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📄 sdl_cgxgl_c.h

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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2006 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA    Sam Lantinga    slouken@libsdl.org*/#include "SDL_config.h"/* StormMesa implementation of SDL OpenGL support */#include "../SDL_sysvideo.h"#define _THIS   SDL_VideoDevice *_this#if SDL_VIDEO_OPENGL#include <GL/Amigamesa.h>extern void *AmiGetGLProc(const char *proc);#endif /* SDL_VIDEO_OPENGL */struct SDL_PrivateGLData {	int gl_active;};/* OpenGL functions */extern int CGX_GL_Init(_THIS);extern void CGX_GL_Quit(_THIS);extern int CGX_GL_Update(_THIS);#if SDL_VIDEO_OPENGLextern int CGX_GL_MakeCurrent(_THIS);extern int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);extern void CGX_GL_SwapBuffers(_THIS);extern void *CGX_GL_GetProcAddress(_THIS, const char *proc);extern int CGX_GL_LoadLibrary(_THIS, const char *path);#endif#undef _THIS

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