📄 regex.c
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DEBUG_PRINT2 (" info: 0x%x\n", reg_info[this_reg]); \
\
regend[this_reg] = (char *) POP_FAILURE_ITEM (); \
DEBUG_PRINT2 (" end: 0x%x\n", regend[this_reg]); \
\
regstart[this_reg] = (char *) POP_FAILURE_ITEM (); \
DEBUG_PRINT2 (" start: 0x%x\n", regstart[this_reg]); \
} \
\
DEBUG_STATEMENT (nfailure_points_popped++); \
} /* POP_FAILURE_POINT */
/* Structure for per-register (a.k.a. per-group) information.
This must not be longer than one word, because we push this value
onto the failure stack. Other register information, such as the
starting and ending positions (which are addresses), and the list of
inner groups (which is a bits list) are maintained in separate
variables.
We are making a (strictly speaking) nonportable assumption here: that
the compiler will pack our bit fields into something that fits into
the type of `word', i.e., is something that fits into one item on the
failure stack. */
typedef union
{
fail_stack_elt_t word;
struct
{
/* This field is one if this group can match the empty string,
zero if not. If not yet determined, `MATCH_NULL_UNSET_VALUE'. */
#define MATCH_NULL_UNSET_VALUE 3
unsigned match_null_string_p : 2;
unsigned is_active : 1;
unsigned matched_something : 1;
unsigned ever_matched_something : 1;
} bits;
} register_info_type;
#define REG_MATCH_NULL_STRING_P(R) ((R).bits.match_null_string_p)
#define IS_ACTIVE(R) ((R).bits.is_active)
#define MATCHED_SOMETHING(R) ((R).bits.matched_something)
#define EVER_MATCHED_SOMETHING(R) ((R).bits.ever_matched_something)
/* Call this when have matched a real character; it sets `matched' flags
for the subexpressions which we are currently inside. Also records
that those subexprs have matched. */
#define SET_REGS_MATCHED() \
do \
{ \
unsigned r; \
for (r = lowest_active_reg; r <= highest_active_reg; r++) \
{ \
MATCHED_SOMETHING (reg_info[r]) \
= EVER_MATCHED_SOMETHING (reg_info[r]) \
= 1; \
} \
} \
while (0)
/* Registers are set to a sentinel when they haven't yet matched. */
#define REG_UNSET_VALUE ((char *) -1)
#define REG_UNSET(e) ((e) == REG_UNSET_VALUE)
/* How do we implement a missing MATCH_MAY_ALLOCATE?
We make the fail stack a global thing, and then grow it to
re_max_failures when we compile. */
#ifndef MATCH_MAY_ALLOCATE
static fail_stack_type fail_stack;
static const char ** regstart, ** regend;
static const char ** old_regstart, ** old_regend;
static const char **best_regstart, **best_regend;
static register_info_type *reg_info;
static const char **reg_dummy;
static register_info_type *reg_info_dummy;
#endif
/* Subroutine declarations and macros for regex_compile. */
static void store_op1 (), store_op2 ();
static void insert_op1 (), insert_op2 ();
static boolean at_begline_loc_p (), at_endline_loc_p ();
static boolean group_in_compile_stack ();
static reg_errcode_t compile_range ();
/* Fetch the next character in the uncompiled pattern---translating it
if necessary. Also cast from a signed character in the constant
string passed to us by the user to an unsigned char that we can use
as an array index (in, e.g., `translate'). */
#define PATFETCH_NO_TEST(c) \
do { \
c = (unsigned char) *p++; \
if (translate) c = translate[c]; \
} while (0)
#define PATFETCH(c) \
do {if (p == pend) return REG_EEND; \
c = (unsigned char) *p++; \
if (translate) c = translate[c]; \
} while (0)
/* Fetch the next character in the uncompiled pattern, with no
translation. */
#define PATFETCH_RAW(c) \
do {if (p == pend) return REG_EEND; \
c = (unsigned char) *p++; \
} while (0)
#define PATFETCH_RAW_NO_TEST(c) \
do { \
c = (unsigned char) *p++; \
} while (0)
/* Go backwards one character in the pattern. */
#define PATUNFETCH p--
/* If `translate' is non-null, return translate[D], else just D. We
cast the subscript to translate because some data is declared as
`char *', to avoid warnings when a string constant is passed. But
when we use a character as a subscript we must make it unsigned. */
