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📄 graphic.c

📁 uC/OS-II在EP7312微处理器的移植源程序
💻 C
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/*
 * $Id: graphic.c,v 1.2 2003/08/29 03:13:17 casic Exp $
 *
 * graphic.c : draw graphics on LCD 
 *
 * Copyright (C) 2003 ynding ( haoanian@263.net )
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include "color.h"
#include "graphic.h"

/* 
 * draw a dot in the LCD
 * x,y : coordinate of the pixel to be lightened
 * color : the color of the dot
 */
void draw_dot(int x, int y, COLOR color)
{
	unsigned char*	fb_ptr;
	COLOR	pure_color = 0x0000;

	/* if the dot is out of the LCD, return */
	if ( x<0 || x>=320|| y<0 || y>=240) {
		return;
	}

	/* calculate the address according the dot */
	fb_ptr = (unsigned char*)0xc0000000 + (x+y*320)*12/8;

	/* setup the image from the pixel to the frame buffer */
	if ( x & 0x1 ) {
		pure_color = ( color & 0x000f ) << 4;
		*fb_ptr &= 0x0f;
		*fb_ptr |= pure_color;

		pure_color = ( color & 0x0ff0 ) >> 4;
		*(fb_ptr+1) = 0xff & pure_color;

	} else {
		pure_color = color & 0x00ff;
		*fb_ptr = 0xff & pure_color;

		pure_color = ( color & 0x0f00 ) >> 8;
		*(fb_ptr+1) &= 0xf0;
		*(fb_ptr+1) |= pure_color;
	}

	return;
}

/* draw a vertical line */
void draw_vline(int x, int y1, int y2, COLOR color)
{
	int tmp;
	int i = 0;

	if ( y1>y2 ) {
		tmp = y1;
		y1 = y2;
		y2 = tmp;
	}

	tmp = y2 - y1;

	for ( i=0;i<=tmp;++i ) {
		draw_dot(x,y1+i,color);
	}

	return;
}

/* draw a horizontal line */
void draw_hline(int x1, int x2, int y, COLOR color)
{
	int tmp;
	int i = 0;

	if ( x1>x2 ) {
		tmp = x1;
		x1 = x2;
		x2 = tmp;
	}

	tmp = x2 - x1;

	for ( i=0;i<=tmp;++i ) {
		draw_dot(x1+i,y,color);
	}

	return;
}

/* draw a vertical dashed */
void draw_vdashed(int x, int y1, int y2, COLOR color)
{
	int tmp;
	int i = 0;

	if ( y1>y2 ) {
		tmp = y1;
		y1 = y2;
		y2 = tmp;
	}

	tmp = y2 - y1;

	for ( i=0;i<=tmp;i+=5 ) {
		draw_dot(x, y1+i, color);
	}

	return;
}

/* draw a horizontal dashed */
void draw_hdashed(int x1, int x2, int y, COLOR color)
{
	int tmp;
	int i = 0;

	if ( x1>x2 ) {
		tmp = x1;
		x1 = x2;
		x2 = tmp;
	}

	tmp = x2 - x1;

	for ( i=0;i<=tmp;i+=5 ) {
		draw_dot(x1+i, y, color);
	}

	return;
}

/* draw vertical scales */
void draw_vscale(int x, int y1, int y2, COLOR color)
{
	int tmp;

	if ( y1>y2 ) {
		tmp = y1;
		y1 = y2;
		y2 = tmp;
	}

	tmp = y2 - y1;

	draw_vdashed(x, y1, y2, color);
	draw_vdashed(x-1, y1, y2, color);
	draw_vdashed(x+1, y1, y2, color);

	return;
}


/* draw horizontal scales */
void draw_hscale(int x1, int x2, int y, COLOR color)
{
	int tmp;

	if ( x1>x2 ) {
		tmp = x1;
		x1 = x2;
		x2 = tmp;
	}

	tmp = x2 - x1;

	draw_hdashed(x1, x2, y, color);
	draw_hdashed(x1, x2, y-1, color);
	draw_hdashed(x1, x2, y+1, color);

	return;
}

/* draw a big dot -- 4*4 pixels */
void draw_bigdot(int x, int y, COLOR color)
{
	draw_vline(x, y, y+4, color);
	draw_vline(x+1, y, y+4, color);
	draw_vline(x+2, y, y+4, color);
	draw_vline(x+3, y, y+4, color);
	return;
}

