->button2->Anchor = (*__try_cast<__box System::Windows::Forms::AnchorStyles *  >(resources->GetObject(S"button2.Anchor")));
			this->button2->BackgroundImage = (__try_cast<System::Drawing::Image *  >(resources->GetObject(S"button2.BackgroundImage")));
			this->button2->DialogResult = System::Windows::Forms::DialogResult::Cancel;
			this->button2->Dock = (*__try_cast<__box System::Windows::Forms::DockStyle *  >(resources->GetObject(S"button2.Dock")));
			this->button2->Enabled = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"button2.Enabled")));
			this->button2->FlatStyle = (*__try_cast<__box System::Windows::Forms::FlatStyle *  >(resources->GetObject(S"button2.FlatStyle")));
			this->button2->Font = (__try_cast<System::Drawing::Font *  >(resources->GetObject(S"button2.Font")));
			this->button2->Image = (__try_cast<System::Drawing::Image *  >(resources->GetObject(S"button2.Image")));
			this->button2->ImageAlign = (*__try_cast<__box System::Drawing::ContentAlignment *  >(resources->GetObject(S"button2.ImageAlign")));
			this->button2->ImageIndex = (*__try_cast<__box System::Int32 *  >(resources->GetObject(S"button2.ImageIndex")));
			this->button2->ImeMode = (*__try_cast<__box System::Windows::Forms::ImeMode *  >(resources->GetObject(S"button2.ImeMode")));
			this->button2->Location = (*__try_cast<__box System::Drawing::Point *  >(resources->GetObject(S"button2.Location")));
			this->button2->Name = S"button2";
			this->button2->RightToLeft = (*__try_cast<__box System::Windows::Forms::RightToLeft *  >(resources->GetObject(S"button2.RightToLeft")));
			this->button2->Size = (*__try_cast<__box System::Drawing::Size *  >(resources->GetObject(S"button2.Size")));
			this->button2->TabIndex = (*__try_cast<__box System::Int32 *  >(resources->GetObject(S"button2.TabIndex")));
			this->button2->Text = resources->GetString(S"button2.Text");
			this->button2->TextAlign = (*__try_cast<__box System::Drawing::ContentAlignment *  >(resources->GetObject(S"button2.TextAlign")));
			this->button2->Visible = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"button2.Visible")));
			this->button2->Click += new System::EventHandler(this, button2_Click);
			// 
			// InputPass
			// 
			this->AcceptButton = this->button1;
			this->AccessibleDescription = resources->GetString(S"$this.AccessibleDescription");
			this->AccessibleName = resources->GetString(S"$this.AccessibleName");
			this->AutoScaleBaseSize = (*__try_cast<__box System::Drawing::Size *  >(resources->GetObject(S"$this.AutoScaleBaseSize")));
			this->AutoScroll = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"$this.AutoScroll")));
			this->AutoScrollMargin = (*__try_cast<__box System::Drawing::Size *  >(resources->GetObject(S"$this.AutoScrollMargin")));
			this->AutoScrollMinSize = (*__try_cast<__box System::Drawing::Size *  >(resources->GetObject(S"$this.AutoScrollMinSize")));
			this->BackgroundImage = (__try_cast<System::Drawing::Image *  >(resources->GetObject(S"$this.BackgroundImage")));
			this->CancelButton = this->button2;
			this->ClientSize = (*__try_cast<__box System::Drawing::Size *  >(resources->GetObject(S"$this.ClientSize")));
			this->Controls->Add(this->button2);
			this->Controls->Add(this->button1);
			this->Controls->Add(this->label1);
			this->Controls->Add(this->txtPass);
			this->Enabled = (*__try_cast<__box System::Boolean *  >(resources->GetObject(S"$this.Enabled")));
			this->Font = (__try_cast<System::Drawing::Font *  >(resources->GetObject(S"$this.Font")));
			this->Icon = (__try_cast<System::Drawing::Icon *  >(resources->GetObject(S"$this.Icon")));
			this->ImeMode = (*__try_cast<__box System::Windows::Forms::ImeMode *  >(resources->GetObject(S"$this.ImeMode")));
			this->Location = (*__try_cast<__box System::Drawing::Point *  >(resources->GetObject(S"$this.Location")));
			this->MaximumSize = (*__try_cast<__box System::Drawing::Size *  >(resources->GetObject(S"$this.MaximumSize")));
			this->MinimumSize = (*__try_cast<__box System::Drawing::Size *  >(resources->GetObject(S"$this.MinimumSize")));
			this->Name = S"InputPass";
			this->RightToLeft = (*__try_cast<__box System::Windows::Forms::RightToLeft *  >(resources->GetObject(S"$this.RightToLeft")));
			this->StartPosition = (*__try_cast<__box System::Windows::Forms::FormStartPosition *  >(resources->GetObject(S"$this.StartPosition")));
			this->Text = resources->GetString(S"$this.Text");
			this->Load += new System::EventHandler(this, InputPass_Load);
			this->ResumeLayout(false);

		}		
	private: System::Void button1_Click(System::Object *  sender, System::EventArgs *  e)
			 {
				 OleDbDataReader * dReadTmp;
				 String * strPassTmp;

				 if (txtPass->Text->CompareTo(S"") == 0){
					 MessageBox::Show(S"请输入密码!!");
					 return;
				 }
				 String * strSQL ;

				 strSQL = S" select * from PRO_PASS where  PROCESS_NO = '";
				 strSQL = String::Concat(strSQL,strProcess,S"'");
				 DBPass->blnCnnOpen();
				 dReadTmp = DBPass->dReadSQL_Select(strSQL);
				
				 while (dReadTmp->Read()) {
					 if (dReadTmp->IsDBNull(1)==true){
						 strPassTmp = S"";
						 break;

					 }
					 strPassTmp = dReadTmp->GetString(1);
					 break;
				 }

				 dReadTmp->Close();
				 DBPass->blnCnnClose();
				
				 
				 if (strPassTmp->CompareTo(txtPass->Text) == 0) {
					blnPass = true;
				 }
				 else{
					blnPass = false;
				 }
				 this->Close();
			 }

	private: System::Void button2_Click(System::Object *  sender, System::EventArgs *  e)
			 {

				blnPass = false;
				this->Close();
			 }

private: System::Void InputPass_Load(System::Object *  sender, System::EventArgs *  e)
		 {
			 txtPass->Text = S"";
		 }

};
}

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