📄 msnuser.h
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#if !defined(AFX_MSNUSER_H__538CF43B_9880_4E67_B978_92FDBFA19875__INCLUDED_)
#define AFX_MSNUSER_H__538CF43B_9880_4E67_B978_92FDBFA19875__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MsnUser.h : header file
//
class CMsnLoginClient;
/////////////////////////////////////////////////////////////////////////////
// CMsnUser command target
class CMsnUser : public CAsyncSocket
{
// Attributes
public:
CString m_strNickName;
CString m_strEmail;
CString m_strStatus;
// Operations
public:
CMsnUser();
virtual ~CMsnUser();
// Overrides
public:
CString m_strWaitSend;
int m_iCountMsg;
int UserInputMsg(const char *aInMsg );
int WriteMsgFile( const char *aInMsg, int iIO );
int DoMSG( CString strMsg , int iInMsgLen );
int m_iBytesForCmd;
int m_iFree;
CString m_strCKI;
int m_iSendXh;
int DoRecvedStr( CString strMsg);
int m_iPort;
CString m_Server;
CString m_strSessionID;
CMsnLoginClient* m_pLoginClient;
int SBInit(char *aInServer,char *aInCKI);
int m_iUserNo;
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMsnUser)
public:
virtual void OnConnect(int nErrorCode);
virtual void OnReceive(int nErrorCode);
virtual int Send(const void* lpBuf, int nBufLen, int nFlags = 0);
virtual void OnClose(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CMsnUser)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MSNUSER_H__538CF43B_9880_4E67_B978_92FDBFA19875__INCLUDED_)
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