📄 sdl_dx5events.c
字号:
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"/* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */#include "directx.h"#include "SDL_main.h"#include "SDL_events.h"#include "SDL_video.h"#include "SDL_syswm.h"#include "../../events/SDL_sysevents.h"#include "../../events/SDL_events_c.h"#include "../wincommon/SDL_lowvideo.h"#include "SDL_dx5video.h"#ifndef WM_APP#define WM_APP 0x8000#endif#ifdef _WIN32_WCE#define NO_GETKEYBOARDSTATE#endif/* The keyboard and mouse device input */#define MAX_INPUTS 16 /* Maximum of 16-1 input devices */#define INPUT_QSIZE 512 /* Buffer up to 512 input messages */static LPDIRECTINPUT dinput = NULL;static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS];static HANDLE SDL_DIevt[MAX_INPUTS];static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *);static int SDL_DIndev = 0;static int mouse_lost;static int mouse_pressed;static int mouse_buttons_swapped = 0;/* The translation table from a DirectInput scancode to an SDL keysym */static SDLKey DIK_keymap[256];static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed);/* DJM: If the user setup the window for us, we want to save his window proc, and give him a chance to handle some messages. */#ifdef STRICT#define WNDPROCTYPE WNDPROC#else#define WNDPROCTYPE FARPROC#endifstatic WNDPROCTYPE userWindowProc = NULL;static HWND GetTopLevelParent(HWND hWnd){ HWND hParentWnd; while (1) { hParentWnd = GetParent(hWnd); if (hParentWnd == NULL) break; hWnd = hParentWnd; } return hWnd;}/* Convert a DirectInput return code to a text message */static void SetDIerror(char *function, int code){ static char *error; static char errbuf[1024]; errbuf[0] = 0; switch (code) { case DIERR_GENERIC: error = "Undefined error!"; break; case DIERR_OLDDIRECTINPUTVERSION: error = "Your version of DirectInput needs upgrading"; break; case DIERR_INVALIDPARAM: error = "Invalid parameters"; break; case DIERR_OUTOFMEMORY: error = "Out of memory"; break; case DIERR_DEVICENOTREG: error = "Device not registered"; break; case DIERR_NOINTERFACE: error = "Interface not supported"; break; case DIERR_NOTINITIALIZED: error = "Device not initialized"; break; default: SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: Unknown DirectInput error: 0x%x", function, code); break; } if ( ! errbuf[0] ) { SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error); } SDL_SetError("%s", errbuf); return;}/* Initialize DirectInput Note: If NONEXCLUSIVE access is requested for the devices, normal windows input messages will continue to be generated for that input device, in addition to DirectInput messages. */static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events);static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events);struct { char *name; REFGUID guid; LPCDIDATAFORMAT format; DWORD win_level; DWORD raw_level; void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events);} inputs[] = { { "keyboard", &GUID_SysKeyboard, &c_dfDIKeyboard, (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard }, { "mouse", &GUID_SysMouse, &c_dfDIMouse, (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), (DISCL_FOREGROUND|DISCL_EXCLUSIVE), handle_mouse }, { NULL, NULL, NULL, 0, 0, NULL }}; static int DX5_DInputInit(_THIS){ int i; LPDIRECTINPUTDEVICE device; HRESULT result; DIPROPDWORD dipdw; HWND topwnd; /* Create the DirectInput object */ result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION, &dinput, NULL); if ( result != DI_OK ) { SetDIerror("DirectInputCreate", result); return(-1); } /* Create all of our registered input devices */ SDL_DIndev = 0; for ( i=0; inputs[i].name; ++i ) { /* Create the DirectInput device */ result = IDirectInput_CreateDevice(dinput, inputs[i].guid, &device, NULL); if ( result != DI_OK ) { SetDIerror("DirectInput::CreateDevice", result); return(-1); } result = IDirectInputDevice_QueryInterface(device, &IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]); IDirectInputDevice_Release(device); if ( result != DI_OK ) { SetDIerror("DirectInputDevice::QueryInterface", result); return(-1); } topwnd = GetTopLevelParent(SDL_Window); result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i], topwnd, inputs[i].win_level); if ( result != DI_OK ) { SetDIerror("DirectInputDevice::SetCooperativeLevel", result); return(-1); } result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i], inputs[i].format); if ( result != DI_OK ) { SetDIerror("DirectInputDevice::SetDataFormat", result); return(-1); } /* Set buffered input -- we aren't polling */ SDL_memset(&dipdw, 0, sizeof(dipdw)); dipdw.diph.dwSize = sizeof(dipdw); dipdw.diph.dwHeaderSize = sizeof(dipdw.diph); dipdw.diph.dwObj = 0; dipdw.diph.dwHow = DIPH_DEVICE; dipdw.dwData = INPUT_QSIZE; result = IDirectInputDevice2_SetProperty(SDL_DIdev[i], DIPROP_BUFFERSIZE, &dipdw.diph); if ( result != DI_OK ) { SetDIerror("DirectInputDevice::SetProperty", result); return(-1); } /* Create an event to be signaled when input is ready */ SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL); if ( SDL_DIevt[i] == NULL ) { SDL_SetError("Couldn't create DirectInput event"); return(-1); } result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i], SDL_DIevt[i]); if ( result != DI_OK ) { SetDIerror("DirectInputDevice::SetEventNotification", result); return(-1); } SDL_DIfun[i] = inputs[i].fun; /* Acquire the device for input */ IDirectInputDevice2_Acquire(SDL_DIdev[i]); /* Increment the number of devices we have */ ++SDL_DIndev; } mouse_pressed = 0; mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON); /* DirectInput is ready! */ return(0);}/* Clean up DirectInput */static void DX5_DInputQuit(_THIS){ int i; if ( dinput != NULL ) { /* Close and release all DirectInput devices */ for ( i=0; i<MAX_INPUTS; ++i ) { if ( SDL_DIdev[i] != NULL ) { IDirectInputDevice2_Unacquire(SDL_DIdev[i]); IDirectInputDevice2_SetEventNotification( SDL_DIdev[i], NULL); if ( SDL_DIevt[i] != NULL ) { CloseHandle(SDL_DIevt[i]); SDL_DIevt[i] = NULL; } IDirectInputDevice2_Release(SDL_DIdev[i]); SDL_DIdev[i] = NULL; } } /* Release DirectInput */ IDirectInput_Release(dinput); dinput = NULL; }}/* Flag to tell SDL whether or not we queued an event */static int posted = 0;/* Input event handler functions */static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf){ int i; SDL_keysym keysym; /* Translate keyboard messages */ for ( i=0; i<numevents; ++i ) { if ( keybuf[i].dwData & 0x80 ) { posted = SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(keybuf[i].dwOfs, &keysym, 1)); } else { posted = SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(keybuf[i].dwOfs, &keysym, 0)); } }}static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf){ int i; Sint16 xrel, yrel; Uint8 state; Uint8 button; DWORD timestamp = 0; /* Sanity check. Mailing list reports this being NULL unexpectedly. */ if (SDL_PublicSurface == NULL) { return; } /* If we are in windowed mode, Windows is taking care of the mouse */ if ( (SDL_PublicSurface->flags & SDL_OPENGL) || !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) { return; } /* If the mouse was lost, regain some sense of mouse state */ if ( mouse_lost ) { POINT mouse_pos; Uint8 old_state; Uint8 new_state; /* Set ourselves up with the current cursor position */ GetCursorPos(&mouse_pos); ScreenToClient(SDL_Window, &mouse_pos); posted = SDL_PrivateMouseMotion(0, 0, (Sint16)mouse_pos.x, (Sint16)mouse_pos.y); /* Check for mouse button changes */ old_state = SDL_GetMouseState(NULL, NULL); new_state = 0; { /* Get the new DirectInput button state for the mouse */ DIMOUSESTATE distate; HRESULT result; result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1], sizeof(distate), &distate); if ( result != DI_OK ) { /* Try again next time */ SetDIerror( "IDirectInputDevice2::GetDeviceState", result); return; } for ( i=3; i>=0; --i ) { if ( (distate.rgbButtons[i]&0x80) == 0x80 ) { new_state |= 0x01; } new_state <<= 1; } } for ( i=0; i<8; ++i ) { if ( (old_state&0x01) != (new_state&0x01) ) { button = (Uint8)(i+1); /* Button #2 on two button mice is button 3 (the middle button is button 2) */ if ( button == 2 ) { button = 3; } else if ( button == 3 ) { button = 2; } if ( new_state & 0x01 ) { /* Grab mouse so we get mouse-up */ if ( ++mouse_pressed > 0 ) { SetCapture(SDL_Window); } state = SDL_PRESSED; } else { /* Release mouse after all mouse-ups */ if ( --mouse_pressed <= 0 ) { ReleaseCapture(); mouse_pressed = 0; } state = SDL_RELEASED; } if ( mouse_buttons_swapped ) { if ( button == 1 ) button = 3; else if ( button == 3 ) button = 1; } posted = SDL_PrivateMouseButton(state, button, 0, 0); } old_state >>= 1; new_state >>= 1; } mouse_lost = 0; return; } /* Translate mouse messages */ xrel = 0; yrel = 0; for ( i=0; i<(int)numevents; ++i ) { switch (ptrbuf[i].dwOfs) { case DIMOFS_X: if ( timestamp != ptrbuf[i].dwTimeStamp ) { if ( xrel || yrel ) { posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel); xrel = 0; yrel = 0; } timestamp = ptrbuf[i].dwTimeStamp; } xrel += (Sint16)ptrbuf[i].dwData; break; case DIMOFS_Y: if ( timestamp != ptrbuf[i].dwTimeStamp ) { if ( xrel || yrel ) { posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel); xrel = 0; yrel = 0; } timestamp = ptrbuf[i].dwTimeStamp; } yrel += (Sint16)ptrbuf[i].dwData; break; case DIMOFS_Z: if ( xrel || yrel ) { posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel); xrel = 0; yrel = 0; } timestamp = 0; if((int)ptrbuf[i].dwData > 0) button = SDL_BUTTON_WHEELUP; else button = SDL_BUTTON_WHEELDOWN; posted = SDL_PrivateMouseButton( SDL_PRESSED, button, 0, 0); posted |= SDL_PrivateMouseButton( SDL_RELEASED, button, 0, 0); break; case DIMOFS_BUTTON0: case DIMOFS_BUTTON1: case DIMOFS_BUTTON2: case DIMOFS_BUTTON3: if ( xrel || yrel ) { posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel); xrel = 0; yrel = 0; } timestamp = 0; button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1; /* Button #2 on two button mice is button 3 (the middle button is button 2) */ if ( button == 2 ) { button = 3; } else if ( button == 3 ) { button = 2; } if ( ptrbuf[i].dwData & 0x80 ) { /* Grab mouse so we get mouse-up */ if ( ++mouse_pressed > 0 ) { SetCapture(SDL_Window); } state = SDL_PRESSED; } else { /* Release mouse after all mouse-ups */ if ( --mouse_pressed <= 0 ) { ReleaseCapture(); mouse_pressed = 0; } state = SDL_RELEASED; }
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -