📄 sdl_systhread.c
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#include "SDL_config.h"/* OS/2 thread management routines for SDL */#include <process.h>#define INCL_DOSERRORS#define INCL_DOSPROCESS#include <os2.h>#include "SDL_thread.h"#include "../SDL_systhread.h"#include "../SDL_thread_c.h"typedef struct ThreadStartParms{ void *args; pfnSDL_CurrentEndThread pfnCurrentEndThread;} tThreadStartParms, *pThreadStartParms;static void threadfunc(void *pparm){ pThreadStartParms pThreadParms = pparm; pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL; // Call the thread function! SDL_RunThread(pThreadParms->args); // Get the current endthread we have to use! if (pThreadParms) { pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread; SDL_free(pThreadParms); } // Call endthread! if (pfnCurrentEndThread) (*pfnCurrentEndThread)();}int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread){ pThreadStartParms pThreadParms = SDL_malloc(sizeof(tThreadStartParms)); if (!pThreadParms) { SDL_SetError("Not enough memory to create thread"); return(-1); } // Save the function which we will have to call to clear the RTL of calling app! pThreadParms->pfnCurrentEndThread = pfnEndThread; // Also save the real parameters we have to pass to thread function pThreadParms->args = args; // Start the thread using the runtime library of calling app! thread->threadid = thread->handle = (*pfnBeginThread)(threadfunc, NULL, 512*1024, pThreadParms); if ((int)thread->threadid <= 0) { SDL_SetError("Not enough resources to create thread"); return(-1); } return(0);}void SDL_SYS_SetupThread(void){ return;}DECLSPEC Uint32 SDLCALL SDL_ThreadID(void){ PTIB tib; DosGetInfoBlocks(&tib, NULL); return((Uint32) (tib->tib_ptib2->tib2_ultid));}void SDL_SYS_WaitThread(SDL_Thread *thread){ TID tid = thread->handle; DosWaitThread(&tid, DCWW_WAIT);}/* WARNING: This function is really a last resort. * Threads should be signaled and then exit by themselves. * TerminateThread() doesn't perform stack and DLL cleanup. */void SDL_SYS_KillThread(SDL_Thread *thread){ DosKillThread(thread->handle);}
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