📄 aviplayerview.h
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// AVIPlayerView.h : interface of the CAVIPlayerView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_AVIPLAYERVIEW_H__287B4768_8F1E_4381_9ED8_9FD244AFFE67__INCLUDED_)
#define AFX_AVIPLAYERVIEW_H__287B4768_8F1E_4381_9ED8_9FD244AFFE67__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define IDEVENTPLAY 0
class CAVIPlayerView : public CView
{
protected: // create from serialization only
CAVIPlayerView();
DECLARE_DYNCREATE(CAVIPlayerView)
// Attributes
public:
CAVIPlayerDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAVIPlayerView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CAVIPlayerView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
void Play(int nFrame);
//{{AFX_MSG(CAVIPlayerView)
afx_msg void OnPaint();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnPlay();
afx_msg void OnPause();
afx_msg void OnStop();
afx_msg void OnUpdatePlay(CCmdUI* pCmdUI);
afx_msg void OnUpdatePause(CCmdUI* pCmdUI);
afx_msg void OnUpdateStop(CCmdUI* pCmdUI);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
BOOL m_bPlaying;
BOOL m_bPaused;
};
#ifndef _DEBUG // debug version in AVIPlayerView.cpp
inline CAVIPlayerDoc* CAVIPlayerView::GetDocument()
{ return (CAVIPlayerDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_AVIPLAYERVIEW_H__287B4768_8F1E_4381_9ED8_9FD244AFFE67__INCLUDED_)
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