📄 sdl_fbelo.h
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"#ifndef SDL_fbelo_h#define SDL_fbelo_h#include "SDL_fbvideo.h"/* ELO */#define ELO_PACKET_SIZE 10#define ELO_START_BYTE 'U'/* eloConvertXY Convert the raw coordinates from the ELO controller to a screen position.*/void eloConvertXY(_THIS, int *dx, int *dy);/* eloInitController(int fd) Initialize the ELO serial touchscreen controller*/int eloInitController(int fd);/* eloParsePacket extract position and button state from a packet*/int eloParsePacket(unsigned char* mousebuf, int* dx, int* dy, int* button_state);/* eloReadPosition read a packet and get the cursor position*/int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy);#endif /* SDL_fbelo_h */
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