📄 server.java
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/** * Copyright 2005 The Apache Software Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package org.apache.hadoop.ipc;import java.io.IOException;import java.io.DataInputStream;import java.io.DataOutputStream;import java.io.BufferedOutputStream;import java.io.StringWriter;import java.io.PrintWriter;import java.io.ByteArrayInputStream;import java.nio.ByteBuffer;import java.nio.channels.SelectionKey;import java.nio.channels.Selector;import java.nio.channels.ServerSocketChannel;import java.nio.channels.SocketChannel;import java.net.InetAddress;import java.net.InetSocketAddress;import java.net.Socket;import java.util.Collections;import java.util.LinkedList;import java.util.List;import java.util.Iterator;import java.util.Random;import org.apache.commons.logging.*;import org.apache.hadoop.conf.Configurable;import org.apache.hadoop.conf.Configuration;import org.apache.hadoop.io.Writable;import org.apache.hadoop.io.WritableUtils;import org.apache.hadoop.ipc.SocketChannelOutputStream;/** An abstract IPC service. IPC calls take a single {@link Writable} as a * parameter, and return a {@link Writable} as their value. A service runs on * a port and is defined by a parameter class and a value class. * * @author Doug Cutting * @see Client */public abstract class Server { /** * How much time should be allocated for actually running the handler? * Calls that are older than ipc.timeout * MAX_CALL_QUEUE_TIME * are ignored when the handler takes them off the queue. */ private static final float MAX_CALL_QUEUE_TIME = 0.6f; /** * How many calls/handler are allowed in the queue. */ private static final int MAX_QUEUE_SIZE_PER_HANDLER = 100; public static final Log LOG = LogFactory.getLog("org.apache.hadoop.ipc.Server"); private static final ThreadLocal SERVER = new ThreadLocal(); /** Returns the server instance called under or null. May be called under * {@link #call(Writable)} implementations, and under {@link Writable} * methods of paramters and return values. Permits applications to access * the server context.*/ public static Server get() { return (Server)SERVER.get(); } private String bindAddress; private int port; // port we listen on private int handlerCount; // number of handler threads private Class paramClass; // class of call parameters private int maxIdleTime; // the maximum idle time after // which a client may be disconnected private int thresholdIdleConnections; // the number of idle connections // after which we will start // cleaning up idle // connections int maxConnectionsToNuke; // the max number of // connections to nuke //during a cleanup private Configuration conf; private int timeout; private long maxCallStartAge; private int maxQueueSize; private boolean running = true; // true while server runs private LinkedList callQueue = new LinkedList(); // queued calls private Object callDequeued = new Object(); // used by wait/notify private List connectionList = Collections.synchronizedList(new LinkedList()); //maintain a list //of client connectionss private Listener listener; private int numConnections = 0; /** A call queued for handling. */ private static class Call { private int id; // the client's call id private Writable param; // the parameter passed private Connection connection; // connection to client private long receivedTime; // the time received public Call(int id, Writable param, Connection connection) { this.id = id; this.param = param; this.connection = connection; this.receivedTime = System.currentTimeMillis(); } public String toString() { return param.toString() + " from " + connection.toString(); } } /** Listens on the socket. Creates jobs for the handler threads*/ private class Listener extends Thread { private ServerSocketChannel acceptChannel = null; //the accept channel private Selector selector = null; //the selector that we use for the server private InetSocketAddress address; //the address we bind at private Random rand = new Random(); private long lastCleanupRunTime = 0; //the last time when a cleanup connec- //-tion (for idle connections) ran private long cleanupInterval = 10000; //the minimum interval between //two cleanup runs private int backlogLength = conf.getInt("ipc.server.listen.queue.size", 128); public Listener() throws IOException { address = new InetSocketAddress(bindAddress,port); // Create a new server socket and set to non blocking mode