📄 3dfx_mmio.h
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"/* 3Dfx register definitions */#include "3dfx_regs.h"/* 3Dfx control macros */#define tdfx_in8(reg) *(volatile Uint8 *)(mapped_io + (reg))#define tdfx_in32(reg) *(volatile Uint32 *)(mapped_io + (reg))#define tdfx_out8(reg,v) *(volatile Uint8 *)(mapped_io + (reg)) = v;#define tdfx_out32(reg,v) *(volatile Uint32 *)(mapped_io + (reg)) = v;/* Wait for fifo space */#define tdfx_wait(space) \{ \ while ( (tdfx_in8(TDFX_STATUS) & 0x1F) < space ) \ ; \}/* Wait for idle accelerator */#define tdfx_waitidle() \{ \ int i = 0; \ \ tdfx_wait(1); \ tdfx_out32(COMMAND_3D, COMMAND_3D_NOP); \ do { \ i = (tdfx_in32(TDFX_STATUS) & STATUS_BUSY) ? 0 : i + 1; \ } while ( i != 3 ); \}
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