📄 threadedechoserver.java
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import java.net.*;
import java.io.*;
/** A multithreaded variation of EchoServer.
* <P>
* Taken from Core Servlets and JavaServer Pages
* from Prentice Hall and Sun Microsystems Press,
* http://www.coreservlets.com/.
* © 2000 Marty Hall; may be freely used or adapted.
*/
public class ThreadedEchoServer extends EchoServer
implements Runnable {
public static void main(String[] args) {
int port = 8088;
if (args.length > 0) {
try {
port = Integer.parseInt(args[0]);
} catch(NumberFormatException nfe) {}
}
ThreadedEchoServer echoServer =
new ThreadedEchoServer(port, 0);
echoServer.serverName = "Threaded EchoServer";
}
public ThreadedEchoServer(int port, int connections) {
super(port, connections);
}
/** The new version of handleConnection starts
* a thread. This new thread will call back to the
* <I>old</I> version of handleConnection, resulting
* in the same server behavior in a multithreaded
* version. The thread stores the Socket instance
* since run doesn't take any arguments, and since
* storing the socket in an instance variable risks
* having it overwritten if the next thread starts
* before the run method gets a chance to
* copy the socket reference.
*/
public void handleConnection(Socket server) {
Connection connectionThread = new Connection(this, server);
connectionThread.start();
}
public void run() {
Connection currentThread =
(Connection)Thread.currentThread();
try {
super.handleConnection(currentThread.serverSocket);
} catch(IOException ioe) {
System.out.println("IOException: " + ioe);
ioe.printStackTrace();
}
}
}
/** This is just a Thread with a field to store a
* Socket object. Used as a thread-safe means to pass
* the Socket from handleConnection to run.
*/
class Connection extends Thread {
protected Socket serverSocket;
public Connection(Runnable serverObject,
Socket serverSocket) {
super(serverObject);
this.serverSocket = serverSocket;
}
}
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