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📄 application.java

📁 a java game code for java
💻 JAVA
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//Source file: d:/MyProjects/Java/eatbean/eatbean/Application.java

package eatbean;

import java.applet.*;
import java.awt.*;
import java.awt.event.*;
//
import eatbean.conf.SysParam;

public class Application extends Applet {
	private final int APP_WIDTH = SysParam.GAME_SCREEN_WIDTH + 10;
	private final int APP_HEIGHT = SysParam.GAME_SCREEN_HEIGHT + 32;
	public Game game = null;

	public void init() {
        try {
            jbInit();
        }
        catch(Exception ex) {
            ex.printStackTrace();
        }
	}
    public Application() {
    }
    private void jbInit() throws Exception {
		this.setLayout(null);
    }
	public void start() {
		game = new Game();
		this.add(game);
		game.init();
	}
	public void stop() {
	    if(game != null) game.exit();
	}
	public void paint(Graphics g) {}
	public void update(Graphics g) {}

	public static void main(String[] args) {
		Application app = new Application();
		Frame aFrame = new Frame("吃豆子");
		aFrame.addWindowListener(
			new WindowAdapter() {
				public void windowClosing(WindowEvent e) {
					System.exit(0);
				}
			});
		aFrame.add(app, BorderLayout.CENTER);
		aFrame.setSize(app.APP_WIDTH, app.APP_HEIGHT);
		app.init();
		aFrame.setVisible(true);
		app.start();
	}
}

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