#define TRANSLATE(d) (translate ? translate[(unsigned char) (d)] : (d))
/* Macros for outputting the compiled pattern into `buffer'. */
/* If the buffer isn't allocated when it comes in, use this. */
#define INIT_BUF_SIZE 32
/* Make sure we have at least N more bytes of space in buffer. */
#define GET_BUFFER_SPACE(n) \
while ((unsigned long)(b - bufp->buffer + (n)) > bufp->allocated) \
EXTEND_BUFFER ()
/* Make sure we have one more byte of buffer space and then add C to it. */
#define BUF_PUSH(c) \
do { \
GET_BUFFER_SPACE (1); \
*b++ = (unsigned char) (c); \
} while (0)
/* Ensure we have two more bytes of buffer space and then append C1 and C2. */
#define BUF_PUSH_2(c1, c2) \
do { \
GET_BUFFER_SPACE (2); \
*b++ = (unsigned char) (c1); \
*b++ = (unsigned char) (c2); \
} while (0)
/* As with BUF_PUSH_2, except for three bytes. */
#define BUF_PUSH_3(c1, c2, c3) \
do { \
GET_BUFFER_SPACE (3); \
*b++ = (unsigned char) (c1); \
*b++ = (unsigned char) (c2); \
*b++ = (unsigned char) (c3); \
} while (0)
/* Store a jump with opcode OP at LOC to location TO. We store a
relative address offset by the three bytes the jump itself occupies. */
#define STORE_JUMP(op, loc, to) \
store_op1 (op, loc, (to) - (loc) - 3)
/* Likewise, for a two-argument jump. */
#define STORE_JUMP2(op, loc, to, arg) \
store_op2 (op, loc, (to) - (loc) - 3, arg)
/* Like `STORE_JUMP', but for inserting. Assume `b' is the buffer end. */
#define INSERT_JUMP(op, loc, to) \
insert_op1 (op, loc, (to) - (loc) - 3, b)
/* Like `STORE_JUMP2', but for inserting. Assume `b' is the buffer end. */
#define INSERT_JUMP2(op, loc, to, arg) \
insert_op2 (op, loc, (to) - (loc) - 3, arg, b)
/* This is not an arbitrary limit: the arguments which represent offsets
into the pattern are two bytes long. So if 2^16 bytes turns out to
be too small, many things would have to change. */
#define MAX_BUF_SIZE (1L << 16)
/* Extend the buffer by twice its current size via realloc and
reset the pointers that pointed into the old block to point to the
correct places in the new one. If extending the buffer results in it
being larger than MAX_BUF_SIZE, then flag memory exhausted. */
#define EXTEND_BUFFER() \
do { \
unsigned char *old_buffer = bufp->buffer; \
if (bufp->allocated == MAX_BUF_SIZE) \
return REG_ESIZE; \
bufp->allocated <<= 1; \
if (bufp->allocated > MAX_BUF_SIZE) \
bufp->allocated = MAX_BUF_SIZE; \
bufp->buffer = (unsigned char *) realloc (bufp->buffer, bufp->allocated);\
if (bufp->buffer == NULL) \
return REG_ESPACE; \
/* If the buffer moved, move all the pointers into it. */ \
if (old_buffer != bufp->buffer) \
{ \
b = (b - old_buffer) + bufp->buffer; \
begalt = (begalt - old_buffer) + bufp->buffer; \
if (fixup_alt_jump) \
fixup_alt_jump = (fixup_alt_jump - old_buffer) + bufp->buffer;\
if (laststart) \
laststart = (laststart - old_buffer) + bufp->buffer; \
if (pending_exact) \
pending_exact = (pending_exact - old_buffer) + bufp->buffer; \
} \
} while (0)
/* Since we have one byte reserved for the register number argument to
{start,stop}_memory, the maximum number of groups we can report
things about is what fits in that byte. */
#define MAX_REGNUM 255
/* But patterns can have more than `MAX_REGNUM' registers. We just
ignore the excess. */
typedef unsigned regnum_t;
/* Macros for the compile stack. */
/* Since offsets can go either forwards or backwards, this type needs to
be able to hold values from -(MAX_BUF_SIZE - 1) to MAX_BUF_SIZE - 1. */
typedef int pattern_offset_t;
typedef struct
{
pattern_offset_t begalt_offset;
pattern_offset_t fixup_alt_jump;
pattern_offset_t inner_group_offset;
pattern_offset_t laststart_offset;
regnum_t regnum;
} compile_stack_elt_t;
typedef struct
{
compile_stack_elt_t *stack;
unsigned size;
unsigned avail; /* Offset of next open position. */
} compile_stack_type;
#define INIT_COMPILE_STACK_SIZE 32
#define COMPILE_STACK_EMPTY (compile_stack.avail == 0)
#define COMPILE_STACK_FULL (compile_stack.avail == compile_stack.size)
