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📄 bmp_layout.h

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/* (C) Copyright 2002 * Detlev Zundel, DENX Software Engineering, dzu@denx.de. * * See file CREDITS for list of people who contributed to this * project. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA *//************************************************************************//* ** Layout of a bmp file						*//************************************************************************/#ifndef _BMP_H_#define _BMP_H_typedef struct bmp_color_table_entry {	__u8	blue;	__u8	green;	__u8	red;	__u8	reserved;} __attribute__ ((packed)) bmp_color_table_entry_t;/* When accessing these fields, remember that they are stored in little   endian format, so use linux macros, e.g. le32_to_cpu(width)          */typedef struct bmp_header {	/* Header */	char signature[2];	__u32	file_size;	__u32	reserved;	__u32	data_offset;	/* InfoHeader */	__u32	size;	__u32	width;	__u32	height;	__u16	planes;	__u16	bit_count;	__u32	compression;	__u32	image_size;	__u32	x_pixels_per_m;	__u32	y_pixels_per_m;	__u32	colors_used;	__u32	colors_important;	/* ColorTable */} __attribute__ ((packed)) bmp_header_t;typedef struct bmp_image {	bmp_header_t header;	/* We use a zero sized array just as a placeholder for variable	   sized array */	bmp_color_table_entry_t color_table[0];} bmp_image_t;/* Data in the bmp_image is aligned to this length */#define BMP_DATA_ALIGN	4/* Constants for the compression field */#define BMP_BI_RGB	0#define BMP_BI_RLE8	1#define BMP_BI_RLE4	2#endif							/* _BMP_H_ */

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