📄 sdl_fbvideo.c
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"/* Framebuffer console based SDL video driver implementation.*/#include <stdio.h>#include <fcntl.h>#include <unistd.h>#include <sys/ioctl.h>#include <sys/mman.h>#include <asm/page.h> /* For definition of PAGE_SIZE */#include <linux/vt.h>#include "SDL_video.h"#include "SDL_mouse.h"#include "../SDL_sysvideo.h"#include "../SDL_pixels_c.h"#include "../../events/SDL_events_c.h"#include "SDL_fbvideo.h"#include "SDL_fbmouse_c.h"#include "SDL_fbevents_c.h"#include "SDL_fb3dfx.h"#include "SDL_fbmatrox.h"#include "SDL_fbriva.h"/*#define FBCON_DEBUG*/#if defined(i386) && defined(FB_TYPE_VGA_PLANES)#define VGA16_FBCON_SUPPORT#include <sys/io.h> /* For ioperm() */#ifndef FB_AUX_VGA_PLANES_VGA4#define FB_AUX_VGA_PLANES_VGA4 0#endif/*static inline void outb (unsigned char value, unsigned short port){ __asm__ __volatile__ ("outb %b0,%w1"::"a" (value), "Nd" (port));} */#endif /* FB_TYPE_VGA_PLANES *//* A list of video resolutions that we query for (sorted largest to smallest) */static const SDL_Rect checkres[] = { { 0, 0, 1600, 1200 }, /* 16 bpp: 0x11E, or 286 */ { 0, 0, 1408, 1056 }, /* 16 bpp: 0x19A, or 410 */ { 0, 0, 1280, 1024 }, /* 16 bpp: 0x11A, or 282 */ { 0, 0, 1152, 864 }, /* 16 bpp: 0x192, or 402 */ { 0, 0, 1024, 768 }, /* 16 bpp: 0x117, or 279 */ { 0, 0, 960, 720 }, /* 16 bpp: 0x18A, or 394 */ { 0, 0, 800, 600 }, /* 16 bpp: 0x114, or 276 */ { 0, 0, 768, 576 }, /* 16 bpp: 0x182, or 386 */ { 0, 0, 720, 576 }, /* PAL */ { 0, 0, 720, 480 }, /* NTSC */ { 0, 0, 640, 480 }, /* 16 bpp: 0x111, or 273 */ { 0, 0, 640, 400 }, /* 8 bpp: 0x100, or 256 */ { 0, 0, 512, 384 }, { 0, 0, 320, 240 }, { 0, 0, 320, 200 }};static const struct { int xres; int yres; int pixclock; int left; int right; int upper; int lower; int hslen; int vslen; int sync; int vmode;} vesa_timings[] = {#ifdef USE_VESA_TIMINGS /* Only tested on Matrox Millenium I */ { 640, 400, 39771, 48, 16, 39, 8, 96, 2, 2, 0 }, /* 70 Hz */ { 640, 480, 39683, 48, 16, 33, 10, 96, 2, 0, 0 }, /* 60 Hz */ { 768, 576, 26101, 144, 16, 28, 6, 112, 4, 0, 0 }, /* 60 Hz */ { 800, 600, 24038, 144, 24, 28, 8, 112, 6, 0, 0 }, /* 60 Hz */ { 960, 720, 17686, 144, 24, 28, 8, 112, 4, 0, 0 }, /* 60 Hz */ { 1024, 768, 15386, 160, 32, 30, 4, 128, 4, 0, 0 }, /* 60 Hz */ { 1152, 864, 12286, 192, 32, 30, 4, 128, 4, 0, 0 }, /* 60 Hz */ { 1280, 1024, 9369, 224, 32, 32, 4, 136, 4, 0, 0 }, /* 60 Hz */ { 1408, 1056, 8214, 256, 40, 32, 5, 144, 5, 0, 0 }, /* 60 Hz */ { 1600, 1200,/*?*/0, 272, 48, 32, 5, 152, 5, 0, 0 }, /* 60 Hz */#else /* You can generate these timings from your XF86Config file using the 'modeline2fb' perl script included with the fbset package. These timings were generated for Matrox Millenium I, 15" monitor. */ { 320, 200, 79440, 16, 16, 20, 4, 48, 1, 0, 2 }, /* 70 Hz */ { 320, 240, 63492, 16, 16, 16, 4, 48, 2, 0, 2 }, /* 72 Hz */ { 512, 384, 49603, 48, 16, 16, 1, 64, 3, 0, 0 }, /* 78 Hz */ { 640, 400, 31746, 96, 32, 41, 1, 64, 3, 2, 0 }, /* 85 Hz */ { 640, 480, 31746, 120, 16, 16, 1, 64, 3, 0, 0 }, /* 75 Hz */ { 768, 576, 26101, 144, 16, 28, 6, 112, 4, 0, 0 }, /* 60 Hz */ { 800, 600, 20000, 64, 56, 23, 37, 120, 6, 3, 0 }, /* 72 Hz */ { 960, 720, 17686, 144, 24, 28, 8, 112, 4, 0, 0 }, /* 60 Hz */ { 1024, 768, 13333, 144, 24, 29, 3, 136, 6, 0, 0 }, /* 70 Hz */ { 1152, 864, 12286, 192, 32, 30, 4, 128, 4, 0, 0 }, /* 60 Hz */ { 1280, 1024, 9369, 224, 32, 32, 4, 136, 4, 0, 0 }, /* 60 Hz */ { 1408, 1056, 8214, 256, 40, 32, 5, 144, 5, 0, 0 }, /* 60 Hz */ { 1600, 1200,/*?