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📄 005.cpp

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#ifdef _NES_MAPPER_CPP_

/////////////////////////////////////////////////////////////////////
// Mapper 5
void NES_mapper5::Reset()
{
  wram_size = 1;

  if(parent_NES->crc32() == 0x2b548d75 || // Bandit Kings of Ancient China (J)
     parent_NES->crc32() == 0xf4cd4998 || // Dai Koukai Jidai (J)
     parent_NES->crc32() == 0x8fa95456 || // Ishin no Arashi (J)
     parent_NES->crc32() == 0x98c8e090 || // Nobunaga no Yabou - Sengoku Gunyuu Den (J)
     parent_NES->crc32() == 0x57e3218b || // L'Empereur (J)
     parent_NES->crc32() == 0x2f50bd38 || // L'Empereur (U)
     parent_NES->crc32() == 0x8e9a5e2f || // L'Empereur (Alt)(U)
     parent_NES->crc32() == 0xb56958d1 || // Nobunaga's Ambition 2 (J)
     parent_NES->crc32() == 0xe6c28c5f || // Suikoden - Tenmei no Chikai (J)
     parent_NES->crc32() == 0xcd35e2e9)   // Uncharted Waters (J)
  {
    wram_size = 2;
  }

  if(parent_NES->crc32() == 0xf4120e58 || // Aoki Ookami to Shiroki Mejika - Genchou Hishi (J)
     parent_NES->crc32() == 0x286613d8 || // Nobunaga no Yabou - Bushou Fuuun Roku (J)
     parent_NES->crc32() == 0x11eaad26 || // Romance of the 3 Kingdoms 2 (J)
     parent_NES->crc32() == 0x95ba5733)   // Sangokushi 2 (J)
  {
    wram_size = 3;
  }

  // set SaveRAM
  for(uint32 i = 0; i < 0x10000; i++)
  {
    wram[i] = parent_NES->ReadSaveRAM(i);
  }
  MMC5_set_WRAM_bank(3,0);

  // Init ExSound
  parent_NES->apu->SelectExSound(8);

  // set CPU bank pointers
  set_CPU_bank4(num_8k_ROM_banks-1);
  set_CPU_bank5(num_8k_ROM_banks-1);
  set_CPU_bank6(num_8k_ROM_banks-1);
  set_CPU_bank7(num_8k_ROM_banks-1);

  // set PPU bank pointers
  set_PPU_banks(0,1,2,3,4,5,6,7);

  for(i = 0; i < 8; i++)
  {
    chr_reg[i][0] = i;
    chr_reg[i][1] = (i & 0x03) + 4;
  }
  wb[3] = 0;
  wb[4] = wb[5] = wb[6] = 8;

  prg_size = 3;
  wram_protect0 = 0x02;
  wram_protect1 = 0x01;
  chr_size = 3;
  gfx_mode = 0;

  irq_enabled = 0;
  irq_status = 0;
  irq_line = 0;

  split_control = 0;
  split_bank = 0;
}

uint8 NES_mapper5::MemoryReadLow(uint32 addr)
{
  uint8 ret = (uint8)(addr >> 8);
  if(addr == 0x5204)
  {
    ret = irq_status;
    irq_status &= ~0x80;
  }
  else if(addr == 0x5205)
  {
    ret = (uint8)((value0*value1) & 0x00FF);
  }
  else if(addr == 0x5206)
  {
    ret = (uint8)(((value0*value1) & 0xFF00) >> 8);
  }
  else if(addr >= 0x5C00 && addr <=0x5FFF)
  {
    if(gfx_mode == 2 || gfx_mode == 3)
    {
      uint8* nametable2 = parent_NES->ppu->get_namt() + 0x800;
      ret = nametable2[addr & 0x3FF];
    }
  }
  return ret;
}

void NES_mapper5::MemoryWriteLow(uint32 addr, uint8 data)
{
  uint32 i;

  switch(addr)
  {
    case 0x5100:
      {
        prg_size = data & 0x03;
      }
      break;

    case 0x5101:
      {
        chr_size = data & 0x03;
      }
      break;

    case 0x5102:
      {
        wram_protect0 = data & 0x03;
      }
      break;

    case 0x5103:
      {
        wram_protect1 = data & 0x03;
      }
      break;

