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📄 sdl_systhread.c

📁 linux下面的一个开源的多媒体中间件
💻 C
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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997-2006 Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA    Sam Lantinga    slouken@libsdl.org*/#include "SDL_config.h"/* OS/2 thread management routines for SDL */#include <process.h>#define INCL_DOSERRORS#define INCL_DOSPROCESS#include <os2.h>#include "SDL_thread.h"#include "../SDL_systhread.h"#include "../SDL_thread_c.h"typedef struct ThreadStartParms{  void *args;  pfnSDL_CurrentEndThread pfnCurrentEndThread;} tThreadStartParms, *pThreadStartParms;static void threadfunc(void *pparm){  pThreadStartParms pThreadParms = pparm;  pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;  // Call the thread function!  SDL_RunThread(pThreadParms->args);  // Get the current endthread we have to use!  if (pThreadParms)  {    pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread;    SDL_free(pThreadParms);  }  // Call endthread!  if (pfnCurrentEndThread)    (*pfnCurrentEndThread)();}int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread){  pThreadStartParms pThreadParms = SDL_malloc(sizeof(tThreadStartParms));  if (!pThreadParms)  {    SDL_SetError("Not enough memory to create thread");    return(-1);  }  // Save the function which we will have to call to clear the RTL of calling app!  pThreadParms->pfnCurrentEndThread = pfnEndThread;  // Also save the real parameters we have to pass to thread function  pThreadParms->args = args;  // Start the thread using the runtime library of calling app!  thread->threadid = thread->handle = (*pfnBeginThread)(threadfunc, NULL, 512*1024, pThreadParms);  if ((int)thread->threadid <= 0)  {    SDL_SetError("Not enough resources to create thread");    return(-1);  }  return(0);}void SDL_SYS_SetupThread(void){  return;}DECLSPEC Uint32 SDLCALL SDL_ThreadID(void){  PTIB tib;  DosGetInfoBlocks(&tib, NULL);  return((Uint32) (tib->tib_ptib2->tib2_ultid));}void SDL_SYS_WaitThread(SDL_Thread *thread){  TID tid = thread->handle;  DosWaitThread(&tid, DCWW_WAIT);}/* WARNING: This function is really a last resort. * Threads should be signaled and then exit by themselves. * TerminateThread() doesn't perform stack and DLL cleanup. */void SDL_SYS_KillThread(SDL_Thread *thread){  DosKillThread(thread->handle);}

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