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📄 objectcache.java

📁 Sequoia ERP是一个真正的企业级开源ERP解决方案。它提供的模块包括:电子商务应用(e-commerce), POS系统(point of sales),知识管理,存货与仓库管理
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/* * Licensed under the X license (see http://www.x.org/terms.htm) */package org.ofbiz.minerva.pool.cache;/** * A caching map.  This associates one or more values with a * key.  When a value is requested for a key, a cached value * will be returned if available, and a new value will be * generated and cached otherwise.  Instances of this interface * require a CachedObjectFactory to generate new values, and * control the caching in custom ways. * @see org.ofbiz.minerva.pool.cache.CachedObjectFactory * @author Aaron Mulder ammulder@alumni.princeton.edu */public interface ObjectCache {    /**     * When setting the size, this constant means there should     * be no limit on the size of the cache.  This is not     * recommended under ordinary circumstances.     */    public final static int UNLIMITED_SIZE = 0;    /**     * Gets a cached object with the specified key.  This is not     * an exclusive function - any number of clients may get the     * same object at the same time.     * @see #useObject     */    public Object getObject(Object key);    /**     * Gets a cached object with the specified key.  This is an     * exclusive function - no other client may get the same     * object at the same time.  You must return the object using     * returnObject before another client may reuse this object.     * @see #getObject     * @see #returnObject     */    public Object useObject(Object key);    /**     * Returns an object to the cache that is currently in use     * (checked out via useObject).  No other client can use     * the same object until this method is called.  The original     * client may not continue to use the object after this     * method is called.     * @see #useObject     */    public void returnObject(Object key, Object value);    /**     * Removes all objects from the cache that have this key.     * There will only be more than one object with the same     * key if clients are using useObject and returnObject     * instead of getObject.     */    public void removeObjects(Object key);    /**     * Sets the maximum number of objects in the cache.  If the     * number of objects is at the limit and a new object is     * requested, other objects will be dropped from the cache.     */    public void setSize(int size);    /**     * Removes all cached objects and stops the cache.     */    public void close();}

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