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📄 ptw32_reuse.c

📁 pthread source code,you can compile directly
💻 C
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/* * ptw32_threadReuse.c * * Description: * This translation unit implements miscellaneous thread functions. * * -------------------------------------------------------------------------- * *      Pthreads-win32 - POSIX Threads Library for Win32 *      Copyright(C) 1998 John E. Bossom *      Copyright(C) 1999,2005 Pthreads-win32 contributors *  *      Contact Email: rpj@callisto.canberra.edu.au *  *      The current list of contributors is contained *      in the file CONTRIBUTORS included with the source *      code distribution. The list can also be seen at the *      following World Wide Web location: *      http://sources.redhat.com/pthreads-win32/contributors.html *  *      This library is free software; you can redistribute it and/or *      modify it under the terms of the GNU Lesser General Public *      License as published by the Free Software Foundation; either *      version 2 of the License, or (at your option) any later version. *  *      This library is distributed in the hope that it will be useful, *      but WITHOUT ANY WARRANTY; without even the implied warranty of *      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *      Lesser General Public License for more details. *  *      You should have received a copy of the GNU Lesser General Public *      License along with this library in the file COPYING.LIB; *      if not, write to the Free Software Foundation, Inc., *      59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#include "pthread.h"#include "implement.h"/* * How it works: * A pthread_t is a struct (2x32 bit scalar types on IA-32, 2x64 bit on IA-64) * which is normally passed/returned by value to/from pthreads routines. * Applications are therefore storing a copy of the struct as it is at that * time. * * The original pthread_t struct plus all copies of it contain the address of * the thread state struct ptw32_thread_t_ (p), plus a reuse counter (x). Each * ptw32_thread_t contains the original copy of it's pthread_t. * Once malloced, a ptw32_thread_t_ struct is not freed until the process exits. *  * The thread reuse stack is a simple LILO stack managed through a singly * linked list element in the ptw32_thread_t. * * Each time a thread is destroyed, the ptw32_thread_t address is pushed onto the * reuse stack after it's ptHandle's reuse counter has been incremented. *  * The following can now be said from this: * - two pthread_t's are identical if their ptw32_thread_t reference pointers * are equal and their reuse counters are equal. That is, * *   equal = (a.p == b.p && a.x == b.x) * * - a pthread_t copy refers to a destroyed thread if the reuse counter in * the copy is not equal to the reuse counter in the original. * *   threadDestroyed = (copy.x != ((ptw32_thread_t *)copy.p)->ptHandle.x) * *//* * Pop a clean pthread_t struct off the reuse stack. */pthread_tptw32_threadReusePop (void){  pthread_t t = {NULL, 0};  EnterCriticalSection (&ptw32_thread_reuse_lock);  if (PTW32_THREAD_REUSE_EMPTY != ptw32_threadReuseTop)    {      ptw32_thread_t * tp;      tp = ptw32_threadReuseTop;      ptw32_threadReuseTop = tp->prevReuse;      if (PTW32_THREAD_REUSE_EMPTY == ptw32_threadReuseTop)        {          ptw32_threadReuseBottom = PTW32_THREAD_REUSE_EMPTY;        }      tp->prevReuse = NULL;      t = tp->ptHandle;    }  LeaveCriticalSection (&ptw32_thread_reuse_lock);  return t;}/* * Push a clean pthread_t struct onto the reuse stack. * Must be re-initialised when reused. * All object elements (mutexes, events etc) must have been either * detroyed before this, or never initialised. */voidptw32_threadReusePush (pthread_t thread){  ptw32_thread_t * tp = (ptw32_thread_t *) thread.p;  pthread_t t;  EnterCriticalSection (&ptw32_thread_reuse_lock);  t = tp->ptHandle;  memset(tp, 0, sizeof(ptw32_thread_t));  /* Must restore the original POSIX handle that we just wiped. */  tp->ptHandle = t;  /* Bump the reuse counter now */#ifdef PTW32_THREAD_ID_REUSE_INCREMENT  tp->ptHandle.x += PTW32_THREAD_ID_REUSE_INCREMENT;#else  tp->ptHandle.x++;#endif  tp->prevReuse = PTW32_THREAD_REUSE_EMPTY;  if (PTW32_THREAD_REUSE_EMPTY != ptw32_threadReuseBottom)    {      ptw32_threadReuseBottom->prevReuse = tp;    }  else    {      ptw32_threadReuseTop = tp;    }  ptw32_threadReuseBottom = tp;  LeaveCriticalSection (&ptw32_thread_reuse_lock);}

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