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📄 cseg.cpp

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/*! \file
    \brief Implementation of AxPipe::CSeg reference counted memory objects

    @(#) $Id: CSeg.cpp,v 1.2 2004/01/01 20:05:53 svante Exp $

    AxPipe - Binary Stream Framework

    Copyright (C) 2003 Svante Seleborg/Axon Data, All rights reserved.

    This program is free software; you can redistribute it and/or modify it under the terms
    of the GNU General Public License as published by the Free Software Foundation;
    either version 2 of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
    without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    See the GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along with this program;
    if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
    Boston, MA 02111-1307 USA

    The author may be reached at mailto:axpipe@axondata.se and http://axpipe.sourceforge.net

    Why is this framework released as GPL and not LGPL? See http://www.gnu.org/philosophy/why-not-lgpl.html

----
\verbatim
    CSeg.cpp                        Implementation of CSeg reference counted memory objects

    E-mail                          YYYY-MM-DD              Reason
    axpipe@axondata.se              2003-11-23              Initial
\endverbatim
*/
#include "stdafx.h"

#include "AxAssert.h"
#define AXLIB_ASSERT_FILE "CSeg.cpp"

namespace AxPipe {
    /// Constructor helper, init's a CSeg appropriately
    void
    CSeg::Init(size_t cbBuf, void *pvBuf, bool fReadOnly, int iType) {
        InitializeCriticalSection(&m_CritSect);
        m_iType = iType;
        m_pMom = NULL;
        m_fReadOnly = fReadOnly;
        if (m_cbLen = m_cbBuf = cbBuf) {
            if (!(m_fOwnPtr = (pvBuf == NULL))) {
                m_pvBuf = static_cast<unsigned char *>(pvBuf);
            } else {
                m_pvBuf = new unsigned char[m_cbBuf];
            }
        } else {
            m_fOwnPtr = false;
            m_pvBuf = NULL;
        }
        m_cbOff = 0;
        m_iRefCnt = 1;
    }

    /// Copy by assignment makes a dependent copy of the original
    /// section. It inherits the buffer, but is considered a child
    /// of the original.
    CSeg&
    CSeg::operator=(CSeg& rhs) {

        EnterCriticalSection(&m_CritSect);

        // Here we should have some check for assignment to non-empty lhs
        // and clear that. We don't implement that right now.
        m_pMom = &rhs;
        m_pvBuf = rhs.m_pvBuf;
        m_cbBuf = rhs.m_cbBuf;
        m_cbLen = rhs.m_cbLen;
        m_cbOff = rhs.m_cbOff;
        m_fReadOnly = rhs.m_fReadOnly;
        m_fOwnPtr = false;                  // A copy can never own the buffer.

        LeaveCriticalSection(&m_CritSect);

        rhs.AddRef();
        return *this;
    }

    /// \param cbBuf The size of the buffer provided. If provided, please provide a non-NULL buffer.
    /// \param pvBuf Pointer to a buffer with cbBuf bytes. This buffer will be referred to by the CSeg.
    /// \param fReadOnly Set to true if the provided buffer is read-only.
    CSeg::CSeg(size_t cbBuf, void *pvBuf, bool fReadOnly) {
        Init(cbBuf, pvBuf, fReadOnly, 0);
    }

    /// \param cbBuf The size of the buffer provided. Please provide a non-NULL buffer.
    /// \param pvBuf Pointer to a buffer with cbBuf bytes of read-only data.
    CSeg::CSeg(size_t cbBuf, const void *pvBuf) {
        Init(cbBuf, (void *)pvBuf, true, 0);
    }

    /// \param pvBuf Pointer to a buffer with cbLen bytes of valid data to copy
    /// \param cbLen Number of valid bytes data in the buffer to copy
    /// \param cbGrowBuf Number of bytes to increase the new buffer to
    CSeg::CSeg(const void *pvBuf, size_t cbLen, size_t cbGrowBuf) {
        Init(cbLen + cbGrowBuf, NULL, false, 0);
        
        // Decrease length to the valid part.
        m_cbLen = cbLen;
        