*/0, 272, 48, 32, 5, 152, 5, 0, 0 }, /* 60 Hz */#endif};/* Initialization/Query functions */static int FB_VideoInit(_THIS, SDL_PixelFormat *vformat);static SDL_Rect **FB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);static SDL_Surface *FB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);#ifdef VGA16_FBCON_SUPPORTstatic SDL_Surface *FB_SetVGA16Mode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);#endifstatic int FB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);static void FB_VideoQuit(_THIS);/* Hardware surface functions */static int FB_InitHWSurfaces(_THIS, SDL_Surface *screen, char *base, int size);static void FB_FreeHWSurfaces(_THIS);static int FB_AllocHWSurface(_THIS, SDL_Surface *surface);static int FB_LockHWSurface(_THIS, SDL_Surface *surface);static void FB_UnlockHWSurface(_THIS, SDL_Surface *surface);static void FB_FreeHWSurface(_THIS, SDL_Surface *surface);static void FB_WaitVBL(_THIS);static void FB_WaitIdle(_THIS);static int FB_FlipHWSurface(_THIS, SDL_Surface *surface);/* Internal palette functions */static void FB_SavePalette(_THIS, struct fb_fix_screeninfo *finfo, struct fb_var_screeninfo *vinfo);static void FB_RestorePalette(_THIS);/* Small wrapper for mmap() so we can play nicely with no-mmu hosts * (non-mmu hosts disallow the MAP_SHARED flag) */static void *do_mmap(void *start, size_t length, int prot, int flags, int fd, off_t offset){ void *ret; ret = mmap(start, length, prot, flags, fd, offset); if ( ret == (char *)-1 && (flags & MAP_SHARED) ) { ret = mmap(start, length, prot, (flags & ~MAP_SHARED) | MAP_PRIVATE, fd, offset); } return ret;}/* FB driver bootstrap functions */static int FB_Available(void){ int console = -1; /* Added check for /fb/0 (devfs) */ /* but - use environment variable first... if it fails, still check defaults */ int idx = 0; const char *SDL_fbdevs[4] = { NULL, "/dev/fb0", "/dev/fb/0", NULL }; SDL_fbdevs[0] = SDL_getenv("SDL_FBDEV"); if( !SDL_fbdevs[0] ) idx++; for( ; SDL_fbdevs[idx]; idx++ ) { console = open(SDL_fbdevs[idx], O_RDWR, 0); if ( console >= 0 ) { close(console); break; } } return(console >= 0);}static void FB_DeleteDevice(SDL_VideoDevice *device){ SDL_free(device->hidden); SDL_free(device);}static SDL_VideoDevice *FB_CreateDevice(int devindex){ SDL_VideoDevice *this; /* Initialize all variables that we clean on shutdown */ this = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); if ( this ) { SDL_memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateVideoData *) SDL_malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { SDL_free(this); } return(0); } SDL_memset(this->hidden, 0, (sizeof *this->hidden)); wait_vbl = FB_WaitVBL; wait_idle = FB_WaitIdle; mouse_fd = -1; keyboard_fd = -1; /* Set the function pointers */ this->VideoInit = FB_VideoInit; this->ListModes = FB_ListModes; this->SetVideoMode = FB_SetVideoMode; this->SetColors = FB_SetColors; this->UpdateRects = NULL; this->VideoQuit = FB_VideoQuit; this->AllocHWSurface = FB_AllocHWSurface; this->CheckHWBlit = NULL; this->FillHWRect = NULL; this->SetHWColorKey = NULL; this->SetHWAlpha = NULL; this->LockHWSurface = FB_LockHWSurface; this->UnlockHWSurface = FB_UnlockHWSurface; this->FlipHWSurface = FB_FlipHWSurface; this->FreeHWSurface = FB_FreeHWSurface; this->SetCaption = NULL; this->SetIcon = NULL; this->IconifyWindow = NULL; this->GrabInput = NULL; this->GetWMInfo = NULL; this->InitOSKeymap = FB_InitOSKeymap; this->PumpEvents = FB_PumpEvents; this->free = FB_DeleteDevice; return this;}VideoBootStrap FBCON_bootstrap = { "fbcon", "Linux Framebuffer Console", FB_Available, FB_CreateDevice};#define FB_MODES_DB "/etc/fb.modes"static int read_fbmodes_line(FILE*f, char* line, int length){ int blank; char* c; int i; blank=0; /* find a relevant line */ do { if (fgets(line,length,f)<=0) return 0; c=line; while(((*c=='\t')||(*c==' '))&&(*c!