    case 0x5104:
      {
        gfx_mode = data & 0x03;
      }
      break;

    case 0x5105:
      {
        for(i = 0; i < 4; i++)
        {
          set_VRAM_bank(8+i, data & 0x03);
          data >>= 2;
        }
      }
      break;

    case 0x5106:
      {
        uint8* nametable3 = parent_NES->ppu->get_namt() + 0xC00;
        for(i = 0; i < 0x3C0; i++)
        {
          nametable3[i] = data;
        }
      }
      break;

    case 0x5107:
      {
        uint8* nametable3 = parent_NES->ppu->get_namt() + 0xC00;
        data &= 0x03;
        data = data | (data<<2) | (data<<4) | (data<<6);
        for(i = 0x3C0; i < 0x400; i++)
        {
          nametable3[i] = data;
        }
      }
      break;

    case 0x5113:
      {
        MMC5_set_WRAM_bank(3, data & 0x07);
      }
      break;

    case 0x5114:
    case 0x5115:
    case 0x5116:
    case 0x5117:
      {
        MMC5_set_CPU_bank(addr & 0x07, data);
      }
      break;

    case 0x5120:
    case 0x5121:
    case 0x5122:
    case 0x5123:
    case 0x5124:
    case 0x5125:
    case 0x5126:
    case 0x5127:
      {
        chr_reg[addr & 0x07][0] = data;
        sync_Chr_banks(0);
      }
      break;

    case 0x5128:
    case 0x5129:
    case 0x512A:
    case 0x512B:
      {
        chr_reg[(addr & 0x03) + 0][1] = data;
        chr_reg[(addr & 0x03) + 4][1] = data;
      }
      break;

    case 0x5200:
      {
        split_control = data;
      }
      break;

    case 0x5201:
      {
        //split_scroll = data;
      }
      break;

    case 0x5202:
      {
        split_bank = data & 0x3F;
      }
      break;

    case 0x5203:
      {
        irq_line = data;
      }
      break;

    case 0x5204:
      {
        irq_enabled = data;
      }
      break;

    case 0x5205:
      {
        value0 = data;
      }
      break;

    case 0x5206:
      {
        value1 = data;
      }
      break;

    default:
      {
        if(addr >= 0x5000 && addr <= 0x5015)
        {
          parent_NES->apu->ExWrite(addr, data);
        }
        else if(addr >= 0x5C00 && addr <= 0x5FFF)
        {
          if(gfx_mode != 3)
          {
            uint8* nametable2 = parent_NES->ppu->get_namt() + 0x800;
            nametable2[addr & 0x3FF] = data; //(irq_status & 0) ? data : 0x40;
          }
        }
      }
      break;
  }
}

void NES_mapper5::MemoryWriteSaveRAM(uint32 addr, uint8 data)
{
  if(wram_protect0 == 0x02 && wram_protect1 == 0x01)
  {
    if(wb[3] != 8)
    {
      wram[wb[3]*0x2000+(addr&0x1FFF)] = data;
      parent_NES->WriteSaveRAM(wb[3]*0x2000+(addr&0x1FFF), data);
    }
  }
  parent_NES->WriteSaveRAM(addr&0x1FFF, wram[addr&0x1FFF]);
}

void NES_mapper5::MemoryWrite(uint32 addr, uint8 data)
{
  if(wram_protect0 == 0x02 && wram_protect1 == 0x01)
  {
    if(addr >= 0x8000 && addr <= 0x9FFF)
    {
      if(wb[4] != 8)
      {
        wram[wb[4]*0x2000+(addr&0x1FFF)] = data;
        parent_NES->WriteSaveRAM(wb[4]*0x2000+(addr&0x1FFF), data);
      }
    }
    else if(addr >= 0xA000 && addr <= 0xBFFF)
    {
      if(wb[5] != 8)
      {
        wram[wb[5]*0x2000+(addr&0x1FFF)] = data;
        parent_NES->WriteSaveRAM(wb[5]*0x2000+(addr&0x1FFF), data);
      }
    }
    else if(addr >= 0xC000 && addr <= 0xDFFF)
    {
      if(wb[6] != 8)
      {
        wram[wb[6]*0x2000+(addr&0x1FFF)] = data;
        parent_NES->WriteSaveRAM(wb[6]*0x2000+(addr&0x1FFF), data);
      }
    }
  }
}