/* The next available element. */
#define COMPILE_STACK_TOP (compile_stack.stack[compile_stack.avail])
/* Set the bit for character C in a list. */
#define SET_LIST_BIT(c) \
(b[((unsigned char) (c)) / BYTEWIDTH] \
|= 1 << (((unsigned char) c) % BYTEWIDTH))
/* Get the next unsigned number in the uncompiled pattern. */
#define GET_UNSIGNED_NUMBER_NO_TEST(num) \
{ \
PATFETCH_NO_TEST (c); \
while (ISDIGIT (c)) \
{ \
if (num < 0) \
num = 0; \
num = num * 10 + c - '0'; \
if (p == pend) \
break; \
PATFETCH_NO_TEST (c); \
} \
}
#define GET_UNSIGNED_NUMBER(num) \
{ if (p != pend) \
{ \
PATFETCH (c); \
while (ISDIGIT (c)) \
{ \
if (num < 0) \
num = 0; \
num = num * 10 + c - '0'; \
if (p == pend) \
break; \
PATFETCH_NO_TEST (c); \
} \
} \
}
#define CHAR_CLASS_MAX_LENGTH 6 /* Namely, `xdigit'. */
#define IS_CHAR_CLASS(string) \
(STREQ (string, "alpha") || STREQ (string, "upper") \
|| STREQ (string, "lower") || STREQ (string, "digit") \
|| STREQ (string, "alnum") || STREQ (string, "xdigit") \
|| STREQ (string, "space") || STREQ (string, "print") \
|| STREQ (string, "punct") || STREQ (string, "graph") \
|| STREQ (string, "cntrl") || STREQ (string, "blank"))
/* `regex_compile' compiles PATTERN (of length SIZE) according to SYNTAX.
Returns one of error codes defined in `regex.h', or zero for success.
Assumes the `allocated' (and perhaps `buffer') and `translate'
fields are set in BUFP on entry.
If it succeeds, results are put in BUFP (if it returns an error, the
contents of BUFP are undefined):
`buffer' is the compiled pattern;
`syntax' is set to SYNTAX;
`used' is set to the length of the compiled pattern;
`fastmap_accurate' is zero;
`re_nsub' is the number of subexpressions in PATTERN;
`not_bol' and `not_eol' are zero;
The `fastmap' and `newline_anchor' fields are neither
examined nor set. */
static reg_errcode_t
regex_compile (const char *pattern, int size, reg_syntax_t syntax, struct re_pattern_buffer *bufp)
{
/* We fetch characters from PATTERN here. Even though PATTERN is
`char *' (i.e., signed), we declare these variables as unsigned, so
they can be reliably used as array indices. */
register unsigned char c, c1;
/* A random tempory spot in PATTERN. */
const char *p1;
/* Points to the end of the buffer, where we should append. */
register unsigned char *b;
/* Keeps track of unclosed groups. */
compile_stack_type compile_stack;
/* Points to the current (ending) position in the pattern. */
const char *p = pattern;
const char *pend = pattern + size;
/* How to translate the characters in the pattern. */
char *translate = bufp->translate;
/* Address of the count-byte of the most recently inserted `exactn'
command. This makes it possible to tell if a new exact-match
character can be added to that command or if the character requires
a new `exactn' command. */
unsigned char *pending_exact = 0;
/* Address of start of the most recently finished expression.
This tells, e.g., postfix * where to find the start of its
operand. Reset at the beginning of groups and alternatives. */
unsigned char *laststart = 0;
/* Address of beginning of regexp, or inside of last group. */
unsigned char *begalt;
/* Place in the uncompiled pattern (i.e., the {) to
which to go back if the interval is invalid. */
const char *beg_interval;
/* Address of the place where a forward jump should go to the end of
the containing expression. Each alternative of an `or' -- except the
last -- ends with a forward jump of this sort. */
unsigned char *fixup_alt_jump = 0;
/* Counts open-groups as they are encountered. Remembered for the
matching close-group on the compile stack, so the same register
number is put in the stop_memory as the start_memory. */
regnum_t regnum = 0;
#ifdef DEBUG
DEBUG_PRINT1 ("\nCompiling pattern: ");
if (debug)
{
unsigned debug_count;
for (debug_count = 0; debug_count < size; debug_count++)
printchar (pattern[debug_count]);
putchar ('\n');
}
#endif /* DEBUG */
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