=0)) c++; if ((*c=='\n')||(*c=='#')||(*c==0)) blank=1; else blank=0; } while(blank); /* remove whitespace at the begining of the string */ i=0; do { line[i]=c[i]; i++; } while(c[i]!=0); return 1;}static int read_fbmodes_mode(FILE *f, struct fb_var_screeninfo *vinfo){ char line[1024]; char option[256]; /* Find a "geometry" */ do { if (read_fbmodes_line(f, line, sizeof(line))==0) return 0; if (SDL_strncmp(line,"geometry",8)==0) break; } while(1); SDL_sscanf(line, "geometry %d %d %d %d %d", &vinfo->xres, &vinfo->yres, &vinfo->xres_virtual, &vinfo->yres_virtual, &vinfo->bits_per_pixel); if (read_fbmodes_line(f, line, sizeof(line))==0) return 0; SDL_sscanf(line, "timings %d %d %d %d %d %d %d", &vinfo->pixclock, &vinfo->left_margin, &vinfo->right_margin, &vinfo->upper_margin, &vinfo->lower_margin, &vinfo->hsync_len, &vinfo->vsync_len); vinfo->sync=0; vinfo->vmode=FB_VMODE_NONINTERLACED; /* Parse misc options */ do { if (read_fbmodes_line(f, line, sizeof(line))==0) return 0; if (SDL_strncmp(line,"hsync",5)==0) { SDL_sscanf(line,"hsync %s",option); if (SDL_strncmp(option,"high",4)==0) vinfo->sync |= FB_SYNC_HOR_HIGH_ACT; } else if (SDL_strncmp(line,"vsync",5)==0) { SDL_sscanf(line,"vsync %s",option); if (SDL_strncmp(option,"high",4)==0) vinfo->sync |= FB_SYNC_VERT_HIGH_ACT; } else if (SDL_strncmp(line,"csync",5)==0) { SDL_sscanf(line,"csync %s",option); if (SDL_strncmp(option,"high",4)==0) vinfo->sync |= FB_SYNC_COMP_HIGH_ACT; } else if (SDL_strncmp(line,"extsync",5)==0) { SDL_sscanf(line,"extsync %s",option); if (SDL_strncmp(option,"true",4)==0) vinfo->sync |= FB_SYNC_EXT; } else if (SDL_strncmp(line,"laced",5)==0) { SDL_sscanf(line,"laced %s",option); if (SDL_strncmp(option,"true",4)==0) vinfo->vmode |= FB_VMODE_INTERLACED; } else if (SDL_strncmp(line,"double",6)==0) { SDL_sscanf(line,"double %s",option); if (SDL_strncmp(option,"true",4)==0) vinfo->vmode |= FB_VMODE_DOUBLE; } } while(SDL_strncmp(line,"endmode",7)!=0); return 1;}static int FB_CheckMode(_THIS, struct fb_var_screeninfo *vinfo, int index, unsigned int *w, unsigned int *h){ int mode_okay; mode_okay = 0; vinfo->bits_per_pixel = (index+1)*8; vinfo->xres = *w; vinfo->xres_virtual = *w; vinfo->yres = *h; vinfo->yres_virtual = *h; vinfo->activate = FB_ACTIVATE_TEST; if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, vinfo) == 0 ) {#ifdef FBCON_DEBUG fprintf(stderr, "Checked mode %dx%d at %d bpp, got mode %dx%d at %d bpp\n", *w, *h, (index+1)*8, vinfo->xres, vinfo->yres, vinfo->bits_per_pixel);#endif if ( (((vinfo->bits_per_pixel+7)/8)-1) == index ) { *w = vinfo->xres; *h = vinfo->yres; mode_okay = 1; } } return mode_okay;}static int FB_AddMode(_THIS, int index, unsigned int w, unsigned int h, int check_timings){ SDL_Rect *mode; int i; int next_mode; /* Check to see if we already have this mode */ if ( SDL_nummodes[index] > 0 ) { mode = SDL_modelist[index][SDL_nummodes[index]-1]; if ( (mode->w == w) && (mode->h == h) ) {#ifdef FBCON_DEBUG fprintf(stderr, "We already have mode %dx%d at %d bytes per pixel\n", w, h, index+1);#endif return(0); } } /* Only allow a mode if we have a valid timing for it */ if ( check_timings ) { int found_timing = 0; for ( i=0; i<(sizeof(vesa_timings)/sizeof(vesa_timings[0])); ++i ) { if ( (w == vesa_timings[i].xres) && (h == vesa_timings[i].yres) && vesa_timings[i].pixclock ) { found_timing = 1; break; } } if ( !found_timing ) {#ifdef FBCON_DEBUG fprintf(stderr, "No valid timing line for mode %dx%d\n", w, h);#endif return(0); } } /* Set up the new video mode rectangle */ mode = (SDL_Rect *)SDL_malloc(sizeof *mode); if ( mode == NULL ) { SDL_OutOfMemory(); return(-1); }
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