acceptChannel = ServerSocketChannel.open(); acceptChannel.configureBlocking(false); // Bind the server socket to the local host and port acceptChannel.socket().bind(address, backlogLength); // create a selector; selector= Selector.open(); // Register accepts on the server socket with the selector. acceptChannel.register(selector, SelectionKey.OP_ACCEPT); this.setName("Server listener on port " + port); this.setDaemon(true); } /** cleanup connections from connectionList. Choose a random range * to scan and also have a limit on the number of the connections * that will be cleanedup per run. The criteria for cleanup is the time * for which the connection was idle. If 'force' is true then all * connections will be looked at for the cleanup. */ private void cleanupConnections(boolean force) { if (force || numConnections > thresholdIdleConnections) { long currentTime = System.currentTimeMillis(); if (!force && (currentTime - lastCleanupRunTime) < cleanupInterval) { return; } int start = 0; int end = numConnections - 1; if (!force) { start = rand.nextInt() % numConnections; end = rand.nextInt() % numConnections; int temp; if (end < start) { temp = start; start = end; end = temp; } } int i = start; int numNuked = 0; while (i <= end) { Connection c; synchronized (connectionList) { try { c = (Connection)connectionList.get(i); } catch (Exception e) {return;} } if (c.timedOut(currentTime)) { synchronized (connectionList) { if (connectionList.remove(c)) numConnections--; } try { if (LOG.isDebugEnabled()) LOG.debug(getName() + ": disconnecting client " + c.getHostAddress()); c.close(); } catch (Exception e) {} numNuked++; end--; c = null; if (!force && numNuked == maxConnectionsToNuke) break; } else i++; } lastCleanupRunTime = System.currentTimeMillis(); } } public void run() { LOG.info(getName() + ": starting"); SERVER.set(Server.this); while (running) { SelectionKey key = null; try { selector.select(); Iterator iter = selector.selectedKeys().iterator(); while (iter.hasNext()) { key = (SelectionKey)iter.next(); iter.remove(); try { if (key.isValid()) { if (key.isAcceptable()) doAccept(key); else if (key.isReadable()) doRead(key); } } catch (IOException e) { key.cancel(); } key = null; } } catch (OutOfMemoryError e) { // we can run out of memory if we have too many threads // log the event and sleep for a minute and give // some thread(s) a chance to finish LOG.warn("Out of Memory in server select", e); closeCurrentConnection(key, e); cleanupConnections(true); try { Thread.sleep(60000); } catch (Exception ie) {} } catch (Exception e) { closeCurrentConnection(key, e); } cleanupConnections(false); } LOG.info("Stopping " + this.getName()); try { acceptChannel.close(); selector.close(); } catch (IOException e) { } synchronized (this) { selector= null; acceptChannel= null; connectionList = null; } } private void closeCurrentConnection(SelectionKey key, Throwable e) { if (key != null) { Connection c = (Connection)key.attachment(); if (c != null) { synchronized (connectionList) { if (connectionList.remove(c)) numConnections--; } try { if (LOG.isDebugEnabled()) LOG.debug(getName() + ": disconnecting client " + c.getHostAddress()); c.close(); } catch (Exception ex) {} c = null; } } } void doAccept(SelectionKey key) throws IOException, OutOfMemoryError { Connection c = null; ServerSocketChannel server = (ServerSocketChannel) key.channel(); SocketChannel channel = server.accept(); channel.configureBlocking(false); SelectionKey readKey = channel.register(selector, SelectionKey.OP_READ); c = new Connection(readKey, channel, System.currentTimeMillis()); readKey.attach(c); synchronized (connectionList) { connectionList.add(numConnections, c); numConnections++; } if (LOG.isDebugEnabled()) LOG.debug("Server connection on port " + port + " from " + c.getHostAddress() + ": starting. Number of active connections: " + numConnections); } void doRead(SelectionKey key) { int count = 0; Connection c = (Connection)key.attachment(); if (c == null) { return; } c.setLastContact(System.currentTimeMillis()); try { count = c.readAndProcess(); } catch (Exception e) { key.cancel(); LOG.debug(getName() + ": readAndProcess threw exception " + e + ". Count of bytes read: " + count, e); count = -1; //so that the (count < 0) block is executed } if (count < 0) { synchronized (connectionList) { if (connectionList.remove(c)) numConnections--; }
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