/*
 * (start_x,start_y) : coordinate of the top-left-corner of the rectangle 
 * (end_x,end_y) : coordinate of the bottom-right-corner of the rectangle
 */
void draw_rectangle(int start_x, int start_y, int end_x, int end_y, COLOR color)
{
	draw_vline(start_x, start_y, end_y, color);
	draw_vline(end_x, start_y, end_y, color);
	draw_hline(start_x, end_x, start_y, color);
	draw_hline(start_x, end_x, end_y, color);

	return;
}


/*
 * (start_x,start_y) : coordinate of the top-left-corner of the rectangle 
 * (end_x,end_y) : coordinate of the bottom-right-corner of the rectangle
 * this rectangle is filled with pixels which color is the same as the frame
 */
void draw_full_rectangle(int start_x, int start_y, int end_x, int end_y, COLOR color)
{
	int i = 0;
	int tmp = 0;

	tmp = end_x - start_x;

	for ( i=0;i<tmp;++i ) {
		draw_vline(start_x+i, start_y, end_y, color);
	}

	return;
}

/* (x,y) -- coordinate of the center of the circle */
void draw_circle(int x, int y, int r, COLOR color)
{
	int x1 = 0;
	int y1 = r;
	int p = 3 - 2 * r;

	while(x1 <= y1 ) {

		draw_dot(x + x1, y + y1, color);
		draw_dot(x - x1, y + y1, color);
		draw_dot(x + x1, y - y1, color);
		draw_dot(x - x1, y - y1, color);
		draw_dot(x + y1, y + x1, color);
		draw_dot(x - y1, y + x1, color);
		draw_dot(x + y1, y - x1, color);
		draw_dot(x - y1, y - x1, color);

		if(p < 0)
			p+= 4 * x1++ +6;
		else
			p+= 4 * (x1++ - y1--) + 10;

	}

	return;
}

/* printf 4 colors' scales, and 7 characteristic colors */
void display_color_scales(void)
{
	static COLOR	red[] = {
		red0, red1, red2, red3, red4, red5, red6, red7,
	       	red8, red9, reda, redb, redc, redd, rede, redf
	};
	static COLOR	green[] = {
		green0, green1, green2, green3, green4, green5, green6, green7,
		green8, green9, greena, greenb, greenc, greend, greene, greenf
	};
	static COLOR	blue[] = {
		blue0, blue1, blue2, blue3, blue4, blue5, blue6, blue7,
		blue8, blue9, bluea, blueb, bluec, blued, bluee, bluef
	};
	static COLOR	gray[] = {
		gray0, gray1, gray2, gray3, gray4, gray5, gray6, gray7,
		gray8, gray9, graya, grayb, grayc, grayd, graye, grayf
	};

	int i = 0;

	for ( i=0;i<16;++i ) {
		/* red scale */
		draw_full_rectangle(20*i,0,20*(i+1),20,red[i]);

		/* green  scale */
		draw_full_rectangle(20*i,20,20*(i+1),40,green[i]);

		/* blue scale */
		draw_full_rectangle(20*i,40,20*(i+1),60,blue[i]);
		
		/* gray scale */
		draw_full_rectangle(20*i,60,20*(i+1),80,gray[i]);

	}

	/* characteristic  colors:red,orange,yellow,green,cyan,blue,purple */
	draw_full_rectangle(90,100,110,120,RED);
	draw_full_rectangle(110,100,130,120,ORANGE);
	draw_full_rectangle(130,100,150,120,YELLOW);
	draw_full_rectangle(150,100,170,120,GREEN);
	draw_full_rectangle(170,100,190,120,CYAN);
	draw_full_rectangle(190,100,210,120,BLUE);
	draw_full_rectangle(210,100,230,120,PURPLE);

	return;
}

void display_circles(void)
{
	draw_circle(50,120,20,RED);
	draw_circle(50,120,30,GREEN);
	draw_circle(270,120,20,BLUE);
	draw_circle(270,120,30,BLACK);

	return;
}

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