        // Initialize the allocated buffer with the data provided
        CopyMemory(m_pvBuf, pvBuf, cbLen);
    }

    /// Never allocate a CSeg as auto or static.
    ///
    /// Note that the destructor does nothing - Release() does all the work, including delete this;
    /// Here we don't need a critical section, as the destructor is only called from
    /// within the class, and by definition only by one thread.
    /// With the exception of catastrophic internal error where the destructor
    /// is called prematurely, this is by definition thread-safe in the sense
    /// that only one thread should be active and attempt to destruct it.
    CSeg::~CSeg() {
        if (m_iRefCnt) {
            MessageBox(NULL, _T("CSeg::~CSeg() bad call or double-delete"), _T("http://www.axondata.se"), MB_OK);
        } else {
            if (m_pMom) {
                m_pMom->Release();
            } else if (m_pvBuf && m_fOwnPtr) {
                delete[] m_pvBuf;
                m_pvBuf = NULL;
            }
        }
        DeleteCriticalSection(&m_CritSect);
    }
    
    /// This is the raw buffer pointer, unaffected by offsets or anything else,
    /// and it's also not const or anything, regardless of read-only status.
    /// \return The really raw buffer pointer. Use with caution.
    unsigned char *
    CSeg::Ptr() {
        // m_pvBuf is only initialized in the constructor, so this is thread-safe
        return m_pvBuf;
    }

    /// \return const pointer to valid data, including offset.
    const unsigned char *
    CSeg::PtrRd() {
        const unsigned char *r;
        EnterCriticalSection(&m_CritSect); {
            r = &m_pvBuf[m_cbOff];
        } LeaveCriticalSection(&m_CritSect);
        return r;
    }

    /// If you really need to get write-access to the buffer, use CSeg::Writeable().
    /// \return Pointer to valid writeable data, unless it's read-only. Then return NULL.
    unsigned char *
    CSeg::PtrWr() {
        // m_fReadOnly is only initialized in the constructor, thus thread-safe
        return m_fReadOnly ? NULL : (unsigned char *)(PtrRd());
    }

    /// You may not refer to this CSeg* again, as it will have been Release() 'd.
    /// It only returns the data known to be valid in the buffer, not the raw buffer.
    /// Do check the length with Len() first, to find how much data there is.
    /// \return A buffer free to use, no longer associated with this CSeg. Must Allocator::FreeX
    unsigned char *
    CSeg::PtrRelease() {
        // Return a buffer that is free to use. 
        unsigned char *p;
        EnterCriticalSection(&m_CritSect); {
            if (!m_fOwnPtr || (m_iRefCnt > 1) || m_pMom || m_cbOff) {
                if (p = new unsigned char[Len()]) {
                    memcpy(p, PtrRd(), Len());
                }
            } else {
                p = &m_pvBuf[m_cbOff];
                m_pvBuf = NULL;
            }
        } LeaveCriticalSection(&m_CritSect);

        Release();
        return p;
    }
    
    /// This is not necessarily the same as the Len() of the buffer,
    /// nor is it necessarily the same as the size of the raw buffer.
    /// \return Bytes in buffer from offset to end of raw buffer.
    size_t
    CSeg::Size(void) {
        size_t s;
        EnterCriticalSection(&m_CritSect); {
            s = m_cbBuf - m_cbOff;
        } LeaveCriticalSection(&m_CritSect);
        return s;
    }
    
    ///   
    /// \return The number of bytes of valid data.
    size_t
    CSeg::Len(void) {
        size_t l;
        EnterCriticalSection(&m_CritSect); {
            l = m_cbLen - m_cbOff;
        } LeaveCriticalSection(&m_CritSect);
        return l;
    }
    
    ///
    /// \return A pointer to this.
    CSeg *
    CSeg::Len(size_t cbLen) {
        EnterCriticalSection(&m_CritSect); {
            m_cbLen = cbLen + m_cbOff;
        } LeaveCriticalSection(&m_CritSect);
        return this;
    }

