📄 pocketmvp_ipaq.vcp
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DEP_CPP_POCKE=\
".\AudioThread.h"\
".\avidecaps.h"\
".\decore.h"\
".\imgdecmp.h"\
".\imgrendr.h"\
".\PocketMVP.h"\
".\portab.h"\
".\Skin.h"\
".\stdafx.h"\
".\Utilities.h"\
".\yuv2rgb.h"\
NODEP_CPP_POCKE=\
".\x.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Debug"
DEP_CPP_POCKE=\
".\AudioThread.h"\
".\avidecaps.h"\
".\decore.h"\
".\imgdecmp.h"\
".\imgrendr.h"\
".\PocketMVP.h"\
".\portab.h"\
".\Skin.h"\
".\stdafx.h"\
".\Utilities.h"\
".\yuv2rgb.h"\
NODEP_CPP_POCKE=\
".\x.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\PocketMVP.rc
!IF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE MIPS) Release"
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE MIPS) Debug"
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH4) Release"
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH4) Debug"
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH3) Release"
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH3) Debug"
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE ARM) Release"
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE ARM) Debug"
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Release"
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Release2"
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Skin.cpp
!IF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE MIPS) Release"
DEP_CPP_SKIN_=\
".\imgdecmp.h"\
".\imgrendr.h"\
".\Skin.h"\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE MIPS) Debug"
DEP_CPP_SKIN_=\
".\imgdecmp.h"\
".\Skin.h"\
".\stdafx.h"\
NODEP_CPP_SKIN_=\
".\imgrendr.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH4) Release"
DEP_CPP_SKIN_=\
".\imgdecmp.h"\
".\imgrendr.h"\
".\Skin.h"\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH4) Debug"
DEP_CPP_SKIN_=\
".\imgdecmp.h"\
".\imgrendr.h"\
".\Skin.h"\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH3) Release"
DEP_CPP_SKIN_=\
".\imgdecmp.h"\
".\imgrendr.h"\
".\Skin.h"\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH3) Debug"
DEP_CPP_SKIN_=\
".\imgdecmp.h"\
".\Skin.h"\
".\stdafx.h"\
NODEP_CPP_SKIN_=\
".\imgrendr.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE ARM) Release"
DEP_CPP_SKIN_=\
".\imgdecmp.h"\
".\imgrendr.h"\
".\Skin.h"\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE ARM) Debug"
DEP_CPP_SKIN_=\
".\imgdecmp.h"\
".\imgrendr.h"\
".\Skin.h"\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Release"
DEP_CPP_SKIN_=\
".\imgdecmp.h"\
".\Skin.h"\
".\stdafx.h"\
NODEP_CPP_SKIN_=\
".\imgrendr.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Release2"
DEP_CPP_SKIN_=\
".\imgdecmp.h"\
".\Skin.h"\
".\stdafx.h"\
NODEP_CPP_SKIN_=\
".\imgrendr.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Debug"
DEP_CPP_SKIN_=\
".\imgdecmp.h"\
".\imgrendr.h"\
".\Skin.h"\
".\stdafx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Utilities.cpp
!IF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE MIPS) Release"
DEP_CPP_UTILI=\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE MIPS) Debug"
DEP_CPP_UTILI=\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH4) Release"
DEP_CPP_UTILI=\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH4) Debug"
DEP_CPP_UTILI=\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH3) Release"
DEP_CPP_UTILI=\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH3) Debug"
DEP_CPP_UTILI=\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE ARM) Release"
DEP_CPP_UTILI=\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE ARM) Debug"
DEP_CPP_UTILI=\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Release"
DEP_CPP_UTILI=\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Release2"
DEP_CPP_UTILI=\
".\stdafx.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Debug"
DEP_CPP_UTILI=\
".\stdafx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\yuv2rgb.c
!IF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE MIPS) Release"
DEP_CPP_YUV2R=\
".\portab.h"\
".\yuv2rgb.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE MIPS) Debug"
DEP_CPP_YUV2R=\
".\portab.h"\
".\yuv2rgb.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH4) Release"
DEP_CPP_YUV2R=\
".\portab.h"\
".\yuv2rgb.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH4) Debug"
DEP_CPP_YUV2R=\
".\portab.h"\
".\yuv2rgb.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH3) Release"
DEP_CPP_YUV2R=\
".\portab.h"\
".\yuv2rgb.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE SH3) Debug"
DEP_CPP_YUV2R=\
".\portab.h"\
".\yuv2rgb.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE ARM) Release"
DEP_CPP_YUV2R=\
".\portab.h"\
".\yuv2rgb.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE ARM) Debug"
DEP_CPP_YUV2R=\
".\portab.h"\
".\yuv2rgb.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Release"
DEP_CPP_YUV2R=\
".\portab.h"\
".\yuv2rgb.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Release2"
DEP_CPP_YUV2R=\
".\portab.h"\
".\yuv2rgb.h"\
!ELSEIF "$(CFG)" == "PocketMVP_IPAQ - Win32 (WCE x86em) Debug"
DEP_CPP_YUV2R=\
".\portab.h"\
".\yuv2rgb.h"\
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\AtiCore.h
# End Source File
# Begin Source File
SOURCE=.\AudioThread.h
# End Source File
# Begin Source File
SOURCE=.\global.h
# End Source File
# Begin Source File
SOURCE=.\Skin.h
# End Source File
# Begin Source File
SOURCE=.\Utilities.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\bitmap1.bmp
# End Source File
# Begin Source File
SOURCE=.\bmp00001.bmp
# End Source File
# Begin Source File
SOURCE=.\bmp00002.bmp
# End Source File
# Begin Source File
SOURCE=.\bmp00003.bmp
# End Source File
# Begin Source File
SOURCE=.\PocketMVP_IPAQ.ico
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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