📄 productlotqty.h
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#pragma once
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
namespace FAP
{
/// <summary>
/// Summary for ProductLotQty
///
/// WARNING: If you change the name of this class, you will need to change the
/// 'Resource File Name' property for the managed resource compiler tool
/// associated with all .resx files this class depends on. Otherwise,
/// the designers will not be able to interact properly with localized
/// resources associated with this form.
/// </summary>
public __gc class ProductLotQty : public System::Windows::Forms::Form
{
public:
ProductLotQty(void)
{
InitializeComponent();
}
protected:
void Dispose(Boolean disposing)
{
if (disposing && components)
{
components->Dispose();
}
__super::Dispose(disposing);
}
private: System::Windows::Forms::ListBox * listBox1;
private:
/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container* components;
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->listBox1 = new System::Windows::Forms::ListBox();
this->SuspendLayout();
//
// listBox1
//
this->listBox1->Location = System::Drawing::Point(16, 40);
this->listBox1->Name = S"listBox1";
this->listBox1->Size = System::Drawing::Size(240, 381);
this->listBox1->TabIndex = 0;
//
// ProductLotQty
//
this->AutoScaleBaseSize = System::Drawing::Size(5, 13);
this->ClientSize = System::Drawing::Size(600, 469);
this->Controls->Add(this->listBox1);
this->Name = S"ProductLotQty";
this->Text = S"ProductLotQty";
this->ResumeLayout(false);
}
};
}
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