void NES_mapper5::HSync(uint32 scanline)
{
  if(scanline <= 240)
  {
    if(scanline == irq_line)
    {
      if(parent_NES->ppu->spr_enabled() && parent_NES->ppu->bg_enabled())
      {
        irq_status |= 0x80;
      }
    }
    if((irq_status & 0x80) && (irq_enabled & 0x80))
    {
      parent_NES->cpu->DoIRQ();
    }
  }
  else
  {
    irq_status |= 0x40;
  }
}

void NES_mapper5::MMC5_set_CPU_bank(uint8 page, uint8 bank)
{
  if(bank & 0x80)
  {
    if(prg_size == 0)
    {
      if(page == 7)
      {
        set_CPU_bank4((bank & 0x7C)+0);
        set_CPU_bank5((bank & 0x7C)+1);
        set_CPU_bank6((bank & 0x7C)+2);
        set_CPU_bank7((bank & 0x7C)+3);
        wb[4] = wb[5] = wb[6] = 8;
      }
    }
    if(prg_size == 1)
    {
      if(page == 5)
      {
        set_CPU_bank4((bank & 0x7E)+0);
        set_CPU_bank5((bank & 0x7E)+1);
        wb[4] = wb[5] = 8;
      }
      if(page == 7)
      {
        set_CPU_bank6((bank & 0x7E)+0);
        set_CPU_bank7((bank & 0x7E)+1);
        wb[6] = 8;
      }
    }
    if(prg_size == 2)
    {
      if(page == 5)
      {
        set_CPU_bank4((bank & 0x7E)+0);
        set_CPU_bank5((bank & 0x7E)+1);
        wb[4] = wb[5] = 8;
      }
      if(page == 6)
      {
        set_CPU_bank6(bank & 0x7F);
        wb[6] = 8;
      }
      if(page == 7)
      {
        set_CPU_bank7(bank & 0x7F);
      }
    }
    if(prg_size == 3)
    {
      if(page == 4)
      {
        set_CPU_bank4(bank & 0x7F);
        wb[4] = 8;
      }
      if(page == 5)
      {
        set_CPU_bank5(bank & 0x7F);
        wb[5] = 8;
      }
      if(page == 6)
      {
        set_CPU_bank6(bank & 0x7F);
        wb[6] = 8;
      }
      if(page == 7)
      {
        set_CPU_bank7(bank & 0x7F);
      }
    }
  }
  else
  {
    if(prg_size == 1)
    {
      if(page == 5)
      {
        MMC5_set_WRAM_bank(4, (bank & 0x06)+0);
        MMC5_set_WRAM_bank(5, (bank & 0x06)+1);
      }
    }
    if(prg_size == 2)
    {
      if(page == 5)
      {
        MMC5_set_WRAM_bank(4, (bank & 0x06)+0);
        MMC5_set_WRAM_bank(5, (bank & 0x06)+1);
      }
      if(page == 6)
      {
        MMC5_set_WRAM_bank(6, bank & 0x07);
      }
    }
    if(prg_size == 3)
    {
      if(page == 4)
      {
        MMC5_set_WRAM_bank(4, bank & 0x07);
      }
      if(page == 5)
      {
        MMC5_set_WRAM_bank(5, bank & 0x07);
      }
      if(page == 6)
      {
        MMC5_set_WRAM_bank(6, bank & 0x07);
      }
    }
  }
}

void NES_mapper5::MMC5_set_WRAM_bank(uint8 page, uint8 bank)
{
  if(bank != 8)
  {
    if(wram_size == 1) bank = (bank > 3) ? 8 : 0;
    if(wram_size == 2) bank = (bank > 3) ? 1 : 0;
    if(wram_size == 3) bank = (bank > 3) ? 8 : bank;
    if(wram_size == 4) bank = (bank > 3) ? 4 : bank;
  }
  wb[page] = bank;

  if(bank != 8)
  {
    NES_6502::Context context;
    parent_NES->cpu->GetContext(&context);
    context.mem_page[page] = wram + bank*0x2000;
    parent_NES->cpu->SetContext(&context);
  }
}

uint8 NES_mapper5::PPU_Latch_RenderScreen(uint8 mode, uint32 addr)
{
  uint8 ex_pal = 0;

