pspnosync.c
来自「db.* (pronounced dee-be star) is an adva」· C语言 代码 · 共 132 行
C
132 行
#include "psp.h"#include "pspint.h"/* ========================================================================== Initialize synchronization functions*/int psp_syncInit( void){ return PSP_OKAY;}/* ========================================================================== Shutdown synchronization functions*/void psp_syncShutdown( void){}/* ========================================================================== Cleanup synchronization functions*/void psp_syncTerm( void){}/* ========================================================================== Create a synchronization object*/PSP_SEM psp_syncCreate( short type){ return (PSP_SEM)1;}/* ========================================================================== Delete a synchronization object*/void psp_syncDelete( PSP_SEM sem){}/* ========================================================================== Obtain exclusive access to a mutex*/void psp_syncEnterExcl( PSP_SEM sem){}/* ========================================================================== Release exclusive access to a mutex*/void psp_syncExitExcl( PSP_SEM sem){}/* ========================================================================== Wait for an event*/short psp_syncWait( PSP_SEM sem, long timeout){ return PSP_OKAY;}/* ========================================================================== Set an event to the unsignalled state*/void psp_syncStart( PSP_SEM sem){}/* ========================================================================== Set an event to the signalled state*/void psp_syncResume( PSP_SEM sem){}/* ========================================================================== Get exclusive access to the global mutex*/void psp_enterCritSec( void){}/* ========================================================================== Release exclusive access to the global mutex*/void psp_exitCritSec( void){}/* ========================================================================== Create a thread*/short psp_threadBegin( void (*fcn)(void *), unsigned int stacksize, void *arg){ return PSP_FAILED;}/* ========================================================================== End a thread*/void psp_threadEnd( void){}/* ========================================================================== Return the id of the current thread*/psp_thread_t psp_threadId( void){ return (psp_thread_t)0;}
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