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📄 sdl_ahiaudio.c

📁 linux下面的一个开源的多媒体中间件
💻 C
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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2006 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA    Sam Lantinga    slouken@libsdl.org*/#include "SDL_config.h"/* Allow access to a raw mixing buffer (for AmigaOS) */#include "SDL_audio.h"#include "../SDL_audio_c.h"#include "SDL_ahiaudio.h"/* Audio driver functions */static int AHI_OpenAudio(_THIS, SDL_AudioSpec *spec);static void AHI_WaitAudio(_THIS);static void AHI_PlayAudio(_THIS);static Uint8 *AHI_GetAudioBuf(_THIS);static void AHI_CloseAudio(_THIS);#ifndef __SASC	#define mymalloc(x) AllocVec(x,MEMF_PUBLIC) 	#define myfree FreeVec#else	#define mymalloc malloc	#define myfree free#endif/* Audio driver bootstrap functions */static int Audio_Available(void){	int ok=0;	struct MsgPort *p;	struct AHIRequest *req;	if(p=CreateMsgPort())	{		if(req=(struct AHIRequest *)CreateIORequest(p,sizeof(struct AHIRequest)))		{			req->ahir_Version=4;			if(!OpenDevice(AHINAME,0,(struct IORequest *)req,NULL))			{				D(bug("AHI available.\n"));				ok=1;				CloseDevice((struct IORequest *)req);			}			DeleteIORequest((struct IORequest *)req);		}		DeleteMsgPort(p);	}	D(if(!ok) bug("AHI not available\n"));	return ok;}static void Audio_DeleteDevice(SDL_AudioDevice *device){	SDL_free(device->hidden);	SDL_free(device);}static SDL_AudioDevice *Audio_CreateDevice(int devindex){	SDL_AudioDevice *this;#ifndef NO_AMIGADEBUG	D(bug("AHI created...\n"));#endif	/* Initialize all variables that we clean on shutdown */	this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));	if ( this ) {		SDL_memset(this, 0, (sizeof *this));		this->hidden = (struct SDL_PrivateAudioData *)				SDL_malloc((sizeof *this->hidden));	}	if ( (this == NULL) || (this->hidden == NULL) ) {		SDL_OutOfMemory();		if ( this ) {			SDL_free(this);		}		return(0);	}	SDL_memset(this->hidden, 0, (sizeof *this->hidden));	/* Set the function pointers */	this->OpenAudio = AHI_OpenAudio;	this->WaitAudio = AHI_WaitAudio;	this->PlayAudio = AHI_PlayAudio;	this->GetAudioBuf = AHI_GetAudioBuf;	this->CloseAudio = AHI_CloseAudio;	this->free = Audio_DeleteDevice;	return this;}AudioBootStrap AHI_bootstrap = {	"AHI", Audio_Available, Audio_CreateDevice};void static AHI_WaitAudio(_THIS){	if(!CheckIO((struct IORequest *)audio_req[current_buffer]))	{		WaitIO((struct IORequest *)audio_req[current_buffer]);//		AbortIO((struct IORequest *)audio_req[current_buffer]);	}}static void AHI_PlayAudio(_THIS){	if(playing>1)		WaitIO((struct IORequest *)audio_req[current_buffer]);	/* Write the audio data out */	audio_req[current_buffer] -> ahir_Std. io_Message.mn_Node.ln_Pri = 60;	audio_req[current_buffer] -> ahir_Std. io_Data                = mixbuf[current_buffer];	audio_req[current_buffer] -> ahir_Std. io_Length              = this->hidden->size;	audio_req[current_buffer] -> ahir_Std. io_Offset              = 0;	audio_req[current_buffer] -> ahir_Std . io_Command            = CMD_WRITE;	audio_req[current_buffer] -> ahir_Frequency                   = this->hidden->freq;	audio_req[current_buffer] -> ahir_Volume                      = 0x10000;	audio_req[current_buffer] -> ahir_Type                        = this->hidden->type;	audio_req[current_buffer] -> ahir_Position                    = 0x8000;	audio_req[current_buffer] -> ahir_Link                        = (playing>0 ? audio_req[current_buffer^1] : NULL);	SendIO((struct IORequest *)audio_req[current_buffer]);	current_buffer^=1;	playing++;}static Uint8 *AHI_GetAudioBuf(_THIS){	return(mixbuf[current_buffer]);}static void AHI_CloseAudio(_THIS){	D(bug("Closing audio...\n"));	playing=0;	if(audio_req[0])	{		if(audio_req[1])		{			D(bug("Break req[1]...\n"));			AbortIO((struct IORequest *)audio_req[1]);			WaitIO((struct IORequest *)audio_req[1]);		}		D(bug("Break req[0]...\n"));		AbortIO((struct IORequest *)audio_req[0]);		WaitIO((struct IORequest *)audio_req[0]);		if(audio_req[1])		{			D(bug("Break AGAIN req[1]...\n"));			AbortIO((struct IORequest *)audio_req[1]);			WaitIO((struct IORequest *)audio_req[1]);		}// Double abort to be sure to break the dbuffering process.		SDL_Delay(200);		D(bug("Reqs breaked, closing device...\n"));		CloseDevice((struct IORequest *)audio_req[0]);		D(bug("Device closed, freeing memory...\n"));		myfree(audio_req[1]);		D(bug("Memory freed, deleting IOReq...\n")); 		DeleteIORequest((struct IORequest *)audio_req[0]);		audio_req[0]=audio_req[1]=NULL;	}	D(bug("Freeing mixbuf[0]...\n"));	if ( mixbuf[0] != NULL ) {		myfree(mixbuf[0]);//		SDL_FreeAudioMem(mixbuf[0]);		mixbuf[0] = NULL;	}	D(bug("Freeing mixbuf[1]...\n"));	if ( mixbuf[1] != NULL ) {		myfree(mixbuf[1]);//		SDL_FreeAudioMem(mixbuf[1]);		mixbuf[1] = NULL;	}	D(bug("Freeing audio_port...\n"));	if ( audio_port != NULL ) {		DeleteMsgPort(audio_port);		audio_port = NULL;	}	D(bug("...done!\n"));}static int AHI_OpenAudio(_THIS, SDL_AudioSpec *spec){	//	int width;	D(bug("AHI opening...\n"));	/* Determine the audio parameters from the AudioSpec */	switch ( spec->format & 0xFF ) {		case 8: { /* Signed 8 bit audio data */			D(bug("Samples a 8 bit...\n"));			spec->format = AUDIO_S8;			this->hidden->bytespersample=1;			if(spec->channels<2)				this->hidden->type = AHIST_M8S;			else				this->hidden->type = AHIST_S8S;		}		break;		case 16: { /* Signed 16 bit audio data */			D(bug("Samples a 16 bit...\n"));			spec->format = AUDIO_S16MSB;			this->hidden->bytespersample=2;			if(spec->channels<2)				this->hidden->type = AHIST_M16S;			else				this->hidden->type = AHIST_S16S;		}		break;		default: {			SDL_SetError("Unsupported audio format");			return(-1);		}	}	if(spec->channels!=1 && spec->channels!=2)	{		D(bug("Wrong channel number!\n"));		SDL_SetError("Channel number non supported");		return -1;	}	D(bug("Before CalculateAudioSpec\n"));	/* Update the fragment size as size in bytes */	SDL_CalculateAudioSpec(spec);	D(bug("Before CreateMsgPort\n"));	if(!(audio_port=CreateMsgPort()))	{		SDL_SetError("Unable to create a MsgPort");		return -1;	}	D(bug("Before CreateIORequest\n"));	if(!(audio_req[0]=(struct AHIRequest *)CreateIORequest(audio_port,sizeof(struct AHIRequest))))	{		SDL_SetError("Unable to create an AHIRequest");		DeleteMsgPort(audio_port);		return -1;	}	audio_req[0]->ahir_Version = 4;	if(OpenDevice(AHINAME,0,(struct IORequest *)audio_req[0],NULL))	{		SDL_SetError("Unable to open AHI device!\n");		DeleteIORequest((struct IORequest *)audio_req[0]);		DeleteMsgPort(audio_port);		return -1;	}		D(bug("AFTER opendevice\n"));	/* Set output frequency and size */	this->hidden->freq = spec->freq;	this->hidden->size = spec->size;	D(bug("Before buffer allocation\n"));	/* Allocate mixing buffer */	mixbuf[0] = (Uint8 *)mymalloc(spec->size);	mixbuf[1] = (Uint8 *)mymalloc(spec->size);	D(bug("Before audio_req allocation\n"));	if(!(audio_req[1]=mymalloc(sizeof(struct AHIRequest))))	{		SDL_OutOfMemory();		return(-1);	}		D(bug("Before audio_req memcpy\n"));	SDL_memcpy(audio_req[1],audio_req[0],sizeof(struct AHIRequest));	if ( mixbuf[0] == NULL || mixbuf[1] == NULL ) {		SDL_OutOfMemory();		return(-1);	}	D(bug("Before mixbuf memset\n"));	SDL_memset(mixbuf[0], spec->silence, spec->size);	SDL_memset(mixbuf[1], spec->silence, spec->size);	current_buffer=0;	playing=0;	D(bug("AHI opened: freq:%ld mixbuf:%lx/%lx buflen:%ld bits:%ld channels:%ld\n",spec->freq,mixbuf[0],mixbuf[1],spec->size,this->hidden->bytespersample*8,spec->channels));	/* We're ready to rock and roll. :-) */	return(0);}

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