  if(gfx_mode == 1 && mode == 1)
  {
    // ex gfx mode
    uint8* nametable2 = parent_NES->ppu->get_namt() + 0x800;
    uint32 bank = (nametable2[addr] & 0x3F) << 2;
    set_PPU_banks(bank,bank+1,bank+2,bank+3,bank,bank+1,bank+2,bank+3);
    ex_pal = ((nametable2[addr] & 0xC0) >> 4) | 0x01;
  }
  else
  {
    // normal
    sync_Chr_banks(mode);
  }
  return ex_pal;
}

void NES_mapper5::sync_Chr_banks(uint8 mode)
{
  if(chr_size == 0)
  {
	/*
    set_PPU_bank0(chr_reg[7][mode]*8+0);
    set_PPU_bank1(chr_reg[7][mode]*8+1);
    set_PPU_bank2(chr_reg[7][mode]*8+2);
    set_PPU_bank3(chr_reg[7][mode]*8+3);
    set_PPU_bank4(chr_reg[7][mode]*8+4);
    set_PPU_bank5(chr_reg[7][mode]*8+5);
    set_PPU_bank6(chr_reg[7][mode]*8+6);
    set_PPU_bank7(chr_reg[7][mode]*8+7);
	*/
	int base = chr_reg[7][mode]*8;
	set_PPU_banks(base + 0, base + 1, base + 2, base + 3, 
		base + 4, base + 5, base + 6, base + 7);
  }
  else if(chr_size == 1)
  {
	/*
    set_PPU_bank0(chr_reg[3][mode]*4+0);
    set_PPU_bank1(chr_reg[3][mode]*4+1);
    set_PPU_bank2(chr_reg[3][mode]*4+2);
    set_PPU_bank3(chr_reg[3][mode]*4+3);
    set_PPU_bank4(chr_reg[7][mode]*4+0);
    set_PPU_bank5(chr_reg[7][mode]*4+1);
    set_PPU_bank6(chr_reg[7][mode]*4+2);
    set_PPU_bank7(chr_reg[7][mode]*4+3);
	*/
	int base1 = chr_reg[3][mode]*4;
	int base2 = chr_reg[7][mode]*4;
	set_PPU_banks(base1 + 0, base1 + 1, base1 + 2, base1 + 3, 
		base2 + 0, base2 + 1, base2 + 2, base2 + 3);
  }
  else if(chr_size == 2)
  {
	/*
    set_PPU_bank0(chr_reg[1][mode]*2+0);
    set_PPU_bank1(chr_reg[1][mode]*2+1);
    set_PPU_bank2(chr_reg[3][mode]*2+0);
    set_PPU_bank3(chr_reg[3][mode]*2+1);
    set_PPU_bank4(chr_reg[5][mode]*2+0);
    set_PPU_bank5(chr_reg[5][mode]*2+1);
    set_PPU_bank6(chr_reg[7][mode]*2+0);
    set_PPU_bank7(chr_reg[7][mode]*2+1);
	*/
	set_PPU_banks(chr_reg[1][mode]*2+0, chr_reg[1][mode]*2+1,
		chr_reg[3][mode]*2+0, chr_reg[3][mode]*2+1,
		chr_reg[5][mode]*2+0, chr_reg[5][mode]*2+1,
		chr_reg[7][mode]*2+0, chr_reg[7][mode]*2+1);

  }
  else
  {
	/*
    set_PPU_bank0(chr_reg[0][mode]);
    set_PPU_bank1(chr_reg[1][mode]);
    set_PPU_bank2(chr_reg[2][mode]);
    set_PPU_bank3(chr_reg[3][mode]);
    set_PPU_bank4(chr_reg[4][mode]);
    set_PPU_bank5(chr_reg[5][mode]);
    set_PPU_bank6(chr_reg[6][mode]);
    set_PPU_bank7(chr_reg[7][mode]);
	*/
    set_PPU_banks(chr_reg[0][mode], chr_reg[1][mode], chr_reg[2][mode], chr_reg[3][mode],
		chr_reg[4][mode], chr_reg[5][mode], chr_reg[6][mode], chr_reg[7][mode]);

  }
}
/////////////////////////////////////////////////////////////////////

#endif

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