    /// Make a writeable CSeg of ourselves. If we already are
    /// writeable, just return 'this' and increment the ref count.
    ///
    /// If we're readonly, make a new section and copy the valid
    /// data we have there.
    /// \return Pointer to a writeable CSeg.
    CSeg *
    CSeg::Writeable() {
        if (m_fReadOnly) {
            CSeg *pWriteable;
            EnterCriticalSection(&m_CritSect); {
                pWriteable = new CSeg(Len());
                memcpy(pWriteable->PtrWr(), PtrRd(), Len());
            } LeaveCriticalSection(&m_CritSect);
            return pWriteable;
        } else {
            return AddRef();
        }
    }
    
    /// Don't Drop() more than Len() bytes.
    /// \param cbOff The number of bytes to drop at the start.
    /// \return A pointer to this.
    CSeg *
    CSeg::Drop(size_t cbOff) {
        EnterCriticalSection(&m_CritSect); {
            m_cbOff += cbOff;
        } LeaveCriticalSection(&m_CritSect);
        return this;
    }

    /// \brief Increment the reference count of this object.
    /// \return A pointer to this.
    CSeg *
    CSeg::AddRef() {
        // II makes it thread-safe
        InterlockedIncrement(&m_iRefCnt);
        return this;
    }

    /// Decrement the reference counter, and self destruct if
    /// it reaches zero.
    ///
    /// If we're a child of another base section, decrement
    /// that reference count if our reference reaches zero.
    ///
    /// Never reference a CSeg * after calling Release().
    /// \return Zero if this was the last reference.
    int
    CSeg::Release() {
       LONG i = InterlockedDecrement(&m_iRefCnt);
        if (i == 0) {
            // This is why you must *never* reference a CSeg* after calling Release()
            // This is also why you must *never* delete  CSeg manually, nor allocate
            // one as auto or static.
            delete this;
        }
        return i;
    }

    /// A CSeg may have an arbitrary int associated with it. The default
    /// is zero, but it may be set to any value by other classes, and
    /// it may be used for any purpose. AxPipe defines some reserved values
    /// in AxPipe::eSegType.
    /// \see eSegType
    /// \return The type as an int.
    int
    CSeg::Type() {
        // m_iType should only be set in construction, thus thread-safe
        return m_iType;
    }
    
    /// \see Type()
    /// This is not thread-safe strictly speaking - so must only be called
    /// when there is a single reference.
    /// \return A pointer to 'this' CSeg
    CSeg *
    CSeg::SetType(int iType) {
        m_iType = iType;
        return this;
    }
    
    /// Checks for NULL pointer and non-default Type().
    /// \return true if the pointer is a valid standard segment pointer.
    bool
    CSeg::IsSeg(CSeg *pSeg) {
        return (pSeg != NULL && !pSeg->Type());
    }

    /// The result is a child copy of the original - they share the buffer, but
    /// have individual offsets and lengths.
    /// \return A pointer to this.
    CSeg *
    CSeg::Clone() {
        // The operator= handles thread-issues
        return &(*new CSeg = *this);
    }

    /// \brief Run-time type identifcation.
    ///
    /// We're not using the built in RTTI because we sometimes want to be able
    /// to forego most of the run time library, as well as exceptions and RTTI.
    ///
    /// The point here is to create a guaranteed unique value that is the same
    /// for all instances of a class, while not requiring any inits outside
    /// of the class declaration, and also to 'fool' optimizing compilers, so
    /// that they cannot perform global optimization and figure out that it can
    /// fold identical functions into one. It happened in a previous version...
    /// That's why we include the static int, it can't be optimized away, at least
    /// not easily.
    /// You need to override ClassId() and RTClassId() in all derived clases you
    /// want to distinguish, this is
    /// most easily done by simply copying and pasting exactly these definitions.
    /// There is also the Run-Time version, accessible through a pointer to a
    /// polymorphic base-class for example, RTClassId().
    void *
    CSeg::ClassId() {
        static int i;
        return &i;
    }

    /// \brief Run-Time version of our type identification.
    /// \see ClassId()
    void *
    CSeg::RTClassId() {
        return ClassId();
    }
};

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